No Way Out

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C0006.webp
Chapter 5: Part 3
No Way Out
Barst The Hatchet Face FC.webp
Bow Fighter Mini Unit Idle.png
Lance Knight Mini Unit Idle.png
Jeorge Perfect Shot Face FC.webp
Level Indicator: ★ LV.10 (Normal)
★ LV.20 (Hard)
★ LV.30 (Lunatic)
Stamina Cost: 5 (Normal)
10 (Hard)
10 (Lunatic)
Victory Requirements:
Reward:  1 (Normal)
 1 (Hard)
 1 (Lunatic)
BGM: Under This Banner
Previous:
Captive Princess
Next:
Three Sisters Fly

Map availability[edit | edit source]

This map is a Main Story map which was made available on:

Unit data[edit | edit source]

AI settings

GroupIndexUnitStart turnNotes
#1JeorgeTurn 1Attacks breakable terrain
#2BarstTurn 1Attacks breakable terrain
#3Bow FighterTurn 1Attacks breakable terrain
#4Lance KnightTurn 1Attacks breakable terrain

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
3★
LV.10
HP21
Atk18
Spd12
Def8
Res8
Steel Bow
Passive Icon A.png
Passive Icon B.png
Passive Icon C.pngSpur Spd 2
Passive Icon S.png
#1
Jeorge Perfect Shot Face FC.webp
Jeorge
Colorless bowInfantry
3★
LV.10
HP24
Atk21
Spd12
Def10
Res6
Steel Axe
Passive Icon A.png
Passive Icon B.png
Passive Icon C.pngSpur Atk 2
Passive Icon S.png
#2
Barst The Hatchet Face FC.webp
Barst
AxeInfantry
3★
LV.10
HP23
Atk18
Spd11
Def11
Res5
Steel Bow
Passive Icon A.png
Passive Icon B.png
Passive Icon C.png
Passive Icon S.png
#3
Bow Fighter Mini Unit Idle.png
Bow Fighter
Colorless bowInfantry
3★
LV.10
HP30
Atk23
Spd5
Def17
Res6
Steel Lance
Passive Icon A.png
Passive Icon B.png
Passive Icon C.png
Passive Icon S.png
#4
Lance Knight Mini Unit Idle.png
Lance Knight
LanceArmored

AI settings

GroupIndexUnitStart turnNotes
#1JeorgeTurn 1Attacks breakable terrain
#2BarstTurn 1Attacks breakable terrain
#3Bow FighterTurn 1Attacks breakable terrain
#4Lance KnightTurn 1Attacks breakable terrain

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
3★
LV.20
HP26
Atk23
Spd17
Def13
Res12
Steel Bow
Passive Icon A.png
Passive Icon B.png
Passive Icon C.pngSpur Spd 2
Passive Icon S.png
#1
Jeorge Perfect Shot Face FC.webp
Jeorge
Colorless bowInfantry
3★
LV.20
HP30
Atk26
Spd17
Def15
Res9
Steel Axe
Passive Icon A.png
Passive Icon B.png
Passive Icon C.pngSpur Atk 2
Passive Icon S.png
#2
Barst The Hatchet Face FC.webp
Barst
AxeInfantry
3★
LV.20
HP28
Atk23
Spd16
Def16
Res8
Steel Bow
Passive Icon A.png
Passive Icon B.png
Passive Icon C.png
Passive Icon S.png
#3
Bow Fighter Mini Unit Idle.png
Bow Fighter
Colorless bowInfantry
3★
LV.20
HP37
Atk29
Spd8
Def23
Res10
Steel Lance
Passive Icon A.png
Passive Icon B.png
Passive Icon C.png
Passive Icon S.png
#4
Lance Knight Mini Unit Idle.png
Lance Knight
LanceArmored

AI settings

GroupIndexUnitStart turnNotes
#1JeorgeTurn 1Attacks breakable terrain
#2BarstTurn 1Attacks breakable terrain
#3Bow FighterTurn 1Attacks breakable terrain
#4Lance KnightTurn 1Attacks breakable terrain

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
4★
LV.30
HP31
Atk34
Spd25
Def18
Res16
Silver Bow
Passive Icon A.png
Passive Icon B.png
Passive Icon C.pngSpur Spd 2
Passive Icon S.png
#1
Jeorge Perfect Shot Face FC.webp
Jeorge
Colorless bowInfantry
4★
LV.30
HP38
Atk31
Spd20
Def22
Res12
Brave Axe
Passive Icon A.png
Passive Icon B.png
Passive Icon C.pngSpur Atk 2
Passive Icon S.png
#2
Barst The Hatchet Face FC.webp
Barst
AxeInfantry
4★
LV.30
HP35
Atk34
Spd22
Def21
Res11
Silver Bow
Passive Icon A.png
Passive Icon B.png
Passive Icon C.png
Passive Icon S.png
#3
Bow Fighter Mini Unit Idle.png
Bow Fighter
Colorless bowInfantry
4★
LV.30
HP45
Atk41
Spd11
Def32
Res14
Silver Lance
Passive Icon A.png
Passive Icon B.png
Passive Icon C.png
Passive Icon S.png
#4
Lance Knight Mini Unit Idle.png
Lance Knight
LanceArmored

Other appearances[edit | edit source]

This map is also a part of:

In other languages[edit | edit source]

Language Name
Japanese 挟撃
German Ausweglos
Spanish (Europe) Sin salida
Spanish (Latin America) Sin salida
French Aucune échappatoire
Italian Senza via di uscita
Traditional Chinese (Taiwan) 夾擊
Portuguese Sem saída

Trivia[edit | edit source]