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These skill build pages meant to be used for general skill insight. As these pages are new and still in their infant stages, any suggestions and contributions to improve them are welcome. Feedback can be left on the Skill Build Page Feedback page.

Heroes with builds using this skill[edit source]

Submitted builds which use this skill[edit source]

User Submitted Builds
Below are all user-submitted builds. The quality of these builds may vary wildly. Please use your own judgment when deciding if any of them fit your needs.
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Icon Move Armored.png Armored
Dull Cavalry W.png Ridersbane+ (Skill)
Icon Skill Assist.png Pivot / Swap
Stats: +Atk/-Spd

A description has not been written for this build yet.

Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Hero Feather Darkened.png High investment
Click to show/hide build description 
Florina has very high base stats in all but speed, hindering that weakness and allowing herself to become a flying tank brings out her true potential. Equipping def boosting skills and ridersbane allows her to kill most cavalier units despite her low speed stat, and she can even be used to bait out mage units with her extremely high neutral resistance stat. Aether may not be optimal, but it does help her take out tankier units in sticky situations, even with a weapon triangle disadvantage, all the while boosting her back into range for quick riposte to work if you're running without a healer. This build does require a LOT of investment (Black Knight, Mathilda, potentially Berkut), but if you want a way to use Florina, this is a sureflier way to bring destruction to some unsuspecting foes. If you choose to support her with your character, the bonus health and other stats will make her even more of a force to reckon with. In terms of supporting, it'd be best to match her with another flier, a unit with hit and run, or another equally tanky axe user with whom to swap out depending on the situation.~RpiesSPIES
Build Icon Alternative.png Alternative
Sacred Coin.png Assault
Universal Crystal.png Medium investment
Click to show/hide build description 
This build starts with Mathilda's base kit and budget builds upon it to give her the ability to be able to defeat almost any cavalry unit in the game, hence the title Jouster Mathilda. Due to the specific nature of this build targetting cavalry units, this is an assault build where a player knows that they'll be going up against cavalry units.

Her IVs are listed as Any; however, it would be best if she did not have a -Atk or -Spd bane as it impacts her offenses, increasing the likelihood Mathilda leaves her enemy alive.

Her weapon is her default Icon Class Blue Lance.png Ridersbane+. With it, she gains effective damage against all cavalry units.

Her assist is Icon Skill Assist.png Reposition which allows her to provide mobility to her teammates and move them in and out of enemy range.

Her special is Icon Skill Special.png Moonbow thanks to its quick charge and extra punch it gives Mathilda's damage when it procs. Icon Skill Special.png Iceberg is her secondary choice as, while it does provide more damage thanks to her high Res, its longer charge time does mean in some scenarios she misses out on a few KOs if it's not charged (eg. Frederick). However, with a charged Iceberg, even against non-cavalry unit she can very easily become a threat.

She can take Fury 3.png Fury 3 to gain some bulk and also potentially sponge hits on enemy phase, but depending on her IVs, she can potentially miss out on some KOs without the doubles (eg. Neutral Fury Mathilda vs. Camus and +Spd Variations of Cecilia). Even with this bulk though, she fails to tank QP+Moonbow Reinhardt and Lyn (Brave Heroes), so she needs to be wary of these units and get the jump on them first.

For her B passive, we keep her default Cancel Affinity 3.png Cancel Affinity 3 as the budget option, and also because this allows her to handle Emerald Axe+ cavalry units such as the popular Titania.

Her C passive is flexible here depending on her team. If she's on a cavalry team, she can take a cavalry buff, otherwise another buff that her team needs is sufficient.

Finally, for her sacred seal, she can either opt for a little more speed with Speed Plus 1.png Speed +1 to try to get more doubles in, or beef up her Atk a little more with the Attack Plus 1.png Attack +1 seal.
Dueling Sword.png Optimal
Dueling Crest.png Arena
Orb.png Very high investment
Resistance Plus W.png Ridersbane+ (Res) / Berkut's Lance+ (Spd)
Stats: +Spd,+Res/-Def
Click to show/hide build description 
This Mathilda set is more or less a basic DC set but given the blue tomebreaker she can live through fast and strong units like Delthea and Linde even if you don’t have favorable IV’s. One notable benefit from +spd is to not get doubled by a black knight with a speed buff and give her a chance to win the matchup with the proc of iceberg given she has most of her hp. Having blue tomebreaker if using berkut’s lance is a must if you want to be countering reinhardt because he does not go down in a single hit and with many running lancebreaker it can be a huge problem because he will quad her and easily taker her out, and having both breaker skills acts as if none have the skill to begin with so she will double him. Having a refined weapon on her will be extremely beneficial because at neutral hp the buff will have her at 41hp instead of 36. The hp buff giving her more survivability will then give her a chance in a few more matchups against the very strong red units.