A mercenary who will take on any job...if he's paid enough. His identity is a mystery but his skills are unquestionable.”
|― In‐game Hero description
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Golden Dagger can be upgraded in the Weapon Refinery.
When upgraded, the description of Golden Dagger becomes "Accelerates Special trigger (cooldown count-1).".
Golden Dagger can be upgraded with the additional effect "At start of combat, if Special is ready, grants Atk/Spd/Def/Res+3 during combat and unit can counterattack regardless of foe's range.".
Slaying Edge+ can be upgraded in the Weapon Refinery.
This Hero has no Assist skills.
|Holy Vestments||3||If foe's Range = 2, reduces damage from that foe's attack by 30%.||100||4||3|
|Aegis||3||If foe's Range = 2, reduces damage from that foe's attack by 50%.||200||-||4|
|HP +3||Grants HP+3.||40||1||A|
|HP/Spd 1||Grants HP+3, Spd+1.||100||2|
|HP/Spd 2||Grants HP+4, Spd+2.||200||4|
|Shield Pulse 1||At the start of turn 1, if foe's attack triggers Special, grants Special cooldown count-1.||60||3||B|
|Shield Pulse 2||At the start of turn 1, if foe's attack triggers Special, grants Special cooldown count-1. Reduces damage dealt to unit by 5 when Special triggers.||120||4|
|Shield Pulse 3||At the start of turn 1, if foe's attack triggers Special, grants Special cooldown count-2. Reduces damage dealt to unit by 5 when Special triggers.||240||5|