Refresher

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Refreshers are units who can use assists such as Icon Skill Assist.png Sing, Icon Skill Assist.png Dance or Icon Skill Assist.png Play which enable the target to take another action.

List of refreshers[edit | edit source]

Refresher-related skills[edit | edit source]

List of Weapons

Unrefined weapons related to this keyword

Weapon Description
Prayer Wheel Grants Spd+3. If a skill like Sing or Dance is used, grants bonus to target's Atk/Spd/Def/Res = highest bonus on target ally for 1 turn. (Example: if target has a +6 bonus to Atk, grants Atk/Spd/Def/Res+6.)
Skuld If Sing or Dance is used, grants Atk/Spd/Def/Res+3 to target.
Urðr If Sing or Dance is used, grants Atk/Spd/Def/Res+3 to target.
Verðandi If Sing or Dance is used, grants Atk/Spd/Def/Res+4 to target.

Weapons related to this keyword when refined

None, currently.

Weapons related to this keyword when refined with a certain skill

None, currently.

List of Assists

Assist Description
Dance Grants another action to target ally.
(Cannot target an ally with Sing or Dance.)
Frightful Dream Grants another action to target ally. Inflicts Atk/Spd/Def/Res-3 and【Guard】on foes in cardinal directions of unit and target through their next actions. (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.)

【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)
Gentle Dream Grants another action to target ally. Grants Atk/Spd/Def/Res+3 and the following status to target ally and allies in cardinal directions of unit and target (excluding unit): "Unit can move to a space adjacent to any ally within 2 spaces." (That turn only. Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.)
Gray Waves Grants another action to target ally, and if target is an infantry or flying ally, target can move 1 extra space. (That turn only. Does not stack. Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.)
Play Grants another action to target ally. (That turn only. Does not stack. Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.)
Sing Grants another action to target ally.
(Cannot target an ally with Sing or Dance.)
Sweet Dreams Grants another action to target ally and grants Atk/Spd/Def/Res+3 to target ally for 1 turn. Inflicts Atk/Spd/Def/Res-4 on nearest foes within 4 spaces of target ally through foes' next actions. (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.)
Whimsical Dream Grants another action to target ally. Grants Atk+5 to target ally and allies within 2 spaces of target (excluding unit) for 1 turn. Inflicts Atk-5 on nearest foes within 4 spaces of target ally and any foe within 2 spaces of those foes through their next actions. (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.)

List of Specials

None, currently.

List of Passives

Icon Passive Description
Gale Dance 1.png Gale Dance 1 If Sing or Dance is used, grants Spd+2 to target.
Gale Dance 2.png Gale Dance 2 If Sing or Dance is used, grants Spd+3 to target.
Gale Dance 3.png Gale Dance 3 If Sing or Dance is used, grants Spd+4 to target.
Atk Cantrip 1.png Atk Cantrip 1 If Sing or Dance is used, inflicts Atk-3 on nearest foes within 4 spaces of unit through their next actions.
Atk Cantrip 2.png Atk Cantrip 2 If Sing or Dance is used, inflicts Atk-5 on nearest foes within 4 spaces of unit through their next actions.
Atk Cantrip 3.png Atk Cantrip 3 If Sing or Dance is used, inflicts Atk-7 on nearest foes within 4 spaces of unit through their next actions.
Blaze Dance 1.png Blaze Dance 1 If Sing or Dance is used, grants Atk+2 to target.
Blaze Dance 2.png Blaze Dance 2 If Sing or Dance is used, grants Atk+3 to target.
Blaze Dance 3.png Blaze Dance 3 If Sing or Dance is used, grants Atk+4 to target.
Def Cantrip 1.png Def Cantrip 1 If Sing or Dance is used, inflicts Def-3 on nearest foes within 4 spaces of unit through their next actions.
Def Cantrip 2.png Def Cantrip 2 If Sing or Dance is used, inflicts Def-5 on nearest foes within 4 spaces of unit through their next actions.
Def Cantrip 3.png Def Cantrip 3 If Sing or Dance is used, inflicts Def-7 on nearest foes within 4 spaces of unit through their next actions.
Earth Dance 1.png Earth Dance 1 If Sing or Dance is used, grants Def+3 to target.
Earth Dance 2.png Earth Dance 2 If Sing or Dance is used, grants Def+4 to target.
Earth Dance 3.png Earth Dance 3 If Sing or Dance is used, grants Def+5 to target.
Deluge Dance 1.png Deluge Dance 1 If Sing or Dance is used, grants Spd+2 and Res+3 to target.
Deluge Dance 2.png Deluge Dance 2 If Sing or Dance is used, grants Spd+3 and Res+4 to target.
Geyser Dance 1.png Geyser Dance 1 If Sing or Dance is used, grants Def/Res+3 to target.
Geyser Dance 2.png Geyser Dance 2 If Sing or Dance is used, grants Def/Res+4 to target.
Caldera Dance 1.png Caldera Dance 1 If Sing or Dance is used, grants Atk+2 and Def+3 to target.
Caldera Dance 2.png Caldera Dance 2 If Sing or Dance is used, grants Atk+3 and Def+4 to target.
Torrent Dance 1.png Torrent Dance 1 If Sing or Dance is used, grants Res+3 to target.
Torrent Dance 2.png Torrent Dance 2 If Sing or Dance is used, grants Res+4 to target.
Torrent Dance 3.png Torrent Dance 3 If Sing or Dance is used, grants Res+5 to target.
Fireflood Dance 1.png Fireflood Dance 1 If Sing or Dance is used, grants Atk+2 and Res+3 to target.
Fireflood Dance 2.png Fireflood Dance 2 If Sing or Dance is used, grants Atk+3 and Res+4 to target.
Firestorm Dance 1.png Firestorm Dance 1 If Sing or Dance is used, grants Atk/Spd+2 to target.
Firestorm Dance 2.png Firestorm Dance 2 If Sing or Dance is used, grants Atk/Spd+3 to target.
Rockslide Dance 1.png Rockslide Dance 1 If Sing or Dance is used, grants Spd+2 and Def+3 to target.
Rockslide Dance 2.png Rockslide Dance 2 If Sing or Dance is used, grants Spd+3 and Def+4 to target.
Veil Seal.png Veil Seal When the holder of this seal is defeated, restores 10 HP to unit that defeats holder, inflicts Special cooldown count+1 on that unit after combat, and a【Dancer's Veil】drops.

【Dancer's Veil】
Allows one random ally that has already acted to take another action.

List of items

Icon Item Description
Dancers Veil.png Dancer's Veil Allows one random ally that has already acted to take another action.

List of structures

None, currently.

List of Duo Skills

None, currently.

List of Harmonized Skills

Owners Harmonized Skill
Tiki: Harmonic Hope
Tiki: Harmonic Hope
Grants【Resonance: Blades】to unit and allies from the same titles as unit.

Grants another action to ally with the highest HP that is within 2 spaces, has already acted, and is from the same titles as unit (excluding unit). (Allies with Sing or Dance can be granted this effect as well. If multiple units meet the conditions, effect will not trigger.)

【Resonance: Blades】
Grants Atk/Spd+4 during combat for 1 turn.

Trivia[edit | edit source]

  • The support animation for Heroes for using skills like Sing or Dance on another unit is internally referred to as Cheer.