Royal Sword

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Royal Sword
Weapon
Weapon Royal Sword.png
Gleam
Gleam Blue.png
Weapon type Sword
Might 16
Range 1
Required Silver Sword
SP 400
Exclusive? Yes
String ID SID_王家の剣
Description Grants Spd+3. If unit is within 2 spaces of an ally, grants unit Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)

Notes[edit]

  • Only attacks performed by the user have the Special cooldown charge +X effect. This is true regardless of who initiated combat.
  • If the user has a "Special cooldown charge +X" effect and a foe has a "Special cooldown charge -X" effect, the effects will stack.
    • For example, if a unit with Icon Class Red Sword.png Guard Sword+ battles an foe with Heavy Blade 3.png Heavy Blade 3 active:
      • The effects will only stack when the user attacks and the cooldown will go down without penalty or bonus.
      • The "Special cooldown charge -X" effect will only take place when the foe attacks.
  • Icon Class Red Sword.png Creator Sword will neutralize any effects that grant "Special cooldown charge +X" to the foe or inflict "Special cooldown charge -X" on its user.

Upgrades[edit]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
+3 HP
Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Special cooldown charge +1 to unit per unit's attack. (Only highest value applied. Does not stack.)
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 during combat, and also, after combat, grants Special cooldown count-1 and restores 7 HP.
400 SP, 500 , 200
+5 HP, +2 Mt
Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Special cooldown charge +1 to unit per unit's attack. (Only highest value applied. Does not stack.)
400 SP, 500 , 200
+5 HP, +3 Spd
Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Special cooldown charge +1 to unit per unit's attack. (Only highest value applied. Does not stack.)
400 SP, 500 , 200
+5 HP, +4 Def
Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Special cooldown charge +1 to unit per unit's attack. (Only highest value applied. Does not stack.)
400 SP, 500 , 200
+5 HP, +4 Res
Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Special cooldown charge +1 to unit per unit's attack. (Only highest value applied. Does not stack.)
400 SP, 500 , 200

Notes[edit]

  • If unit initiates combat means if the user starts a combat on their turn. The unit does not need to deal damage, nor be the first to attack.
    • However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
  • The stat increase that can be applied by Royal Sword is considered a combat boost.
  • Royal Sword's healing effect stacks with skills such as Fury 4.png Fury 4, that deal out of combat damage to their owner after combat.

List of owners[edit]

UnitSkill chain
Celica Warrior Priestess Face FC.webp
Iron Sword
5★
Steel Sword
5★
Silver Sword
5★
Royal Sword
5★

Trivia[edit]

  • The skill ID for the refined effect listed first is SID_戦闘後鼓動回復R全5, which can be translated as After Combat Health Recovery R All 5.

In other languages[edit]

Language Name
Japanese 王家の剣
German Königsschwert
Spanish (Europe) Espada real
Spanish (Latin America) Espada real
French Épée royale
Italian Spada regale
Traditional Chinese (Taiwan) 王家之劍
Portuguese Espada real

See also[edit]