|You’re thinking “A unit with only 14 defence can’t be a close counter tank!” aren’t you? Well, you might be right, but this set tries to prove it wrong.
For the weapon, Nidhogg is essentially a colourless owltome. When next to 3 allies, he gets a buff of +6 to every stat bar HP. Along with ally support, this makes a +8 buff, only from the weapon. Since this applies to every stat, he becomes bulkier and hits harder and faster.
Assist skill is entirely up to the user. Ardent Sacrifice works very well with Vantage, as it allows Innes to lower himself into it’s range. However, with +HP IV, Innes will hit 44 HP with summoner support, so keep that in mind.
Special is also reliant on user prefence and unit Ivs. However, Moonbow remains the most consistent special against high defence units.
Close Counter is the premise of the build, and it works to allow Innes to retaliate against threats. This allows the build to focus more on enemy-phase. Along with his high Resistance, this skill also allows him to combat Dragons to some degree.
Vantage is a great skill to allow Innes to get attacks off when low on HP. This gives him the ability to kill enemies before they get a chance to hurt him. However, if aiming for full on tanking, Dull Close is great at working against buffed unit in cavalry/flier teams.
For C skills, the options are open very wide. Threaten Attack works well to reduce the overall damage that can be dealt to Innes, which is an indirect buff to his defence. Savage Blow also synergizes well with Close Counter and Vantage, which is another point to keep in mind.
For Sacred Seal, the most obvious choice is Close Defence. +6 to each defensive stat upon being attacked goes a long way in helping Innes to tank damage from hard-hitting fighters. If you expect to be fighting higher speed units, however, a Deflect Melee seal can also be used to some effect.
When following the main premise of this build, upon being attacked, Innes will gain:
6 to all stats from Nidhogg
2 to all stats from ally support
2 to all stats from summoner support
6 defence from Close Def seal
Assuming all stats are neutral, this bumps Innes from 14 defence to 30 defence. Paired with his HP with Summoner Support, this gives him 70 physical bulk, which along with his speed, allows him to survive many engagements without even accounting for ally buffs.
This build isn’t designed to be running the meta in tier 20 arena, nor was it built by someone who is an expert at unit building. It was built by a fan of Innes who wanted to give him a build I thought would be fun and unique.