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Cruel to Be Kind

Full Portrait Niles.png

Full Attack Niles.png

Full Special Niles.png

Full Injured Niles.png

Art by: Yura (由良)
Weapon Type
Icon Class Colorless Bow.pngColorless Bow
Move Type
Icon Move Infantry.png Infantry
Fire Emblem Fates
Voice Actor EN
Release Date
February 2, 2017
Nohrian scoundrel who wags his saucy tongue at everyone. One of Leo's retainers.
― In-game Hero description


All stats have a degree of variation. The stat growth page explains how the variation works.

Base Stats

3Icon Rarity 3.png16/17/184/5/66/7/82/3/46/7/839
4Icon Rarity 4.png16/17/184/5/67/8/92/3/47/8/941
5Icon Rarity 5.png17/18/195/6/77/8/93/4/57/8/944

Max Stats

3Icon Rarity 3.png31/34/3719/22/2527/30/3311/14/1727/30/33130
4Icon Rarity 4.png32/35/3820/23/2629/32/3512/15/1829/32/35137
5Icon Rarity 5.png34/37/4122/25/2931/34/3713/17/2031/34/37146~148

Growth Points

This set of values determines how much each stat will increase from level 1 to level 40, see stat growth.

Skills[edit | edit source]

Icon Skill Weapon.pngWeapons[edit | edit source]

NameMightRangeEffectSP CostDefaultUnlock
Iron Bow42Effective against flying units. Icon Move Flying.png50--
Steel Bow62Effective against flying units. Icon Move Flying.png1003Icon Rarity 3.png-
Killer Bow52Effective against flying units. Icon Move Flying.png
Accelerates Special trigger (cooldown count-1).
2004Icon Rarity 4.png3Icon Rarity 3.png
Killer Bow+92Effective against flying units. Icon Move Flying.png
Accelerates Special trigger (cooldown count-1).
300-5Icon Rarity 5.png
Killer Bow+ can be evolved into Slaying Bow+.

Icon Skill Assist.pngAssists[edit | edit source]

This hero has no Assist skills.

Icon Skill Special.pngSpecials[edit | edit source]

NameCooldownEffectSP CostDefaultUnlock
Chilling Wind4Boosts damage dealt by 50% of unit's Res.1004Icon Rarity 4.png3Icon Rarity 3.png
Iceberg3Boosts damage dealt by 50% of unit's Res.200-4Icon Rarity 4.png

Icon Skill Passive.pngPassives[edit | edit source]

NameEffectSP CostUnlockType
Warding Blow 1Grants Res+2 during combat if unit initiates attack.50-A
Warding Blow 2Grants Res+4 during combat if unit initiates attack.1003Icon Rarity 3.png
Warding Blow 3Grants Res+6 during combat if unit initiates attack.2004Icon Rarity 4.png
Spur Res 1Grants adjacent allies Res+2 during combat.503Icon Rarity 3.pngC
Spur Res 2Grants adjacent allies Res+3 during combat.1004Icon Rarity 4.png
Spur Res 3Grants adjacent allies Res+4 during combat.2005Icon Rarity 5.png

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