This page is about Roy: Brave Lion. For Roy: Young Lion, see Roy.
The son of Eliwood, Marquess of Pherae. Has immense respect for his father and wields his weapon, Durandal.
All stats have a degree of variation. The stat growth page explains how the variation works.
The set of values between 1 and 10 which determines how much each stat will increase from level 1 to level 40, see stat growth.
|Blazing Durandal||16||1||Grants Atk+3. If unit's Atk > foe's, unit gains Special cooldown charge +1. (If using other similar skill, only highest value applied.)||400||5||-|
This hero has no Assist skills.
|Night Sky||4||Grants +50% to damage dealt.||100||5||-|
|Astra||5||Grants +150% to damage dealt.||200||-||5|
|Galeforce||5||If this unit initiates an attack, it can take another action after combat. (Once per turn only.)||500||-||5|
|Darting Blow 1||Grants Spd+2 during combat if unit initiates the attack.||50||-||A|
|Steady Blow 1||If unit initiates combat, unit granted Spd/Def+2 during battle.||120||-|
|Steady Blow 2||If unit initiates combat, unit granted Spd/Def+4 during battle.||240||5|
|Desperation 1||If unit initiates combat with HP ≤ 25%, follow-up attacks occur immediately after unit's attack.||50||-||B|
|Desperation 2||If unit initiates combat with HP ≤ 50%, follow-up attacks occur immediately after unit's attack.||100||-|
|Desperation 3||If unit initiates combat with HP ≤ 75%, follow-up attacks occur immediately after unit's attack.||200||5|