Part 4: Defensive Battle

From Fire Emblem Heroes Wiki
Jump to: navigation, search
Banner Event.png

Part 4: Defensive Map


Defensive Battle Map

Maria Minervas Sister Face FC.png
Cain The Bull Face FC.png
Abel The Panther Face FC.png
Wrys Kindly Priest Face FC.png
Level Indicator: 30★ (Normal)
40★ (Hard)
Stamina Cost: 5 (Normal)
10 (Hard)
Victory Requirements:

All allies must survive.
Turns to Defend: 6

Reward: 1 Orb.png (Normal)
1 Orb.png (Hard)
BGM: Fan Fest
Previous:

Part 3: Defensive Battle

Next:

Part 5: Defensive Battle

Map Availability[edit | edit source]

This map is a part of the Defensive Battle Maps and was made available:

Unit data[edit | edit source]

Starting Positions

Enemy data
★
Maria Minervas Sister Face FC.png
Maria
#?
Level: 30
HP: 30
Atk: 23
Spd: 27
Def: 14
Res: 25
Infantry
Staff
Absorb
Physic
Imbue
★
Cain The Bull Face FC.png
Cain
#?
Level: 30
HP: 34
Atk: 30
Spd: 19
Def: 22
Res: 16
Cavalry
Sword
Death Blow 3
Hit and Run
Goad Cavalry
Brave Sword
★
Abel The Panther Face FC.png
Abel
#?
Level: 30
HP: 31
Atk: 30
Spd: 20
Def: 20
Res: 19
Cavalry
Lance
Darting Blow 3
Hit and Run
Ward Cavalry
Brave Lance
★
Wrys Kindly Priest Face FC.png
Wrys
#?
Level: 30
HP: 34
Atk: 23
Spd: 18
Def: 16
Res: 29
Infantry
Staff
Slow
Physic
Imbue

Enemy Reinforcements

Map Visual - Turn 3
Est Junior Whitewing Face FC.png
Palla Eldest Whitewing Face FC.png
Enemy data
★
Est Junior Whitewing Face FC.png
Est
#?
Level: 30
HP: 30
Atk: 39
Spd: 23
Def: 18
Res: 24
Flying
Lance
B Tomebreaker 1
Silver Lance
★
Palla Eldest Whitewing Face FC.png
Palla
#?
Level: 30
HP: 34
Atk: 32
Spd: 24
Def: 20
Res: 20
Flying
Sword
G Tomebreaker 1
Ruby Sword
Map Visual - Turn 4
Green Cavalier Mini Unit Idle.png
Bow Cavalier Mini Unit Idle.png
Enemy data
★
Green Cavalier Mini Unit Idle.png
Green Cavalier
#?
Level: 30
HP: 27
Atk: 37
Spd: 19
Def: 12
Res: 27
Cavalry
Green Tome
Rexcalibur
Reposition
★
Bow Cavalier Mini Unit Idle.png
Bow Cavalier
#?
Level: 30
HP: 32
Atk: 37
Spd: 16
Def: 18
Res: 18
Cavalry
Colorless bow
Silver Bow
Reposition
Map Visual - Turn 5
Thief Mini Unit Idle.png
Thief Mini Unit Idle.png
Enemy data
★
Thief Mini Unit Idle.png
Thief
#?
Level: 30
HP: 30
Atk: 27
Spd: 30
Def: 10
Res: 25
Infantry
Colorless dagger
Pass 1
Silver Dagger
★
Thief Mini Unit Idle.png
Thief
#?
Level: 30
HP: 30
Atk: 27
Spd: 30
Def: 10
Res: 25
Infantry
Colorless dagger
Pass 1
Silver Dagger

Starting Positions

Enemy data
★
Maria Minervas Sister Face FC.png
Maria
#?
Level: 40
HP: 37
Atk: 31
Spd: 35
Def: 19
Res: 32
Infantry
Staff
Absorb
Physic
Imbue
★
Cain The Bull Face FC.png
Cain
#?
Level: 40
HP: 42
Atk: 40
Spd: 28
Def: 28
Res: 21
Cavalry
Sword
Death Blow 3
Hit and Run
Goad Cavalry
Brave Sword+
★
Abel The Panther Face FC.png
Abel
#?
Level: 40
HP: 39
Atk: 42
Spd: 27
Def: 26
Res: 26
Cavalry
Lance
Darting Blow 3
Hit and Run
Ward Cavalry
Brave Lance+
★
Wrys Kindly Priest Face FC.png
Wrys
#?
Level: 40
HP: 42
Atk: 30
Spd: 24
Def: 23
Res: 37
Infantry
Staff
Slow
Physic
Imbue

Enemy Reinforcements

Map Visual - Turn 3
Est Junior Whitewing Face FC.png
Palla Eldest Whitewing Face FC.png
Enemy data
★
Est Junior Whitewing Face FC.png
Est
#?
Level: 40
HP: 37
Atk: 51
Spd: 30
Def: 25
Res: 32
Flying
Lance
B Tomebreaker 2
Silver Lance+
★
Palla Eldest Whitewing Face FC.png
Palla
#?
Level: 40
HP: 42
Atk: 43
Spd: 31
Def: 28
Res: 27
Flying
Sword
G Tomebreaker 2
Ruby Sword+
Map Visual - Turn 4
Green Cavalier Mini Unit Idle.png
Bow Cavalier Mini Unit Idle.png
Enemy data
★
Green Cavalier Mini Unit Idle.png
Green Cavalier
#?
Level: 40
HP: 34
Atk: 49
Spd: 26
Def: 17
Res: 35
Cavalry
Green Tome
Rexcalibur+
Reposition
★
Bow Cavalier Mini Unit Idle.png
Bow Cavalier
#?
Level: 40
HP: 40
Atk: 49
Spd: 23
Def: 25
Res: 24
Cavalry
Colorless bow
Silver Bow+
Reposition
Map Visual - Turn 5
Thief Mini Unit Idle.png
Thief Mini Unit Idle.png
Enemy data
★
Thief Mini Unit Idle.png
Thief
#?
Level: 40
HP: 37
Atk: 38
Spd: 39
Def: 14
Res: 32
Infantry
Colorless dagger
Pass 3
Silver Dagger+
★
Thief Mini Unit Idle.png
Thief
#?
Level: 40
HP: 37
Atk: 38
Spd: 39
Def: 14
Res: 32
Infantry
Colorless dagger
Pass 3
Silver Dagger+

Strategy / General Tips[edit | edit source]

  • It is possible to clear the map early, if you manage to defeat all the current enemies simultaneously. This will prevent enemy reinforcements from spawning.
  • Try to position your units on defensive terrain. This gives them an advantage over the enemy units.
  • Cavalry units will help you in closing the distance.
  • Try to utilize the Weapon Triangle Advantage against Abel: The Panther and Cain: The Bull.
  • Be wary of the Thieves who spawn on Turn 5.