All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
|Cymbeline||14||2||If unit initiates combat, grants Atk+4 to adjacent allies for 1 turn after combat.||400||5||5|
Cymbeline can be upgraded in the Weapon Refinery.
When upgraded, the description of Cymbeline becomes "Grants Atk+3 to allies within 2 spaces during combat.".
Cymbeline can be upgraded with the additional effect "If unit is within 2 spaces of a flying ally, grants Atk/Res+5 during combat.".
|Harsh Command||1||Converts penalties on target into bonuses.||150||4||3|
This Hero owns no Special skills.
|A||Triangle Adept 1||If unit has weapon-triangle advantage, boosts Atk by 10%. If unit has weapon-triangle disadvantage, reduces Atk by 10%.||50||3|
|Triangle Adept 2||If unit has weapon-triangle advantage, boosts Atk by 15%. If unit has weapon-triangle disadvantage, reduces Atk by 15%.||100||4|
|Triangle Adept 3||If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%.||200||5|
|C||Hone Atk 1||At start of turn, grants Atk+2 to adjacent allies for 1 turn.||50||1|
|Hone Atk 2||At start of turn, grants Atk+3 to adjacent allies for 1 turn.||100||2|
|Hone Atk 3||At start of turn, grants Atk+4 to adjacent allies for 1 turn.||200||4|