Ryoma: Samurai at Ease

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General Builds Quotes Misc Heroic Ordeal
Ryoma
Samurai at Ease

Ryoma Samurai at Ease Face.png

Ryoma Samurai at Ease BtlFace.png

Ryoma Samurai at Ease BtlFace C.png

Ryoma Samurai at Ease BtlFace D.png

Art by: PenekoR (п猫R)
Rarities
5★ Focus - Special
Weapon Type
Move Type
Appears in
Voice Actor EN
Release Date
Addition Date
Description
High Prince of Hoshido. A font of knowledge about remote and hidden hot springs.

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPATKSPDDEFRESTotal
5★17/18/1910/11/129/10/113/4/53/4/547

Level 40 stats

RarityHPATKSPDDEFRESTotal
5★36/40/4332/35/3833/36/3925/28/3120/23/27161~163

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPATKSPDDEFRESTotal
3★50%55%60%55%45%265%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeDescriptionSPDefaultUnlock
Iron Lance61-501★1★
Steel Lance81-1003★2★
It's Curtains...101At the start of turn 1, grants Special cooldown count-2.2004★3★
It's Curtains...+141At the start of turn 1, grants Special cooldown count-2.3005★5★

It's Curtains...+ can be upgraded in the Weapon Refinery.

Assists[edit | edit source]

This Hero has no Assist skills.

Specials[edit | edit source]

NameCooldownDescriptionSPDefaultUnlock
New Moon3Treats foe's Def/Res as if reduced by 30% during combat.1004★3★
Luna3Treats foe's Def/Res as if reduced by 50% during combat.200-4★

Passives[edit | edit source]

NameDescriptionSPUnlockType
Atk/Def Solo 1If unit is not adjacent to an ally, grants Atk/Def+2 during combat.603★A
Atk/Def Solo 2If unit is not adjacent to an ally, grants Atk/Def+4 during combat.1204★
Atk/Def Solo 3If unit is not adjacent to an ally, grants Atk/Def+6 during combat.2405★
Chill Spd 1At start of turn, inflicts Spd-3 on foe on the enemy team with the highest Spd through its next action.603★B
Chill Spd 2At start of turn, inflicts Spd-5 on foe on the enemy team with the highest Spd through its next action.1204★
Chill Spd 3At start of turn, inflicts Spd-7 on foe on the enemy team with the highest Spd through its next action.2405★
Odd Def Wave 1At start of odd-numbered turns, grants Def+2 to unit and adjacent allies for 1 turn.
(Bonus granted to unit even if no allies are adjacent.)
601★C
Odd Def Wave 2At start of odd-numbered turns, grants Def+4 to unit and adjacent allies for 1 turn.
(Bonus granted to unit even if no allies are adjacent.)
1202★
Odd Def Wave 3At start of odd-numbered turns, grants Def+6 to unit and adjacent allies for 1 turn.
(Bonus granted to unit even if no allies are adjacent.)
2404★