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Peshkatz
Weapon
Weapon Peshkatz
Gleam
Weapon Peshkatz V2
Weapon type Red Dagger Blue Dagger Green Dagger Colorless Dagger
Might 14
Range 2
Required Silver Dagger
SP 400
Exclusive? Yes
String ID SID_ペシュカド
Description After combat, if unit attacked, inflicts Atk/Spd/Def/Res-4 on target and foes within 2 spaces of target through their next actions, and grants Atk/Spd/Def/Res+4 to unit and allies within 2 spaces for 1 turn.

Notes[ | ]

  • If unit attacked means if the user attacked at any time during combat. They do not need to initiate combat, deal damage, or survive.
    • This means that if the foe initiates combat and the user cannot counterattack, the effect will not trigger.
  • The stat decrease that can be applied by Peshkatz is considered a Status Effect Penalty penalty.
    • Any 【Penalty】 on a unit, including Status Effect Penalty penalties, lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the penalty for their first action.
      • If the unit also has Status Effect Grand Strategy Grand Strategy, any Status Effect Penalty penalties will remain active until the start of that unit's next phase.
  • The stat increase that can be applied by Peshkatz is considered a Status Effect Bonus bonus.
    • Any 【Bonus】 on a unit, including Status Effect Bonus bonuses, lasts until the start of that unit's next phase. If Status Effect Bonus bonuses are acquired during the enemy phase, they will disappear when the next player phase begins.

Upgrades[ | ]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
Peshkatz W After combat, if unit attacked, inflicts Atk/Spd/Def/Res-5 on target and foes within 2 spaces of target through their next actions, and grants Atk/Spd/Def/Res+5 to unit and allies within 2 spaces for 1 turn.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+4 during combat, and also, after combat, if unit attacked, inflicts Special cooldown count+1 on target and foes within 2 spaces of target (no effect on Special cooldown counts already at maximum) and grants Special cooldown count-1 to unit and allies within 2 spaces of unit.
400 SP, Arena Medal 500, Divine Dew 200
Attack Plus W +2 HP, +1 Mt After combat, if unit attacked, inflicts Atk/Spd/Def/Res-5 on target and foes within 2 spaces of target through their next actions, and grants Atk/Spd/Def/Res+5 to unit and allies within 2 spaces for 1 turn. 400 SP, Arena Medal 500, Divine Dew 200
Speed Plus W +2 HP, +2 Spd After combat, if unit attacked, inflicts Atk/Spd/Def/Res-5 on target and foes within 2 spaces of target through their next actions, and grants Atk/Spd/Def/Res+5 to unit and allies within 2 spaces for 1 turn. 400 SP, Arena Medal 500, Divine Dew 200
Defense Plus W +2 HP, +3 Def After combat, if unit attacked, inflicts Atk/Spd/Def/Res-5 on target and foes within 2 spaces of target through their next actions, and grants Atk/Spd/Def/Res+5 to unit and allies within 2 spaces for 1 turn. 400 SP, Arena Medal 500, Divine Dew 200
Resistance Plus W +2 HP, +3 Res After combat, if unit attacked, inflicts Atk/Spd/Def/Res-5 on target and foes within 2 spaces of target through their next actions, and grants Atk/Spd/Def/Res+5 to unit and allies within 2 spaces for 1 turn. 400 SP, Arena Medal 500, Divine Dew 200

Notes[ | ]

List of owners[ | ]

UnitSkill chain
Sothe Zephyr Face FC
Iron Dagger
★
Steel Dagger
★
Silver Dagger
★
Peshkatz
★

In other languages[ | ]

Language Name
Japanese ペシュカド
German Peshkatz
Spanish (Europe) Peshkatz
Spanish (Latin America) Peshkatz
French Faucheur
Italian Peshkatz
Traditional Chinese (Taiwan) 佩修卡特
Portuguese Peshkatz

See also[ | ]

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