Roderick: Steady Squire
General | Quotes | Misc | Heroic Ordeal |
Roderick Steady Squire | |
---|---|
Art by: Itagaki Hako (板垣ハコ) | |
Description | An aspiring knight of Altea. Of calm demeanor. Luke's longtime friend and rival. Appears in Fire Emblem: New Mystery of the Emblem. |
Rarities | 3![]() ![]() |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | Christian La Monte |
Voice Actor JP | Yashiro Taku (八代拓) |
Release Date | |
Entry | ![]() |
Internal ID | PID_ロディ (138)
|
Origin | 10000101200 |
Contents
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 15/16/17 | 4/5/6 | 5/6/7 | 3/4/5 | 4/5/6 | 36 |
2![]() | 15/16/17 | 5/6/7 | 6/7/8 | 3/4/5 | 4/5/6 | 38 |
3![]() | 16/17/18 | 5/6/7 | 6/7/8 | 4/5/6 | 5/6/7 | 41 |
4![]() | 16/17/18 | 6/7/8 | 7/8/9 | 4/5/6 | 5/6/7 | 43 |
5![]() | 17/18/19 | 6/7/8 | 7/8/9 | 5/6/7 | 6/7/8 | 46 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 29/32/35 | 20/23/25 | 23/25/28 | 16/18/21 | 15/18/20 | 115~117 |
2![]() | 30/33/36 | 22/25/28 | 25/28/31 | 17/19/22 | 16/19/21 | 123~125 |
3![]() | 33/36/39 | 24/27/30 | 27/30/33 | 19/22/25 | 18/21/24 | 136 |
4![]() | 34/37/40 | 26/29/32 | 29/32/35 | 20/23/26 | 19/22/25 | 143 |
5![]() | 36/40/43 | 28/31/34 | 31/34/37 | 22/25/29 | 21/24/27 | 153~155 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 50% | 55% | 60% | 45% | 40% | 250% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[edit | edit source]
Weapons[edit | edit source]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Lance | 6 | 1 | — | 50 | 1![]() | 1![]() |
Steel Lance | 8 | 1 | — | 100 | 3![]() | 2![]() |
Firesweep Lance | 11 | 1 | Unit and foe cannot counterattack. | 200 | 4![]() | 3![]() |
Firesweep L+ | 15 | 1 | Unit and foe cannot counterattack. | 300 | 5![]() | 5![]() |
Steady Lance | 16 | 1 | Unit and foe cannot counterattack. | 400 | — | 5![]() |
Steady Lance can be upgraded in the Weapon Refinery.
Steady Lance can be upgraded with the additional effect "If unit initiates combat, grants Spd+6 during combat.".
Assists[edit | edit source]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Rally Defense | 1 | Grants Def+4 to target ally for 1 turn. | 150 | 4![]() | 3![]() |
Rally Def/Res | 1 | Grants Def/Res+3 to target ally for 1 turn. | 300 | — | 4![]() |
Specials[edit | edit source]
This unit owns no Special skills.
Passives[edit | edit source]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
B | ![]() | Drag Back | If unit initiates combat, unit moves 1 space away after combat. Target foe moves to unit's previous space. | 150 | 3![]() |
C | ![]() | Spur Def 1 | Grants Def+2 to adjacent allies during combat. | 50 | 3![]() |
![]() | Drive Def 1 | Grants Def+2 to allies within 2 spaces during combat. | 120 | 4![]() | |
![]() | Drive Def 2 | Grants Def+3 to allies within 2 spaces during combat. | 240 | 5![]() |