Ryoma: Dancing Samurai

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Ryoma: Peerless Samurai
Ryoma: Peerless Samurai
Ryoma: Supreme Samurai
Ryoma: Supreme Samurai
General Builds Quotes Misc
Ryoma
Dancing Samurai

Ryoma Dancing Samurai Face.png

Ryoma Dancing Samurai BtlFace.png

Ryoma Dancing Samurai BtlFace C.png

Ryoma Dancing Samurai BtlFace D.png

Art by: Kita Senri (北千里)
Rarities
Weapon Type
Blue DaggerBlue Dagger
Move Type
Icon Move Infantry.png Infantry
Appears in
Fire Emblem Fates
Gender
Male
Voice Actor EN
Release Date
Addition Date
High Prince of Hoshido. Direct and focused on duty. Currently participating in a traditional Hoshidan summer festival.
In‐game Hero description


Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPATKSPDDEFRESTotal
5Icon Rarity 5.png13/14/155/6/77/8/93/4/53/4/536

Level 40 stats

RarityHPATKSPDDEFRESTotal
5Icon Rarity 5.png32/36/3929/32/3531/34/3718/21/2413/17/20139~140

Growth Points

This set of values determines how much each stat will increase from level 1 to level 40, see stat growth.
StatHPATKSPDDEFRESTotal
GP6884228

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Icon Skill Weapon.pngWeapons[edit | edit source]

NameMightRangeEffectSP CostDefaultUnlock
Iron Dagger32After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.50--
Steel Dagger52After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.100--
Sky Maiougi82Effective against armored foes. Disables unit's and foe's skills that change attack priority. After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions.200--
Sky Maiougi+122Effective against armored foes. Disables unit's and foe's skills that change attack priority. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.300--
Sky Maiougi+ can be upgraded in the Weapon Refinery.

Icon Skill Assist.pngAssists[edit | edit source]

NameRangeEffectSP CostDefaultUnlock
Dance1Grants another action to target ally.
(Cannot target an ally with Sing or Dance.)
150--

Icon Skill Special.pngSpecials[edit | edit source]

This hero has no Special skills.

Icon Skill Passive.pngPassives[edit | edit source]

NameEffectSP CostUnlockType
Triangle Adept 1If unit has weapon-triangle advantage, boosts Atk by 10%.
If unit has weapon-triangle disadvantage, reduces Atk by 10%.
50-A
Triangle Adept 2If unit has weapon-triangle advantage, boosts Atk by 15%.
If unit has weapon-triangle disadvantage, reduces Atk by 15%.
100-
Triangle Adept 3If unit has weapon-triangle advantage, boosts Atk by 20%.
If unit has weapon-triangle disadvantage, reduces Atk by 20%.
200-
Chill Def 1At the start of each turn, inflicts Def-3 on foe on the enemy team with the highest Def through its next action.60-B
Chill Def 2At the start of each turn, inflicts Def-5 on foe on the enemy team with the highest Def through its next action.120-
Chill Def 3At the start of each turn, inflicts Def-7 on foe on the enemy team with the highest Def through its next action.240-
Spur Spd 1Grants Spd+2 to adjacent allies during combat.50-C
Spur Spd/Res 1Grants Spd/Res+2 to adjacent allies during combat.120-
Spur Spd/Res 2Grants Spd/Res+3 to adjacent allies during combat.240-


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