New Heroes: From a Future Past (Notification)

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Banner Focus New Heroes From a Future Past.png
New Heroes: From a Future Past

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New Heroes from the Fire Emblem Awakening game are here!

Heroes who have come from the future to reverse a cruel fate are available as part of a 5★ summoning focus!

There are new story maps in Book III, Chapter 8: Truth of a Name—and there are some limited-time quests too! There's even a Log-In Bonus where you can get Orbs up to 10 times until !

Tap More for additional information about this event.

More >
Video thumbnail From a Future Past.jpg

Notes on This Summoning Event
• After this summoning focus ends, these new Heroes will continue to be available through future summoning events. Please note that they may appear as a different rarity or at a higher appearance rate.

• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

Hero banner Nah Little Miss.jpg

Tap the image above to visit this Hero's illustrated introduction page.

Nowi's daughter. She might look young, but
she's actually very responsible. She tries to
control her emotions and act maturely. Appears
in Fire Emblem Awakening.

Skills learnable at 5★:

Icon Skill Weapon.pngOracle's Breath
Mt: 16 Range: 1
Grants Atk+3. If a bonus granted by a skill like
Rally or Hone is active on unit, foe cannot make
a follow-up attack. If foe's Range = 2, calculates
damage using the lower of foe's Def or Res.
This skill can only be equipped by its original unit.

Icon Skill Special.pngBonfire
Cooldown: 3
Boosts damage by 50% of unit's Def.
Cannot use: Icon Class Colorless Staff.png

Bonus Doubler 3.pngBonus Doubler 3
Grants bonus to Atk/Spd/Def/Res during
combat = current bonus on each of unit's stats.
Calculates each stat bonus independently.
Cannot use: Icon Move Armored.pngIcon Move Cavalry.pngIcon Move Flying.png

Quick Riposte 3.pngQuick Riposte 3
If unit’s HP ≥ 70% and foe initiates combat, unit
makes a guaranteed follow-up attack.

Infantry Breath 3.pngInfantry Breath 3
Adjacent infantry allies gain: "If foe initiates
combat, grants Def/Res+2 during combat and
Special cooldown charge +1 per attack. (Only
highest value applied. Does not stack.)"
Cannot use: Icon Move Armored.pngIcon Move Cavalry.pngIcon Move Flying.png

"My name's Nah. It is an odd name, but it's the one my mother gave me. Either way, I'll chew our enemies up and spit them back out! Oh, I should mention: I'm a Manakete."

Hero banner Yarne Timid Taguel.jpg

Tap the image above to visit this Hero's illustrated introduction page.

Panne's son. The last of the taguel. Continually
terrified that his death will mark the end of his
race. Appears in Fire Emblem Awakening.

Skills learnable at 5★:

Icon Skill Weapon.pngBunny Fang
Mt: 14 Range: 1
Grants Spd+3. Effective against cavalry foes.
After combat, if unit's HP ≤ 75%, grants Special
cooldown count-2.
Effect:【Beast (Cavalry)】

【Beast (Cavalry)】
At start of turn, if unit is adjacent to only beast
or dragon allies or if unit is not adjacent to any
ally, unit transforms (otherwise, unit reverts).
If unit transforms, grants Atk+2, and if unit
initiates combat, inflicts Atk/Def-4 on foe
during combat and foe cannot make a
follow-up attack.
This skill can only be equipped by its original unit.

Icon Skill Special.pngGaleforce
Cooldown: 5
If unit initiates combat, grants unit another action
after combat. (Once per turn.)
Cannot use: Icon Class Red Bow.pngIcon Class Red Dagger.pngIcon Class Red Tome.pngIcon Class Red Breath.pngIcon Class Blue Bow.pngIcon Class Blue Dagger.pngIcon Class Blue Tome.pngIcon Class Blue Breath.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Tome.pngIcon Class Green Breath.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Staff.pngIcon Class Colorless Breath.png

Atk Spd Solo 3.pngAtk/Spd Solo 3
If unit is not adjacent to an ally, grants
Atk/Spd+6 during combat.

Escape Route 3.pngEscape Route 3
If unit’s HP ≤ 50%, unit can move to a space
adjacent to any ally.

Odd Spd Wave 3.pngOdd Spd Wave 3
At start of odd-numbered turns, grants Spd+6
to unit and adjacent allies for 1 turn. (Bonus
granted to unit even if no allies are adjacent.)

"I'm Yarne, Panne's son. If I die, the taguel go extinct, so...keep me somewhere safe, please!"

Hero banner Kjelle Fair Fighter.jpg

Tap the image above to visit this Hero's illustrated introduction page.

Sully's daughter. Won't miss a chance to train
for battle. Determined to be the best soldier
she can be. Appears in Fire Emblem Awakening.

Skills learnable at 5★:

Icon Skill Weapon.pngBarrier Lance+
Mt: 14 Range: 1
If foe initiates combat, grants Res+7 during
combat.

Icon Skill Special.pngDraconic Aura
Cooldown: 3
Boosts damage by 30% of unit's Atk.
Cannot use: Icon Class Colorless Staff.png

AR-D Def Res 3.pngAR-D Def/Res 3
If defending in Aether Raids, grants Def/Res+X
during combat. (Calculates X based on number
of your defensive structures: ≥5 structures
grants +10; 4 grants +7; 3 grants +4; ≤2 grants
+1. Destroyed defensive structures are not
counted.)

Bold Fighter 3.pngBold Fighter 3
If unit initiates combat, grants Special cooldown
charge +1 per unit's attack, and unit makes a
guaranteed follow-up attack. (Does not stack.)
Cannot use: Icon Move Infantry.pngIcon Move Cavalry.pngIcon Move Flying.png

"I'm Kjelle, Sully's daughter. My mother was an incredible knight... And one day, I'll be just as strong."

Hero banner Brady Daunting Priest.jpg

Tap the image above to visit this Hero's illustrated introduction page.

Maribelle's son. He has a fierce countenance,
but is quite kind and easily moved. He is
schooled in etiquette and can play the violin.
Appears in Fire Emblem Awakening.

Skills learnable at 5★:

Icon Skill Weapon.pngSlow+
Mt: 12 Range: 2
After combat, if unit attacked, inflicts Spd-7
on target and foes within 2 spaces of target
through their next actions.

Icon Skill Assist.pngRecover+
Range: 1
Restores HP = 50% of Atk +10.
(Minimum of 15 HP.)
This skill can only be equipped by staff users.

Icon Skill Special.pngHeavenly Light
Cooldown: 2
When healing an ally with a staff, restores 10 HP
to all allies.
This skill can only be equipped by staff users.

Atk Res Push 3.pngAtk/Res Push 3
At start of combat, if unit's HP = 100%, grants
Atk/Res+5, but if unit attacked, deals 1 damage
to unit after combat.

Infantry Rush 3.pngInfantry Rush 3
Infantry allies within 2 spaces gain: "If unit's
Atk > foe's Atk, grants Special cooldown
charge +1 per unit's attack. (Only highest
value applied. Does not stack.)"
Cannot use: Icon Move Armored.pngIcon Move Cavalry.pngIcon Move Flying.png

"Name's Brady. My ma—I mean, my mother is Maribelle. Huh? You thought I was a thief at first? Hey, buddy, I was born lookin' like this."

Feh BtlFace D.png

"If we work together we can change these children's future for the better!"

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