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New Heroes from the Fire Emblem: Three Houses game are here!
Four students from three houses are available as part of a 5★ summoning focus!
There are also some shocking revelations in the new story maps in Book III, Chapter 10: Omnicidal Witch—and there are some limited-time quests too! There's even a Log-In Bonus where you can get Orbs up to 10 times until !
Tap More for additional information about this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
Tap the image above to visit this Hero's illustrated introduction page.
Granddaughter of the king of Brigid, a vassal
state of the Empire. Although her speech is not
perfect, she gives her all in everything she does.
Appears in Fire Emblem: Three Houses.
Skills learnable at 5★:
Hunting Blade
Mt: 14 Range: 2
Accelerates Special trigger (cooldown count-1).
Effective against beast foes. At start of combat,
if unit's Atk/Spd/Def/Res < that of an ally within
2 spaces, grants +5 to unit's corresponding
stat during combat. Calculates each stat bonus
independently.
Effect:【Dagger 7】
【Dagger 7】
After combat, if unit attacked, inflicts
Def/Res-7 on target and foes within
2 spaces of target through their next actions.
This skill can only be equipped by its original unit.
Luna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use:
Atk/Spd Form 3
Grants Atk/Spd+X to unit during combat.
(X = 2 × number of allies within 2 spaces, + 1;
max 7.)
Aerobatics 3
Unit can move to a space adjacent to any
infantry, armored, or cavalry ally within 2
spaces.
Cannot use:
Ground Orders 3
At start of turn, grants the following status to
adjacent infantry, armored, and cavalry allies
for 1 turn: "Unit can move to a space adjacent
to any ally within 2 spaces."
Cannot use:
"Brigid is small islands with much richness and greenness. For my land of home, I would be giving the all."
Tap the image above to visit this Hero's illustrated introduction page.
The Adrestian Empire's Minister of the Imperial
Household and legitimate son of Marquis Vestra.
Has sworn complete fealty to Edelgard.
Appears in Fire Emblem: Three Houses.
Skills learnable at 5★:
Rauðrfox+
Mt: 12 Range: 2
If unit initiates combat, inflicts
Atk/Spd/Def/Res-4 on foe
during combat.
Growing Thunder
Cooldown: 4
Before combat this unit initiates, foes in a
wide area around target take damage equal
to (unit's Atk minus foe's Def or Res).
Cannot use:
Chill Res 3
At start of turn, inflicts Res-7 on foe
on the enemy team with the highest
Res through its next action.
Inf. Hexblade 3
If adjacent infantry allies use sword, lance, axe,
bow, or dagger, grants Atk/Spd+2 to those allies
and calculates their damage using the lower of
foe's Def or Res during combat. (Does not
affect damage dealt by Specials that trigger
before combat.)
Cannot use:
"I am Lady Edelgard's humble servant. I serve you for now, but my true loyalties lie with her. Don't forget it."
Tap the image above to visit this Hero's illustrated introduction page.
Adopted daughter of a merchant family in the
Holy Kingdom of Faerghus. Former nobility with
a gentle, easygoing personality. Appears in Fire
Emblem: Three Houses.
Skills learnable at 5★:
Gravity+
Mt: 10 Range: 2
After combat, if unit attacked, inflicts status
on target and foes within 1 space of target
restricting movement to 1 space through
their next actions.
Martyr+
Range: 1
Restores HP = damage dealt to unit +50%
of Atk. (Minimum of 7 HP.) Restores HP to
unit = half damage dealt to unit.
This skill can only be equipped by staff users.
Miracle
Cooldown: 5
If unit’s HP > 1 and foe would reduce unit’s HP
to 0, unit survives with 1 HP.
AR-D Spd/Res 3
If defending in Aether Raids, grants Spd/Res+X
during combat. (Calculates X based on number
of your defensive structures: ≥5 structures
grants +10; 4 grants +7; 3 grants +4; ≤2 grants
+1. Destroyed defensive structures are not
counted.)
Odd Res Wave 3
At start of odd-numbered turns, grants Res+6
to unit and adjacent allies for 1 turn. (Bonus
granted to unit even if no allies are adjacent.)
"I know that the goddess is always watching over us. That's why I make sure to pray regularly."
Tap the image above to visit this Hero's illustrated introduction page.
Noble of the Leicester Alliance and daughter of
House Goneril. Has a lazy personality and a
habit of manipulating people into doing things
for her. Appears in Fire Emblem: Three Houses.
Skills learnable at 5★:
Freikugel
Mt: 16 Range: 1
Grants Spd+3. At start of ally's combat, if unit
is within 2 spaces of any allies with Def > unit's
Def, grants Atk/Spd+4 to those allies during
combat. At start of unit's combat, if unit is not
within 2 spaces of any allies with Def > unit's
Def, grants Atk/Spd+6 to unit during combat.
This skill can only be equipped by its original unit.
Moonbow
Cooldown: 2
Treats foe’s Def/Res as if reduced by 30% during
combat.
Cannot use:
Atk/Spd Solo 3
If unit is not adjacent to an ally, grants
Atk/Spd+6 during combat.
Null Follow-Up 3
Disables foe's skills that guarantee foe's
follow-up attack and foe's skills that prevent
unit's follow-up attack.
Cannot use:
Def Opening 3
At start of turn, grants Def+6 to ally with the
highest Def for 1 turn. (Excludes unit.)
"The Officers Academy turned out to be more work than I expected. Now, at least, I can just relax...right?"
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