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Saber: Driven Mercenary

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Saber
Driven Mercenary

Saber Driven Mercenary Face.png

Saber Driven Mercenary BtlFace.png

Saber Driven Mercenary BtlFace C.png

Saber Driven Mercenary BtlFace D.png

Art by: PenekoR (п猫R)
Rarities
5★
Weapon Type
Icon Class Red Sword.png Sword
Move Type
Voice Actor EN
Release Date
A mercenary who will take on any job...if he's paid enough. His identity is a mystery but his skills are unquestionable.
In‐game Hero description

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPATKSPDDEFRESTotal
5★17/18/196/7/88/9/107/8/94/5/647

Level 40 stats

RarityHPATKSPDDEFRESTotal
5★36/40/4328/31/3430/33/3629/32/3519/22/25157~158

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPATKSPDDEFRESTotal
3★50%55%55%55%40%255%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.


Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeEffectSPDefaultUnlock
Iron Sword61-501★1★
Steel Sword81-1003★2★
Slaying Edge101Accelerates Special trigger (cooldown count-1).2004★3★
Slaying Edge+141Accelerates Special trigger (cooldown count-1).3005★5★
Golden Dagger161Accelerates Special trigger (cooldown count-1).400-5★

Golden Dagger can be upgraded in the Weapon Refinery.
When upgraded, the description of Golden Dagger becomes "Accelerates Special trigger (cooldown count-1).".
Golden Dagger can be upgraded with the additional effect Golden Dagger W.png "At start of combat, if Special is ready, grants Atk/Spd/Def/Res+3 during combat and unit can counterattack regardless of foe's range.".
Slaying Edge+ can be upgraded in the Weapon Refinery.

Assists[edit | edit source]

This Hero has no Assist skills.

Specials[edit | edit source]

NameCooldownEffectSPDefaultUnlock
Holy Vestments3If foe's Range = 2, reduces damage from that foe's attack by 30%.1004★3★
Aegis3If foe's Range = 2, reduces damage from that foe's attack by 50%.200-4★

Passives[edit | edit source]

NameEffectSPUnlockType
HP +3Grants HP+3.401★A
HP/Spd 1Grants HP+3, Spd+1.1002★
HP/Spd 2Grants HP+4, Spd+2.2004★
Shield Pulse 1At the start of turn 1, if foe's attack triggers Special, grants Special cooldown count-1.603★B
Shield Pulse 2At the start of turn 1, if foe's attack triggers Special, grants Special cooldown count-1. Reduces damage dealt to unit by 5 when Special triggers.1204★
Shield Pulse 3At the start of turn 1, if foe's attack triggers Special, grants Special cooldown count-2. Reduces damage dealt to unit by 5 when Special triggers.2405★