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Roy: Brave Lion

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Roy: Young Lion
Roy: Young Lion
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Roy: Youthful Gifts
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Roy
Brave Lion

Roy Brave Lion Face.png

Roy Brave Lion BtlFace.png

Roy Brave Lion BtlFace C.png

Roy Brave Lion BtlFace D.png

Art by: Wada Sachiko (ワダサチコ)
Rarities
5★
Weapon Type
Icon Class Red Sword.png Sword
Move Type
Voice Actor EN
Voice Actor JP
Release Date
The son of Eliwood, Marquess of Pherae. Has immense respect for his father and wields his weapon, Durandal.
In‐game Hero description

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPATKSPDDEFRESTotal
5★15/16/177/8/97/8/96/7/86/7/846

Level 40 stats

RarityHPATKSPDDEFRESTotal
5★34/38/4129/32/3531/34/3723/26/3021/24/27153~155

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPATKSPDDEFRESTotal
3★50%55%60%45%40%250%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.


Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeEffectSPDefaultUnlock
Iron Sword61-501★1★
Steel Sword81-1003★2★
Silver Sword111-2004★3★
Blazing Durandal161Grants Atk+3. If unit's Atk > foe's Atk, grants Special cooldown charge +1 per unit's attack.
(Only highest value applied. Does not stack.)
4005★5★

Assists[edit | edit source]

This Hero has no Assist skills.

Specials[edit | edit source]

NameCooldownEffectSPDefaultUnlock
Night Sky3Boosts damage dealt by 50%.1004★3★
Astra4Boosts damage dealt by 150%.200-4★
Galeforce5If unit initiates combat, grants unit another action after combat.
(Once per turn.)
500-5★

Passives[edit | edit source]

NameEffectSPUnlockType
Darting Blow 1If unit initiates combat, grants Spd+2 during combat.503★A
Steady Blow 1If unit initiates combat, grants Spd/Def+2 during combat.1204★
Steady Blow 2If unit initiates combat, grants Spd/Def+4 during combat.2405★
Desperation 1If unit’s HP ≤ 25% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.501★B
Desperation 2If unit’s HP ≤ 50% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.1002★
Desperation 3If unit’s HP ≤ 75% and unit initiates combat, unit can make a follow-up attack before foe can counterattack.2004★