All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
|Giga Excalibur||14||2||Grants Spd+3. If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.)||400||5||5|
This Hero has no Assist skills.
|New Moon||3||Treats foe's Def/Res as if reduced by 30% during combat.||100||4||3|
|Moonbow||2||Treats foe's Def/Res as if reduced by 30% during combat.||200||-||4|
|Death Blow 1||If unit initiates combat, grants Atk+2 during combat.||50||1||A|
|Swift Sparrow 1||If unit initiates combat, grants Atk/Spd+2 during combat.||120||2|
|Swift Sparrow 2||If unit initiates combat, grants Atk/Spd+4 during combat.||240||4|
|Aerobatics 1||If unit's HP = 100%, unit can move to a space adjacent to any infantry, armored, or cavalry ally within 2 spaces.||60||3||B|
|Aerobatics 2||If unit's HP ≥ 50%, unit can move to a space adjacent to any infantry, armored, or cavalry ally within 2 spaces.||120||4|
|Aerobatics 3||Unit can move to a space adjacent to any infantry, armored, or cavalry ally within 2 spaces.||240||5|
|Spd Smoke 1||Inflicts Spd-3 on foes within 2 spaces of target through their next actions after combat.||60||3||C|
|Spd Smoke 2||Inflicts Spd-5 on foes within 2 spaces of target through their next actions after combat.||120||4|
|Spd Smoke 3||Inflicts Spd-7 on foes within 2 spaces of target through their next actions after combat.||240||5|