's younger sister. Active and cheerful, and takes care of the Greil Mercenaries.
All stats have a degree of variation. The stat growth
page explains how the variation works.
Growth PointsThe set of values between 1 and 12 which determines how much each stat will increase from level 1 to level 40, see stat growth.
Slow+ can be upgraded in the Weapon Refinery.Slow+ can be upgraded with the additional effect "Damage from unit's staff will be calculated the same as other weapons." or "The enemy cannot counterattack.".
|Slow||5||2||After combat, if unit attacked, inflicts Spd-6 on foe through its next action.||150||-||5|
|Slow+||12||2||After combat, if unit attacked, inflicts Spd-7 on target and foes within 2 spaces of target through their next actions.||300||-||5|
|Heal||1||Restores 5 HP.||-||-||-|
|Mend||1||Restores 10 HP.||100||-||-|
|Recover||1||Restores 15 HP.|
Slows Special trigger (cooldown count+1).
|Recover+||1||Restores HP = 50% of Atk +10. (Minimum of 15 HP.)||300||-||5|
|Imbue||1||When healing an ally with a staff, increases recovered HP by 10.||50||-||-|
|Miracle||5||If HP > 1, survive a lethal attack with 1 HP remaining.||200||5||-|
|Spur Res 1||Grants adjacent allies Res+2 during combat.||50||-||C|
|Spur Def Res 1||Grants adjacent allies Def/Res +2 during combat||120||-|
|Spur Def Res 2||Grants adjacent allies Def/Res +3 during combat.||240||5|