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Heroes from previous New Heroes summoning events and their corresponding Forging Bonds events are returning together as simultaneous event revivals!
From the Fire Emblem: The Sacred Stones game, Ephraim: Dynastic Duo, Gerik: Desert Tiger, Ewan: Eager Student, and Tethys: Beloved Dancer are available as part of a 5★ summoning focus!
Note: When you finish a summoning session after having summoned a total of 40 or more times in this summoning event, you will be able to choose one 5★ focus Hero to summon for free for your next summon by tapping the Free 5★ Summon button.
Tap More for additional information about this event.
• Appearance rates from previous summoning events with the same name will not be carried over to this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them to Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
・ The Free 5★ Summon will appear after 40 summons in the event regardless of whether or not those 40 summons include any of the 4★ or 5★ focus Heroes.
・ The Free 5★ Summon is available once per New Heroes summoning event.
・ Your 5★ focus appearance rate will not reset when you summon the 5★ Hero of your choice from the Free 5★ Summon.
Note: This summoning event includes a 4★ focus category with an initial appearance rate of 3%. Tethys: Beloved Dancer is also available as part of this 4★ focus category. Your 5★ and 5★ focus appearance rates will not reset if you summon this Hero at 4★ rarity.
The princes of Renais and Grado. As heirs to
allied kingdoms, they were raised with a strong
bond with one another. They appear in Fire
Emblem: The Sacred Stones.
Duo Skill:
Infantry and armored allies within 2 spaces of
unit (including unit) can move 1 extra space.
(That turn only. Does not stack.)
(Duo Skills can be used once per map by
tapping the Duo button. Duo Skills cannot
be used by units deployed using Pair Up.)
Standard Effect 1: Duel
If unit is 5★ and level 40 and unit's stats total
less than 185, treats unit's stats as 185 in
modes like Arena. (Higher-scoring opponents
will appear. Stat total calculation excludes any
values added by merges and skills.)
Skills learnable at 5★:
Reginleif
Mt: 16 Range: 1
Effective against armored and cavalry foes.
Grants Atk+3. If unit’s Atk > foe’s Atk and/or
extra movement granted by another skill is
active on unit, unit makes a guaranteed
follow-up attack.
This skill can only be equipped by its original unit.
Draconic Aura
Cooldown: 3
Boosts damage by 30% of unit's Atk.
Cannot use:
Heavy Blade 4
If unit's Atk > foe's Atk, grants Special
cooldown charge +1 and deals +5 damage
to foe per unit's attack. (Only highest value
applied. Does not stack.)
Cannot use:
Lull Atk/Def 3
Inflicts Atk/Def-3 on foe and neutralizes foe's
bonuses to Atk/Def (from skills like Fortify,
Rally, etc.) during combat.
Cannot use:
Odd Atk Wave 3
At start of odd-numbered turns, grants Atk+6
to unit and adjacent allies for 1 turn. (Bonus
granted to unit even if no allies are adjacent.)
"So many Heroes around our age... They'll soon learn that Lyon and I are a force to be reckoned with!"
A veteran soldier who leads his own mercenary
band, Gerik's Mercenaries. He's the commander
of Tethys, Ewan, Marisa, and others. Appears
in Fire Emblem: The Sacred Stones.
Skills learnable at 5★:
Firesweep Axe+
Mt: 15 Range: 1
Unit and foe cannot counterattack.
Moonbow
Cooldown: 2
Treats foe’s Def/Res as if reduced by 30% during
combat.
Cannot use:
Darting Blow 4
If unit initiates combat, grants Spd+9 during
combat.
Cannot use:
Sudden Panic 3
At start of turn, if any foe's HP ≤ unit's HP-1
and that foe is adjacent to another foe, inflicts
【Panic】on that foe.
【Panic】
Converts bonuses on target into penalties
through its next action.
Cannot use:
Infantry Pulse 3
At the start of turn 1, grants Special cooldown
count-1 to all infantry allies on team with
HP < unit’s HP. (Stacks with similar skills.)
Cannot use:
"Can't go slackin' off during training. My skill with the blade still ain't much, so I've got to focus to survive."
A member of Gerik's Mercenaries. Tethys's
brother. He reveres Saleh, his teacher. Appears
in Fire Emblem: The Sacred Stones.
Skills learnable at 5★:
Rauðrserpent+
Mt: 12 Range: 2
If foe initiates combat and uses bow, dagger,
magic, or staff, grants Def/Res+6 during combat.
Glacies
Cooldown: 4
Boosts damage by 80% of unit's Res.
Cannot use:
Swift Stance 2
If foe initiates combat, grants Spd/Res+4 during
combat.
Cannot use:
Sabotage Spd 3
At start of turn, if any foe's Res ≤ unit’s Res-3
and that foe is adjacent to another foe, inflicts
Spd-7 on that foe through its next action.
"Life's all about finding ways to make things fun! It...also makes fighting a bit easier."
Tap the image above to visit this Hero's illustrated introduction page.
A member of Gerik's Mercenaries who is a
talented and charming dancer. Together with
her dear brother Ewan, she strives to survive a
life torn apart by war. Appears in Fire Emblem:
The Sacred Stones.
Skills learnable at 5★:
The Cleaner+
Mt: 12 Range: 2
Grants bonus to unit’s Atk = total bonuses
on foe during combat. After combat, if unit
attacked, inflicts Def/Res-7 on target and foes
within 2 spaces of target through their next
actions.
Dance
Range: 1
Grants another action to target ally. (Cannot target
an ally with Sing or Dance.)
This skill can only be equipped by its original unit.
Spd/Res Bond 3
If unit is adjacent to an ally, grants Spd/Res+5
during combat.
Dagger Exp. 3
While unit lives, all dagger allies on team get
2x EXP. (Only highest value applied. Does
not stack.)
Cannot use:
"Oh! Have you been watching long? While warriors swing their steel, we dancers train the swing of our hips."
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