Olivia: Sky-High Dancer

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Other related Heroes
Olivia: Blushing Beauty
Olivia: Blushing Beauty
Olivia: Festival Dancer
Olivia: Festival Dancer
General Builds Quotes Misc
Olivia
Sky-High Dancer

Olivia Sky-High Dancer Face.png

Olivia Sky-High Dancer BtlFace.png

Olivia Sky-High Dancer BtlFace C.png

Olivia Sky-High Dancer BtlFace D.png

Art by: AKIRA
Rarities
5★
Weapon Type
Icon Class Red Sword.png Sword
Move Type
Icon Move Flying.png Flying
Voice Actor EN
Voice Actor JP
Release Date
A dancer who travels widely and is quite gifted, despite extreme shyness. Dancing in the sky has opened new horizons of boldness for her!
In‐game Hero description

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPATKSPDDEFRESTotal
5★16/17/185/6/77/8/93/4/53/4/539

Level 40 stats

RarityHPATKSPDDEFRESTotal
5★33/36/4027/30/3331/34/3722/26/2920/23/27148~150

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPATKSPDDEFRESTotal
3★45%55%60%50%45%255%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.


Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeEffectSPDefaultUnlock
Iron Sword61-501★1★
Steel Sword81-1003★2★
Silver Sword111-2004★3★
Skuld161If Sing or Dance is used, grants Atk/Spd/Def/Res+3 to target.4005★5★

Assists[edit | edit source]

NameRangeEffectSPDefaultUnlock
Dance1Grants another action to target ally.
(Cannot target an ally with Sing or Dance.)
1504★3★

Specials[edit | edit source]

This Hero has no Special skills.

Passives[edit | edit source]

NameEffectSPUnlockType
Steady Stance 1If foe initiates combat, grants Def+2 during combat.501★A
Bracing Stance 1If foe initiates combat, grants Def/Res+2 during combat.1202★
Bracing Stance 2If foe initiates combat, grants Def/Res+4 during combat.2404★
Chill Spd 1At start of turn, inflicts Spd-3 on foe on the enemy team with the highest Spd through its next action.603★B
Chill Spd 2At start of turn, inflicts Spd-5 on foe on the enemy team with the highest Spd through its next action.1204★
Chill Spd 3At start of turn, inflicts Spd-7 on foe on the enemy team with the highest Spd through its next action.2405★
Guidance 1If unit's HP = 100%, infantry and armored allies within 2 spaces can move to a space adjacent to unit.603★C
Guidance 2If unit's HP ≥ 50%, infantry and armored allies within 2 spaces can move to a space adjacent to unit.1204★
Guidance 3Infantry and armored allies within 2 spaces can move to a space adjacent to unit.2405★