New Heroes: Arrival of the Brave (Notification)

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News New Heroes Arrival of the Brave.png
New Heroes: Arrival of the Brave

Active: Aug 21, 2018 at 07:00 AM UTC to Sep 14, 2018 at 06:59 AM UTC

Special versions of the Heroes who ranked the highest in the Choose Your Legends: Round 2 event—which was held to celebrate the first anniversary of the Fire Emblem Heroes game—are here and ready to battle!

For new summoning events, the first time you summon, you won't have to use Orbs!

But that's not all... These new Heroes will also appear in the new Paralogue story, Arrival of the Brave, and there are limited-time quests to go along with them. There's even a Log-In Bonus where you can get Orbs up to 10 times before Sep 05, 2018 at 06:59 AM UTC! Log in daily to get those Orbs!

Tap More for additional information about this event.

More >
Video thumbnail Arrival of the Brave.png

Event Choose Your Legends Round 2.png

Notes on This Summoning Event
• After this summoning focus ends, these new Heroes will continue to be available through future summoning events. Please note that they may appear as a different rarity or at a higher appearance rate.

• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To see more summoning details, tap the Appearance Rates and Details buttons on the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

Hero banner Ephraim Sacred Twin Lord.png

Prince of Renais who protects his kingdom in
place of his deceased father, King Fado. He's
taken to using one of the Sacred Twins relics
from Grado—the black axe Garm. Appears in
Fire Emblem: The Sacred Stones.

Skills learnable at 5★:

Icon Skill Weapon.pngGarm
Mt: 16 Range: 1
Grants Atk+3. If a bonus granted by a skill like
Rally or Hone and/or extra movement granted
by a skill like Armor March or Armored Boots is
active, unit makes a guaranteed follow-up
attack.
This skill can only be equipped by its original unit.

Icon Skill Special.pngDraconic Aura
Cooldown: 3
Boosts Atk by 30%.
Cannot use: Icon Class Colorless Staff.png

Close Def 3.pngClose Def 3
If foe initiates combat and uses sword, lance, axe,
or dragonstone, grants Def/Res+6 during combat.

Special Fighter 3.pngSpecial Fighter 3
At start of combat, if unit's HP ≥ 50%, grants
Special cooldown charge +1 to unit and inflicts
Special cooldown charge -1 on foe per attack.
(Only highest value applied. Does not stack.)
Cannot use: Icon Move Infantry.pngIcon Move Cavalry.pngIcon Move Flying.png

Armor March 3.pngArmor March 3
At start of turn, if unit is adjacent to an armored
ally, unit and adjacent armored allies can move
1 extra space. (That turn only. Does not stack.)
Cannot use: Icon Move Infantry.pngIcon Move Cavalry.pngIcon Move Flying.png

"What surprises me is this: how little I am surprised by being in a world I know nothing about. All those voices, the ones that called out for me... Perhaps that's why."


Hero banner Celica Warrior Priestess.png

Princess of Zofia and warrior priestess in
service of the goddess Mila. Summoned
while wielding a royal sword entrusted to
her by Alm the Hero. Appears in Fire
Emblem Echoes: Shadows of Valentia.

Skills learnable at 5★:

Icon Skill Weapon.pngRoyal Sword
Mt: 16 Range: 1
Grants Spd+3. If unit is within 2 spaces of an
ally, grants unit Special cooldown charge +1
per unit's attack. (Only highest value applied.
Does not stack.)
This skill can only be equipped by its original unit.

Icon Skill Special.pngGaleforce
Cooldown: 5
If unit initiates combat, grants unit another action
after combat. (Once per turn.)
Cannot use: Icon Class Red Bow.pngIcon Class Red Dagger.pngIcon Class Red Tome.pngIcon Class Red Breath.pngIcon Class Blue Bow.pngIcon Class Blue Dagger.pngIcon Class Blue Tome.pngIcon Class Blue Breath.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Tome.pngIcon Class Green Breath.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Staff.pngIcon Class Colorless Breath.png

Death Blow 4.pngDeath Blow 4
If unit initiates combat, grants Atk+8 during
combat.
Cannot use: Icon Class Colorless Staff.png
Note: In order for a Hero to inherit the Death Blow 4 skill from Celica: Warrior Priestess, that Hero must have Death Blow 1.

Double Lion.pngDouble Lion
If unit's HP = 100% at start of combat and
unit initiates combat, unit attacks twice, but
deals 1 damage to unit after combat. (Does
not stack.)
This skill can only be equipped by its original unit.

Atk Tactic 3.pngAtk Tactic 3
At start of turn, grants Atk+6 to allies within 2
spaces for 1 turn. Granted only if number of
that ally's movement type on current team
≤ 2.

"Prayer and reflection are important, but as a warrior priestess I must keep up my sword training as well. I wonder if someone here would be willing to play the role of opponent..."


Hero banner Hector Brave Warrior.png

Inherited the title of Marquess Ostia after
the sudden death of his elder brother. Here an
armored knight, he wields the lance of one of
the Eight Legends. Appears in Fire Emblem:
The Blazing Blade.

Skills learnable at 5★:

Icon Skill Weapon.pngMaltet
Mt: 16 Range: 1
Accelerates Special trigger (cooldown
count-1). If unit's HP ≥ 50% and foe initiates
combat, unit makes a guaranteed follow-up
attack.
This skill can only be equipped by its original unit.

Icon Skill Special.pngIgnis
Cooldown: 4
Boosts damage dealt by 80% of unit's Def.
Cannot use: Icon Class Colorless Staff.png

Ostian Counter.pngOstian Counter
Unit can counterattack regardless of foe's
range. If foe initiates combat, grants Atk/Def+4
during combat.
This skill can only be equipped by its original unit.

Bold Fighter 3.pngBold Fighter 3
If unit initiates combat, grants Special cooldown
charge +1 per unit's attack, and unit makes a
guaranteed follow-up attack. (Does not stack.)
Cannot use: Icon Move Infantry.pngIcon Move Cavalry.pngIcon Move Flying.png

Even Res Wave 3.pngEven Res Wave 3
At start of even-numbered turns, grants Res+6
to unit and adjacent allies for 1 turn. (Bonus
granted to unit even if no allies are adjacent.)

"This here is the freezing lance Maltet. Just like Armads, it's counted among the legendary weapons of Elibe. That said, wielding it is quite different from wielding an axe..."


Hero banner Veronica Brave Princess.png

Imperial princess of the Emblian Empire.
She is seeking the whereabouts of her
missing beloved brother, Bruno.

Skills learnable at 5★:

Icon Skill Weapon.pngHliðskjálf
Mt: 14 Range: 2
Foe cannot counterattack. After combat, if unit
attacked, inflicts Atk/Spd/Def/Res-4 on target
and foes within 2 spaces of target through their
next actions, and grants Atk/Spd/Def/Res+4 to
unit and allies within 2 spaces for 1 turn.
This skill can only be equipped by its original unit.

Icon Skill Assist.pngRecover+
Range: 1
Restores HP = 50% of Atk +10.
(Minimum of 15 HP.)
This skill can only be equipped by staff users.

Icon Skill Special.pngWindfire Balm+
Cooldown: 1
When healing an ally with a staff, grants
Atk/Spd+6 to all allies for 1 turn.
This skill can only be equipped by staff users.

Wrathful Staff 3.pngWrathful Staff 3
Calculates damage from staff like other weapons.
This skill can only be equipped by staff users.

Close Guard 3.pngClose Guard 3
Allies within 2 spaces gain: "If foe uses sword,
lance, axe, or dragonstone, grants Def/Res+4
during combat."

"My brother gave me this book. I've read it so many times, I know it by heart. But I read it again and again..."


News Anna Reaction Ok.png

"Wait—Veronica can join us as an ally?!"

Posted: