Roderick: Steady Squire

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Roderick
Steady Squire

Full Portrait Roderick Steady Squire.png

Full Attack Roderick Steady Squire.png

Full Special Roderick Steady Squire.png

Full Injured Roderick Steady Squire.png

Art by: Itagaki Hako (板垣ハコ)
Rarities
3★-4★ *
Weapon Type
Blue LanceLance
Move Type
Icon Move Cavalry.png Cavalry
Appears in
Fire Emblem: New Mystery of the Emblem
Gender
Male
Voice Actor EN
Voice Actor JP
Release Date
An aspiring knight of Altea. Of calm demeanor. Luke's longtime friend and rival.
In‐game Hero description


Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPATKSPDDEFRESTotal
3Icon Rarity 3.png16/17/185/6/76/7/84/5/65/6/741
4Icon Rarity 4.png16/17/186/7/87/8/94/5/65/6/743
5Icon Rarity 5.png17/18/196/7/87/8/95/6/76/7/846

Level 40 stats

RarityHPATKSPDDEFRESTotal
3Icon Rarity 3.png33/36/3924/27/3027/30/3319/22/2518/21/24136
4Icon Rarity 4.png34/37/4026/29/3229/32/3520/23/2619/22/25143
5Icon Rarity 5.png36/40/4328/31/3431/34/3722/25/2921/24/27153~155

Growth Points

This set of values determines how much each stat will increase from level 1 to level 40, see stat growth.
StatHPATKSPDDEFRESTotal
GP6785430

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Icon Skill Weapon.pngWeapons[edit | edit source]

NameMightRangeEffectSP CostDefaultUnlock
Iron Lance61-50--
Steel Lance81-100--
Firesweep Lance111Unit and foe cannot counterattack.2004Icon Rarity 4.png3Icon Rarity 3.png
Firesweep Lance+151Unit and foe cannot counterattack.3005Icon Rarity 5.png5Icon Rarity 5.png

Icon Skill Assist.pngAssists[edit | edit source]

NameRangeEffectSP CostDefaultUnlock
Rally Defense1Grants Def+4 to target ally for 1 turn.1504Icon Rarity 4.png-
Rally Def/Res1Grants Def/Res+3 to target ally for 1 turn.300-4Icon Rarity 4.png

Icon Skill Special.pngSpecials[edit | edit source]

This hero has no Special skills.

Icon Skill Passive.pngPassives[edit | edit source]

NameEffectSP CostUnlockType
Drag BackIf unit initiates combat, unit moves 1 space away after combat.
Target foe moves to unit's previous space.
150-B
Spur Def 1Grants Def+2 to adjacent allies during combat.50-C
Drive Def 1Grants Def+2 to allies within 2 spaces during combat.1204Icon Rarity 4.png
Drive Def 2Grants Def+3 to allies within 2 spaces during combat.2405Icon Rarity 5.png


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