All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
|Grima's Truth||14||2||Grants Def+3. After combat, if unit attacked, inflicts Atk/Spd-5 on target and foes within 2 spaces of target through their next actions, and grants Atk/Spd+5 to unit and allies within 2 spaces for 1 turn.||400||5||5|
This Hero owns no Assist skills.
|Dragon Gaze||4||Boosts damage by 30% of unit's Atk.||100||4||3|
|Dragon Fang||4||Boosts damage by 50% of unit's Atk.||200||—||4|
|Dull Ranged 1||At start of combat, if unit's HP = 100% and foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.||60||3||B|
|Dull Ranged 2||At start of combat, if unit's HP ≥ 50% and foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.||120||4|
|Dull Ranged 3||If foe uses bow, dagger, magic, or staff, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.||240||5|
|Spur Res 1||Grants Res+2 to adjacent allies during combat.||50||1||C|
|Spur Def/Res 1||Grants Def/Res +2 to adjacent allies during combat.||120||2|
|Spur Def/Res 2||Grants Def/Res +3 to adjacent allies during combat.||240||4|