Noire: Shade Seeker

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Noire
Shade Seeker

Noire Shade Seeker Face.png

Noire Shade Seeker BtlFace.png

Noire Shade Seeker BtlFace C.png

Noire Shade Seeker BtlFace D.png

Art by: Kusakihara Toshiyuki (草木原俊行)
Rarities
Weapon Type
Move Type
Voice Actor EN
Release Date
Tharja's daughter. Turns into a terrifying alter ego when pushed too far. The summer sun has made her a bit dizzy.
In‐game Hero description

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPATKSPDDEFRESTotal
5★16/17/187/8/99/10/114/5/64/5/645

Level 40 stats

RarityHPATKSPDDEFRESTotal
5★33/36/4029/32/3533/36/3923/27/3017/20/23150~152

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPATKSPDDEFRESTotal
3★45%55%60%50%35%245%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.


Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeEffectSPDefaultUnlock
Iron Bow42Effective against flying foes.501★1★
Steel Bow62Effective against flying foes.1003★2★
Cocobow82Effective against flying foes.
If unit initiates combat, grants Atk/Spd/Def/Res+2 during combat.
2004★3★
Cocobow+122Effective against flying foes.
If unit initiates combat, grants Atk/Spd/Def/Res+2 during combat.
3005★5★

Cocobow+ can be upgraded in the Weapon Refinery.
When upgraded, the description of Cocobow+ becomes "Effective against flying foes. Icon Move Flying.png If unit initiates combat, grants Atk/Spd/Def/Res+2 during combat.".

Assists[edit | edit source]

NameRangeEffectSPDefaultUnlock
Ardent Sacrifice1Restores 10 HP to target ally.
Unit loses 10 HP but cannot go below 1.
1504★3★

Specials[edit | edit source]

This Hero has no Special skills.

Passives[edit | edit source]

NameEffectSPUnlockType
Speed +1Grants Spd+1.301★A
Atk/Spd 1Grants Atk/Spd+1.802★
Atk/Spd 2Grants Atk/Spd+2.1604★
Infantry Rush 1Infantry allies within 2 spaces gain: "If unit's Atk ≥ foe's Atk+5, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)"603★C
Infantry Rush 2Infantry allies within 2 spaces gain: "If unit's Atk ≥ foe's Atk+3, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)"1204★
Infantry Rush 3Infantry allies within 2 spaces gain: "If unit's Atk > foe's Atk, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)"2405★