Niles: Cruel to Be Kind

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Cruel to Be Kind

Niles Cruel to Be Kind Face.png

Niles Cruel to Be Kind BtlFace.png

Niles Cruel to Be Kind BtlFace C.png

Niles Cruel to Be Kind BtlFace D.png

Art by: Yura (由良)
3★ - 4★
Weapon Type
Colorless BowColorless bow
Move Type
Icon Move Infantry.png Infantry
Appears in
Fire Emblem Fates
Voice Actor EN
Release Date
Nohrian scoundrel who wags his saucy tongue at everyone. One of Leo's retainers.
In‐game Hero description


All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

3Icon Rarity 3.png16/17/184/5/66/7/82/3/46/7/839
4Icon Rarity 4.png16/17/184/5/67/8/92/3/47/8/941
5Icon Rarity 5.png17/18/195/6/77/8/93/4/57/8/944

Level 40 stats

3Icon Rarity 3.png31/34/3719/22/2527/30/3311/14/1727/30/33130
4Icon Rarity 4.png32/35/3820/23/2629/32/3512/15/1829/32/35137
5Icon Rarity 5.png34/37/4122/25/2931/34/3713/17/2031/34/37146~148

Growth Points

This set of values determines how much each stat will increase from level 1 to level 40, see stat growth.

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Icon Skill Weapon.pngWeapons[edit | edit source]

NameMightRangeEffectSP CostDefaultUnlock
Iron Bow42Effective against flying foes.50--
Steel Bow62Effective against flying foes.100--
Killer Bow52Accelerates Special trigger (cooldown count-1).
Effective against flying foes.
2004Icon Rarity 4.png3Icon Rarity 3.png
Killer Bow+92Accelerates Special trigger (cooldown count-1).
Effective against flying foes.
Killer Bow+ can be evolved into Slaying Bow+.

Icon Skill Assist.pngAssists[edit | edit source]

This hero has no Assist skills.

Icon Skill Special.pngSpecials[edit | edit source]

NameCooldownEffectSP CostDefaultUnlock
Chilling Wind4Boosts damage dealt by 50% of unit's Res.1004Icon Rarity 4.png-
Iceberg3Boosts damage dealt by 50% of unit's Res.200-4Icon Rarity 4.png

Icon Skill Passive.pngPassives[edit | edit source]

NameEffectSP CostUnlockType
Warding Blow 1If unit initiates combat, grants Res+2 during combat.50-A
Warding Blow 2If unit initiates combat, grants Res+4 during combat.100-
Warding Blow 3If unit initiates combat, grants Res+6 during combat.2004Icon Rarity 4.png
Spur Res 1Grants Res+2 to adjacent allies during combat.50-C
Spur Res 2Grants Res+3 to adjacent allies during combat.1004Icon Rarity 4.png
Spur Res 3Grants Res+4 to adjacent allies during combat.2005Icon Rarity 5.png

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