Sacred Seals

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Sacred Seal

Sacred Seals can be equipped to skill slot S, and are effectively movable Passives.

A Seal can be equipped to one hero at a time, and you cannot own more than one of the same Sacred Seal. Any duplicate seals will automatically be exchanged for 300 Hero Feathers Hero Feather.png.

As a general rule, equipping a Seal at the same time as having the corresponding passive skill equipped makes the effects stack, for example having both the Breath of Life 1.png Breath of Life 1 seal and the Breath of Life 3.png Breath of Life 3 passive equipped effectively stacks the healing properties of both skills.

Sacred Seals can be earned by completing Quests, clearing Squad Assault challenges and by earning a high score in Tempest Trials. They can also be created and enhanced via the Sacred Seal Forge by using Sacred Coins.

List of Sacred Seals[edit | edit source]

Icon Name Effect Badge Color Inherit Restriction
Scarlet Badge.png Great Scarlet Badge.png None
Armored Boots.png Armored Boots If unit's HP = 100% at start of turn, unit can move 1 extra space.
(That turn only; does not stack.)
Armored Only
Atk Ploy 1.png Atk Ploy 1 At start of turn, all foes in cardinal directions with Res 1 or more lower than unit suffer Atk-3 until the end of foe's next action. Scarlet Badge.png Great Scarlet Badge.png None
Atk Ploy 2.png Atk Ploy 2 At start of turn, all foes in cardinal directions with Res 1 or more lower than unit suffer Atk-4 until the end of foe's next action. Scarlet Badge.png Great Scarlet Badge.png None
Atk Ploy 3.png Atk Ploy 3 At start of turn, all foes in cardinal directions with Res 1 or more lower than unit suffer Atk-5 until the end of foe's next action. Scarlet Badge.png Great Scarlet Badge.png None
Atk Smoke 1.png Atk Smoke 1 After combat, inflicts Atk-3 on foes within 2 spaces of target through their next actions. Scarlet Badge.png Great Scarlet Badge.png Excludes Staff Users
Atk Smoke 2.png Atk Smoke 2 After combat, inflicts Atk-5 on foes within 2 spaces of target through their next actions. Scarlet Badge.png Great Scarlet Badge.png Excludes Staff Users
Atk Smoke 3.png Atk Smoke 3 After combat, inflicts Atk-7 on foes within 2 spaces of target through their next actions. Scarlet Badge.png Great Scarlet Badge.png Excludes Staff Users
Attack Plus 1.png Attack +1 Grants Atk+1. Scarlet Badge.png Great Scarlet Badge.png None
Attack Plus 2.png Attack +2 Grants Atk+2. Scarlet Badge.png Great Scarlet Badge.png None
Attack Plus 3.png Attack +3 Grants Atk+3. Scarlet Badge.png Great Scarlet Badge.png None
Brash Assault 1.png Brash Assault 1 If unit initiates combat against a foe that can counter and unit's HP ≤ 30%, unit makes a guaranteed follow-up attack. Transparent Badge.png Great Transparent Badge.png None
Brash Assault 2.png Brash Assault 2 If unit initiates combat against a foe that can counter and unit's HP ≤ 40%, unit makes a guaranteed follow-up attack. Transparent Badge.png Great Transparent Badge.png None
Brash Assault 3.png Brash Assault 3 If unit initiates combat against a foe that can counter and unit's HP ≤ 50%, unit makes a guaranteed follow-up attack. Transparent Badge.png Great Transparent Badge.png None
Breath of Life 1.png Breath of Life 1 If unit initiates attack, adjacent allies recover 3 HP after combat. Verdant Badge.png Great Verdant Badge.png None
Breath of Life 2.png Breath of Life 2 If unit initiates attack, adjacent allies recover 5 HP after combat. Verdant Badge.png Great Verdant Badge.png None
Breath of Life 3.png Breath of Life 3 If unit initiates attack, adjacent allies recover 7 HP after combat. Verdant Badge.png Great Verdant Badge.png None
Close Def 1.png Close Def 1 If unit is attacked by foe using sword, axe, lance, or dragonstone, unit receives Def/Res+2 during combat. Scarlet Badge.png Great Scarlet Badge.png None
Close Def 2.png Close Def 2 If unit is attacked by foe using sword, axe, lance, or dragonstone, unit receives Def/Res+4 during combat. Scarlet Badge.png Great Scarlet Badge.png None
Close Def 3.png Close Def 3 If unit is attacked by foe using sword, axe, lance, or dragonstone, unit receives Def/Res+6 during combat. Scarlet Badge.png Great Scarlet Badge.png None
Def Ploy 1.png Def Ploy 1 At start of turn, all foes in cardinal directions with Res 1 or more lower than unit suffer Def-3 until the end of foe's next action. Verdant Badge.png Great Verdant Badge.png None
Def Ploy 2.png Def Ploy 2 At start of turn, all foes in cardinal directions with Res 1 or more lower than unit suffer Def-4 until the end of foe's next action. Verdant Badge.png Great Verdant Badge.png None
Def Ploy 3.png Def Ploy 3 At start of turn, all foes in cardinal directions with Res 1 or more lower than unit suffer Def-5 until the end of foe's next action. Verdant Badge.png Great Verdant Badge.png None
Defense Plus 1.png Defense +1 Grants Def+1. Verdant Badge.png Great Verdant Badge.png None
Defense Plus 2.png Defense +2 Grants Def+2. Verdant Badge.png Great Verdant Badge.png None
Defense Plus 3.png Defense +3 Grants Def+3. Verdant Badge.png Great Verdant Badge.png None
Deflect Magic 1.png Deflect Magic 1 If unit receives consecutive attacks from a foe using magic, damage from second attack onward reduced by 30%. Verdant Badge.png Great Verdant Badge.png None
Deflect Magic 2.png Deflect Magic 2 If unit receives consecutive attacks from a foe using magic, damage from second attack onward reduced by 50%. Verdant Badge.png Great Verdant Badge.png None
Deflect Magic 3.png Deflect Magic 3 If unit receives consecutive attacks from a foe using magic, damage from second attack onward reduced by 80%. Verdant Badge.png Great Verdant Badge.png None
Deflect Melee 1.png Deflect Melee 1 If unit receives consecutive attacks from a foe using a sword, lance, or axe, damage from second attack onward reduced by 30%. Scarlet Badge.png Great Scarlet Badge.png Melee Weapon Users Only
Deflect Melee 2.png Deflect Melee 2 If unit receives consecutive attacks from a foe using a sword, lance, or axe, damage from second attack onward reduced by 50%. Scarlet Badge.png Great Scarlet Badge.png Melee Weapon Users Only
Deflect Melee 3.png Deflect Melee 3 If unit receives consecutive attacks from a foe using a sword, lance, or axe, damage from second attack onward reduced by 80%. Scarlet Badge.png Great Scarlet Badge.png Melee Weapon Users Only
Deflect Missile 1.png Deflect Missile 1 If unit receives consecutive attacks from a foe using a bow or dagger, damage from second attack onward reduced by 30%. Azure Badge.png Great Azure Badge.png None
Deflect Missile 2.png Deflect Missile 2 If unit receives consecutive attacks from a foe using a bow or dagger, damage from second attack onward reduced by 50%. Azure Badge.png Great Azure Badge.png None
Deflect Missile 3.png Deflect Missile 3 If unit receives consecutive attacks from a foe using a bow or dagger, damage from second attack onward reduced by 80%. Azure Badge.png Great Azure Badge.png None
Distant Def 1.png Distant Def 1 If unit is attacked by foe using bow, daggers, magic, or staff, unit receives Def/Res+2 during combat. Azure Badge.png Great Azure Badge.png None
Distant Def 2.png Distant Def 2 If unit is attacked by foe using bow, daggers, magic, or staff, unit receives Def/Res+4 during combat. Azure Badge.png Great Azure Badge.png None
Distant Def 3.png Distant Def 3 If unit is attacked by foe using bow, daggers, magic, or staff, unit receives Def/Res+6 during combat. Azure Badge.png Great Azure Badge.png None
Drive Def 1.png Drive Def 1 Grants allies within 2 spaces Def+2 during combat. Verdant Badge.png Great Verdant Badge.png None
Drive Def 2.png Drive Def 2 Grants allies within 2 spaces Def+3 during combat. Verdant Badge.png Great Verdant Badge.png None
Embla's Ward.png Embla's Ward Unit receives 0 damage. None
Fortify Def 1.png Fortify Def 1 Grants adjacent allies Def+2 through their next actions at the start of each turn. Verdant Badge.png Great Verdant Badge.png None
Fortify Def 2.png Fortify Def 2 Grants adjacent allies Def+3 through their next actions at the start of each turn. Verdant Badge.png Great Verdant Badge.png None
Fortify Def 3.png Fortify Def 3 Grants adjacent allies Def+4 through their next actions at the start of each turn. Verdant Badge.png Great Verdant Badge.png None
Fortify Res 1.png Fortify Res 1 Grants adjacent allies Res+2 through their next actions at the start of each turn. Transparent Badge.png Great Transparent Badge.png None
Fortify Res 2.png Fortify Res 2 Grants adjacent allies Res+3 through their next actions at the start of each turn. Transparent Badge.png Great Transparent Badge.png None
Fortify Res 3.png Fortify Res 3 Grants adjacent allies Res+4 through their next actions at the start of each turn. Transparent Badge.png Great Transparent Badge.png None
Fortress Res 1.png Fortress Res 1 Grants Res+3.
Inflicts Atk-3.
Transparent Badge.png Great Transparent Badge.png None
Fortress Res 2.png Fortress Res 2 Grants Res+4.
Inflicts Atk-3.
Transparent Badge.png Great Transparent Badge.png None
Fortress Res 3.png Fortress Res 3 Grants Res+5.
Inflicts Atk-3.
Transparent Badge.png Great Transparent Badge.png None
Guidance 1.png Guidance 1 If unit has 100% HP, infantry and armored allies within 2 spaces can move to a space adjacent to unit. Verdant Badge.png Great Verdant Badge.png Fliers Only
Guidance 2.png Guidance 2 If unit has ≥ 50% HP, infantry and armored allies within 2 spaces can move to a space adjacent to unit. Verdant Badge.png Great Verdant Badge.png Fliers Only
Guidance 3.png Guidance 3 Infantry and armored allies within 2 spaces can move to a space adjacent to unit. Verdant Badge.png Great Verdant Badge.png Fliers Only
Hardy Bearing 1.png Hardy Bearing 1 Disables skills that change unit's attack priority.
If unit has 100% HP at start of battle, enemy skills that change attack priority are also disabled.
Transparent Badge.png Great Transparent Badge.png None
Hardy Bearing 2.png Hardy Bearing 2 Disables skills that change unit's attack priority.
If unit has ≥ 50% HP at start of battle, enemy skills that change attack priority are also disabled.
Transparent Badge.png Great Transparent Badge.png None
Hardy Bearing 3.png Hardy Bearing 3 Disables skills that change unit's attack priority.
Enemy skills that change attack priority are also disabled.
Transparent Badge.png Great Transparent Badge.png None
Heavy Blade 1.png Heavy Blade 1 If unit's Atk - foe's Atk ≥ 5, unit gains Special cooldown charge +1 per attack.
(If using other similar skill, only highest value applied.)
Scarlet Badge.png Great Scarlet Badge.png Excludes Staff Users
Heavy Blade 2.png Heavy Blade 2 If unit's Atk - foe's Atk ≥ 3, unit gains Special cooldown charge +1 per attack.
(If using other similar skill, only highest value applied.)
Scarlet Badge.png Great Scarlet Badge.png Excludes Staff Users
Heavy Blade 3.png Heavy Blade 3 If unit's Atk - foe's Atk ≥ 1, unit gains Special cooldown charge +1 per attack.
(If using other similar skill, only highest value applied.)
Scarlet Badge.png Great Scarlet Badge.png Excludes Staff Users
Hone Atk 1.png Hone Atk 1 Grants adjacent allies Atk+2 through their next actions at the start of each turn. Scarlet Badge.png Great Scarlet Badge.png None
Hone Atk 2.png Hone Atk 2 Grants adjacent allies Atk+3 through their next actions at the start of each turn. Scarlet Badge.png Great Scarlet Badge.png None
Hone Atk 3.png Hone Atk 3 Grants adjacent allies Atk+4 through their next actions at the start of each turn. Scarlet Badge.png Great Scarlet Badge.png None
Hone Spd 1.png Hone Spd 1 Grants adjacent allies Spd+2 through their next actions at the start of each turn. Azure Badge.png Great Azure Badge.png None
Hone Spd 2.png Hone Spd 2 Grants adjacent allies Spd+3 through their next actions at the start of each turn. Azure Badge.png Great Azure Badge.png None
Hone Spd 3.png Hone Spd 3 Grants adjacent allies Spd+4 through their next actions at the start of each turn. Azure Badge.png Great Azure Badge.png None
HP Plus 3.png HP +3 Grants +3 to max HP. Transparent Badge.png Great Transparent Badge.png None
HP Plus 4.png HP +4 Grants +4 to max HP. Transparent Badge.png Great Transparent Badge.png None
HP Plus 5.png HP +5 Grants +5 to max HP. Transparent Badge.png Great Transparent Badge.png None
Initiate Seal Atk 1.png Initiate Seal Atk 1 Grants Atk+1. Scarlet Badge.png Great Scarlet Badge.png None
Initiate Seal Atk 2.png Initiate Seal Atk 2 Grants Atk+2. Scarlet Badge.png Great Scarlet Badge.png None
Initiate Seal Atk 3.png Initiate Seal Atk 3 Grants Atk+3. Scarlet Badge.png Great Scarlet Badge.png None
Initiate Seal Def 1.png Initiate Seal Def 1 Grants Def+1. Verdant Badge.png Great Verdant Badge.png None
Initiate Seal Def 2.png Initiate Seal Def 2 Grants Def+2. Verdant Badge.png Great Verdant Badge.png None
Initiate Seal Def 3.png Initiate Seal Def 3 Grants Def+3. Verdant Badge.png Great Verdant Badge.png None
Initiate Seal HP 1.png Initiate Seal HP 1 Grants HP+3. Transparent Badge.png Great Transparent Badge.png None
Initiate Seal HP 2.png Initiate Seal HP 2 Grants HP+4. Transparent Badge.png Great Transparent Badge.png None
Initiate Seal HP 3.png Initiate Seal HP 3 Grants HP+5. Transparent Badge.png Great Transparent Badge.png None
Initiate Seal Res 1.png Initiate Seal Res 1 Grants Res+1. Transparent Badge.png Great Transparent Badge.png None
Initiate Seal Res 2.png Initiate Seal Res 2 Grants Res+2. Transparent Badge.png Great Transparent Badge.png None
Initiate Seal Res 3.png Initiate Seal Res 3 Grants Res+3. Transparent Badge.png Great Transparent Badge.png None
Initiate Seal Spd 1.png Initiate Seal Spd 1 Grants Spd+1. Azure Badge.png Great Azure Badge.png None
Initiate Seal Spd 2.png Initiate Seal Spd 2 Grants Spd+2. Azure Badge.png Great Azure Badge.png None
Initiate Seal Spd 3.png Initiate Seal Spd 3 Grants Spd+3. Azure Badge.png Great Azure Badge.png None
Iote's Shield.png Iote's Shield Neutralizes "effective against fliers" bonuses. Verdant Badge.png Great Verdant Badge.png Fliers Only
Múspellflame.png Múspellflame Unit receives 0 damage. None
Panic Ploy 1.png Panic Ploy 1 At start of turn, bonuses become penalties on all foes in cardinal directions with HP 5 or more lower than unit through foe's next action. Transparent Badge.png Great Transparent Badge.png None
Panic Ploy 2.png Panic Ploy 2 At start of turn, bonuses become penalties on all foes in cardinal directions with HP 3 or more lower than unit through foe's next action. Transparent Badge.png Great Transparent Badge.png None
Panic Ploy 3.png Panic Ploy 3 At start of turn, bonuses become penalties on all foes in cardinal directions with HP 1 or more lower than unit through foe's next action. Transparent Badge.png Great Transparent Badge.png None
Phantom Spd 1.png Phantom Spd 1 When any skill compares this unit's Spd stat to another unit's, this unit's Spd stat is counted as +5 over actual value. Azure Badge.png Great Azure Badge.png None
Phantom Spd 2.png Phantom Spd 2 When any skill compares this unit's Spd stat to another unit's, this unit's Spd stat is counted as +8 over actual value. Azure Badge.png Great Azure Badge.png None
Phantom Spd 3.png Phantom Spd 3 When any skill compares this unit's Spd stat to another unit's, this unit's Spd stat is counted as +10 over actual value. Azure Badge.png Great Azure Badge.png None
Poison Strike 1.png Poison Strike 1 Inflicts 4 damage to foe after any combat this unit initiates. Azure Badge.png Great Azure Badge.png Excludes Staff Users
Poison Strike 2.png Poison Strike 2 Inflicts 7 damage to foe after any combat this unit initiates. Azure Badge.png Great Azure Badge.png Excludes Staff Users
Poison Strike 3.png Poison Strike 3 Inflicts 10 damage to foe after any combat this unit initiates. Azure Badge.png Great Azure Badge.png Excludes Staff Users
Quick Riposte 1.png Quick Riposte 1 Unit automatically makes a follow-up attack if attacked at HP ≥ 90%. Scarlet Badge.png Great Scarlet Badge.png None
Quick Riposte 2.png Quick Riposte 2 Unit automatically makes a follow-up attack if attacked at HP ≥ 80%. Scarlet Badge.png Great Scarlet Badge.png None
Quick Riposte 3.png Quick Riposte 3 Unit automatically makes a follow-up attack if attacked at HP ≥ 70%. Scarlet Badge.png Great Scarlet Badge.png None
Quickened Pulse.png Quickened Pulse Special cooldown count -1 at start of Turn 1. Transparent Badge.png Great Transparent Badge.png None
Resistance Plus 1.png Resistance +1 Grants Res+1. Transparent Badge.png Great Transparent Badge.png None
Resistance Plus 2.png Resistance +2 Grants Res+2. Transparent Badge.png Great Transparent Badge.png None
Resistance Plus 3.png Resistance +3 Grants Res+3. Transparent Badge.png Great Transparent Badge.png None
Savage Blow 1.png Savage Blow 1 If unit initiates attack, foes within 2 spaces of target take 3 damage after combat. Transparent Badge.png Great Transparent Badge.png None
Savage Blow 2.png Savage Blow 2 If unit initiates attack, foes within 2 spaces of target take 5 damage after combat. Transparent Badge.png Great Transparent Badge.png None
Savage Blow 3.png Savage Blow 3 If unit initiates attack, foes within 2 spaces of target take 7 damage after combat. Transparent Badge.png Great Transparent Badge.png None
Seal Atk 1.png Seal Atk 1 After combat, foe suffers Atk-3 through its next action. Scarlet Badge.png Great Scarlet Badge.png Excludes Staff Users
Seal Atk 2.png Seal Atk 2 After combat, foe suffers Atk-5 through its next action. Scarlet Badge.png Great Scarlet Badge.png Excludes Staff Users
Seal Atk 3.png Seal Atk 3 After combat, foe suffers Atk-7 through its next action. Scarlet Badge.png Great Scarlet Badge.png Excludes Staff Users
Speed Plus 1.png Speed +1 Grants Spd+1. Azure Badge.png Great Azure Badge.png None
Speed Plus 2.png Speed +2 Grants Spd+2. Azure Badge.png Great Azure Badge.png None
Speed Plus 3.png Speed +3 Grants Spd+3. Azure Badge.png Great Azure Badge.png None
Spur Atk 1.png Spur Atk 1 Grants adjacent allies Atk+2 during combat. Scarlet Badge.png Great Scarlet Badge.png None
Spur Atk 2.png Spur Atk 2 Grants adjacent allies Atk+3 during combat. Scarlet Badge.png Great Scarlet Badge.png None
Spur Atk 3.png Spur Atk 3 Grants adjacent allies Atk+4 during combat. Scarlet Badge.png Great Scarlet Badge.png None
Spur Def 1.png Spur Def 1 Grants adjacent allies Def+2 during combat. Verdant Badge.png Great Verdant Badge.png None
Spur Def 2.png Spur Def 2 Grants adjacent allies Def+3 during combat. Verdant Badge.png Great Verdant Badge.png None
Spur Def 3.png Spur Def 3 Grants adjacent allies Def+4 during combat. Verdant Badge.png Great Verdant Badge.png None
Spur Res 1.png Spur Res 1 Grants adjacent allies Res+2 during combat. Transparent Badge.png Great Transparent Badge.png None
Spur Res 2.png Spur Res 2 Grants adjacent allies Res+3 during combat. Transparent Badge.png Great Transparent Badge.png None
Spur Res 3.png Spur Res 3 Grants adjacent allies Res+4 during combat. Transparent Badge.png Great Transparent Badge.png None
Spur Spd 1.png Spur Spd 1 Grants adjacent allies Spd+2 during combat. Azure Badge.png Great Azure Badge.png None
Spur Spd 2.png Spur Spd 2 Grants adjacent allies Spd+3 during combat. Azure Badge.png Great Azure Badge.png None
Spur Spd 3.png Spur Spd 3 Grants adjacent allies Spd+4 during combat. Azure Badge.png Great Azure Badge.png None
Squad Ace A 1.png Squad Ace A 1 Grants HP+3. Transparent Badge.png Great Transparent Badge.png None
Squad Ace A 2.png Squad Ace A 2 Grants HP+4. Transparent Badge.png Great Transparent Badge.png None
Squad Ace A 3.png Squad Ace A 3 Grants HP+5. Transparent Badge.png Great Transparent Badge.png None
Squad Ace B 1.png Squad Ace B 1 Grants Def+1. Verdant Badge.png Great Verdant Badge.png None
Squad Ace B 2.png Squad Ace B 2 Grants Def+2. Verdant Badge.png Great Verdant Badge.png None
Squad Ace B 3.png Squad Ace B 3 Grants Def+3. Verdant Badge.png Great Verdant Badge.png None
Squad Ace C 1.png Squad Ace C 1 Grants Res+1. Transparent Badge.png Great Transparent Badge.png None
Squad Ace C 2.png Squad Ace C 2 Grants Res+2. Transparent Badge.png Great Transparent Badge.png None
Squad Ace C 3.png Squad Ace C 3 Grants Res+3. Transparent Badge.png Great Transparent Badge.png None
Squad Ace D 1.png Squad Ace D 1 Grants Spd+1. Azure Badge.png Great Azure Badge.png None
Squad Ace D 2.png Squad Ace D 2 Grants Spd+2. Azure Badge.png Great Azure Badge.png None
Squad Ace D 3.png Squad Ace D 3 Grants Spd+3. Azure Badge.png Great Azure Badge.png None
Squad Ace E 1.png Squad Ace E 1 Grants Atk+1. Scarlet Badge.png Great Scarlet Badge.png None
Squad Ace E 2.png Squad Ace E 2 Grants Atk+2. Scarlet Badge.png Great Scarlet Badge.png None
Squad Ace E 3.png Squad Ace E 3 Grants Atk+3. Scarlet Badge.png Great Scarlet Badge.png None
Squad Ace F 1.png Squad Ace F 1 Grants HP+3. Transparent Badge.png Great Transparent Badge.png None
Squad Ace F 2.png Squad Ace F 2 Grants HP+4. Transparent Badge.png Great Transparent Badge.png None
Squad Ace F 3.png Squad Ace F 3 Grants HP+5. Transparent Badge.png Great Transparent Badge.png None
Squad Ace B 1.png Squad Ace G 1 Grants Def+1. Verdant Badge.png Great Verdant Badge.png None
Squad Ace B 2.png Squad Ace G 2 Grants Def+2. Verdant Badge.png Great Verdant Badge.png None
Squad Ace B 3.png Squad Ace G 3 Grants Def+3. Verdant Badge.png Great Verdant Badge.png None
Threaten Atk 1.png Threaten Atk 1 Inflicts Atk-3 on foes within 2 spaces through their next actions at the start of each turn. Scarlet Badge.png Great Scarlet Badge.png None
Threaten Atk 2.png Threaten Atk 2 Inflicts Atk-4 on foes within 2 spaces through their next actions at the start of each turn. Scarlet Badge.png Great Scarlet Badge.png None
Threaten Atk 3.png Threaten Atk 3 Inflicts Atk-5 on foes within 2 spaces through their next actions at the start of each turn. Scarlet Badge.png Great Scarlet Badge.png None
Threaten Spd 1.png Threaten Spd 1 Inflicts Spd-3 on foes within 2 spaces through their next actions at the start of each turn. Azure Badge.png Great Azure Badge.png None
Threaten Spd 2.png Threaten Spd 2 Inflicts Spd-4 on foes within 2 spaces through their next actions at the start of each turn. Azure Badge.png Great Azure Badge.png None
Threaten Spd 3.png Threaten Spd 3 Inflicts Spd-5 on foes within 2 spaces through their next actions at the start of each turn. Azure Badge.png Great Azure Badge.png None
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