Rouse Atk Def
|C||Rouse Atk/Def 1||60||—||At start of turn, if unit is not adjacent to an ally, grants Atk/Def+2 for 1 turn.|
|Rouse Atk/Def 2||120||Rouse Atk/Def 1||At start of turn, if unit is not adjacent to an ally, grants Atk/Def+4 for 1 turn.|
|Rouse Atk/Def 3||240||Rouse Atk/Def 2||At start of turn, if unit is not adjacent to an ally, grants Atk/Def+6 for 1 turn.|
Notes[edit | edit source]
- The stat increase that can be applied this skill is considered a .
- Positive status effects last until the start of the next player phase.
- If bonuses are acquired during the enemy phase, they will disappear when the next player phase begins.
List of owners[edit | edit source]
|Rouse Atk/Def 1|
|Rouse Atk/Def 2|
|Rouse Atk/Def 3|
In other languages[edit | edit source]
|English (US)||Rouse Atk/Def|
|Spanish (Europe)||Brío Ata/Def|
|Spanish (Latin America)||Brío Atq./Def.|
|Traditional Chinese (Taiwan)||攻擊防守的奮起|