Red-Hot Ducks+

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General Builds
Red-Hot Ducks+
Weapon Red-Hot Ducks.png
Weapon type Red DaggerBlue DaggerGreen DaggerColorless dagger
Might 12
Range 2
Required Red-Hot Ducks
SP 300
Exclusive? No
Description
If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) After combat, if unit attacked, inflicts Def/Res-7 on foes within 2 spaces of target through their next actions.

Notes[edit | edit source]

  • The maximum speed difference that matters for Red-Hot Ducks+'s damage bonus is 10, due to the weapon's cap of 7 bonus damage.
  • The minimum speed difference that matters for Red-Hot Ducks+'s damage bonus is 2, which provides 1 bonus damage.
  • The bonus damage from Red-Hot Ducks+ is applied after other effects, and is thus not boosted by specials such as Icon Skill Special.png Glimmer or Icon Skill Special.png Astra.
  • With Phantom Speed, Red-Hot Ducks+ will deal extra damage if the user would otherwise have equal or less speed than the target.
    • This effect stops when the user is regularly 9 speed slower than the target, as a 1-speed advantage rounds down to zero damage.
  • If unit attacked means if the wielder attacked at any time during combat. They do not need to initiate combat, deal damage, or survive.
    • This means that if the foe initiates combat and the user cannot counterattack, the effect will not activate.
  • The stat decrease that can be applied by Red-Hot Ducks+ is considered a penalty.
    • Negative status effects on a unit, including penalties, last until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the penalty for their first action.

Upgrades[edit | edit source]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
+2 HP, +1 Mt If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) After combat, if unit attacked, inflicts Def/Res-7 on foes within 2 spaces of target through their next actions. 350 SP, 500 , 50
+2 HP, +2 Spd If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) After combat, if unit attacked, inflicts Def/Res-7 on foes within 2 spaces of target through their next actions. 350 SP, 500 , 50
+2 HP, +3 Def If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) After combat, if unit attacked, inflicts Def/Res-7 on foes within 2 spaces of target through their next actions. 350 SP, 500 , 50
+2 HP, +3 Res If unit's Spd > foe's Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) After combat, if unit attacked, inflicts Def/Res-7 on foes within 2 spaces of target through their next actions. 350 SP, 500 , 50

List of owners[edit | edit source]

HeroSkill chain
Elise Bubbling Flower Face FC.png
Iron Dagger
5★
Steel Dagger
5★
Red-Hot Ducks
5★
Red-Hot Ducks+
5★

Trivia[edit | edit source]

In other languages[edit | edit source]

Language Name
Japanese 赤いアヒル+
German Rote Entchen+
Spanish (Europe) Patitos rojos +
Spanish (Latin America) Patitos rojos +
French Canards rouges +
Italian Paperelle rosse+
Traditional Chinese (Taiwan) 紅色小鴨+
Portuguese Patos vermelhos+

See also[edit | edit source]