Rival Domains: Weekly (Week 19)

From Fire Emblem Heroes Wiki
Jump to: navigation, search
Banner Rival Domains Cavalry.png

Rival Domains: Weekly


Reinforcement Map

Map Q0019.png
Rival Domains Ally Warp Spawn.png
Rival Domains Ally Camp Spawn.png
Rival Domains Ally Warp Spawn.png
Rival Domains Enemy Warp.png
Rival Domains Ally Warp Spawn.png
Rival Domains Enemy Warp.png
Rival Domains Enemy Camp Spawn.png
Rival Domains Enemy Warp Spawn.png
Rival Domains Enemy Warp.png
Rival Domains Ally Spawn.png
Rival Domains Ally Warp.png
Rival Domains Enemy Warp Spawn.png
Rival Domains Ally Warp Spawn.png
Rival Domains Ally Camp Spawn.png
Rival Domains Ally Warp.png
Rival Domains Enemy Warp Spawn.png
Rival Domains Enemy Fortress Spawn.png
Rival Domains Ally Warp Spawn.png
Rival Domains Enemy Warp Spawn.png

Map Q0019.png
Rival Domains Ally Warp Spawn.png
Rival Domains Ally Camp Spawn.png
Rival Domains Ally Warp Spawn.png
Rival Domains Enemy Warp.png
Rival Domains Enemy Spawn.png
Rival Domains Ally Warp Spawn.png
Rival Domains Enemy Warp.png
Rival Domains Enemy Camp Spawn.png
Rival Domains Enemy Warp Spawn.png
Rival Domains Enemy Warp.png
Rival Domains Enemy Spawn.png
Rival Domains Ally Spawn.png
Rival Domains Ally Warp.png
Rival Domains Enemy Warp Spawn.png
Rival Domains Ally Warp Spawn.png
Rival Domains Ally Camp Spawn.png
Rival Domains Ally Warp.png
Rival Domains Enemy Warp Spawn.png
Rival Domains Enemy Fortress Spawn.png
Rival Domains Ally Warp Spawn.png
Rival Domains Enemy Warp Spawn.png

Level Indicator: 30★ (Normal)
35★ (Hard)
40★ (Lunatic)
40★ (Infernal)
Stamina Cost: 0 (Normal)
0 (Hard)
0 (Lunatic)
0 (Infernal)
Victory Requirements:

Reach the target score to earn
a reward. Bonus for defeating
foes with cavalry allies.

Reward: 1 Orb.png (Normal)
50 Great Verdant Badge (Hard)
500 Hero Feather (Lunatic)
10 Divine Dew.png (Infernal)
BGM: Random
Previous:

Rival Domains: Weekly (Week 18)

Next:

Rival Domains: Weekly (Week 20)

Map Availability[edit | edit source]

This map was made available:

Enemy Units[edit | edit source]

Enemy AI Settings[edit | edit source]

Movement: All enemy units begin taking actions from Turn 1 onwards.

Stats[edit | edit source]

  • Enemy units are 3★ Lv. 30.
  • Enemy units have no skills learned, aside from their rank 3 weapon.

  • Enemy units are 4★ Lv. 35.
  • Enemy units have no skills learned, aside from their rank 4 weapon.

  • Enemy units are 5★ Lv. 40.
  • Enemy units have all their base skills learned.

  • Enemy units are 5★ Lv. 40.
  • Enemy units have all their base skills learned and their weapon is evolved and/or refined.

List of enemy units[edit | edit source]

These enemy units make up the brigade for this rival domains:

Strategy / General Tips[edit | edit source]