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Niles: Cruel to Be Kind
Cruel to Be Kind
|Art by: Yura (由良)|
|Description||Nohrian scoundrel who wags his saucy tongue at everyone. One of Leo's retainers. Appears in Fire Emblem Fates.|
|3 – 4|
|Voice Actor EN||Michael Sinterniklaas|
|Voice Actor JP||Koyasu Takehito (子安武人)|
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[edit | edit source]
Weapons[edit | edit source]
|Iron Bow||4||2||Effective against flying foes.||50||1||1|
|Steel Bow||6||2||Effective against flying foes.||100||3||2|
|Killer Bow||5||2||Accelerates Special trigger (cooldown count-1). Effective against flying foes.||200||4||3|
|Killer Bow+||9||2||Accelerates Special trigger (cooldown count-1). Effective against flying foes.||300||5||5|
|Niles's Bow||14||2||Accelerates Special trigger (cooldown count-1). Effective against flying foes. If foe's Def ≥ foe's Res+5, deals +7 damage.||400||—||5|
Killer Bow+ can be evolved into .
Niles's Bow can be upgraded in the Weapon Refinery.
Niles's Bow can be upgraded with the additional effect "If unit's Spd > foe's Spd, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)".
Assists[edit | edit source]
Specials[edit | edit source]
|Chilling Wind||4||Boosts damage by 50% of unit's Res.||100||4||3|
|Iceberg||3||Boosts damage by 50% of unit's Res.||200||—||4|
Passives[edit | edit source]
|A||Warding Blow 1||If unit initiates combat, grants Res+2 during combat.||50||1|
|Warding Blow 2||If unit initiates combat, grants Res+4 during combat.||100||2|
|Warding Blow 3||If unit initiates combat, grants Res+6 during combat.||200||4|
|C||Spur Res 1||Grants Res+2 to adjacent allies during combat.||50||3|
|Spur Res 2||Grants Res+3 to adjacent allies during combat.||100||4|
|Spur Res 3||Grants Res+4 to adjacent allies during combat.||200||5|