Seashell+

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General Builds
Seashell+
Weapon Seashell.png
Weapon type Red DaggerBlue DaggerGreen DaggerColorless dagger
Might 10
Range 2
Required Seashell
SP 300
Exclusive? No
Description
At start of combat, if unit's HP = 100%, grants Atk/Spd/Def/Res+2, but after combat, if unit attacked, deals 2 damage to unit.
After combat, if unit attacked, inflicts Def/Res-7 on foe through its next action.

Notes[edit | edit source]

  • The 100% HP requirement applies to the Atk/Spd/Def/Res +2 as well as the 2 damage after combat.
  • If unit attacked means if the wielder attacked at any time during combat. They do not need to initiate combat, deal damage, or survive.
    • This means that if the foe initiates combat and the user cannot counterattack, the effect will not activate.
    • For example, it will NOT drain 2 HP if the foe initates combat and the wielder does not counterattack and just takes the hit.
  • The stat increase that can be applied by this skill is considered a combat boost.
  • The stat decrease that can be applied by this skill is considered a penalty.
    • Negative status effects on a unit, including penalties, last until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the penalty for their first action.
  • This skill inflicts out of combat damage.

Upgrades[edit | edit source]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
+2 HP, +3 Mt At start of combat, if unit's HP = 100%, grants Atk/Spd/Def/Res+2, but after combat, if unit attacked, deals 2 damage to unit. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. 350 SP, 500 , 50
+2 HP, +2 Mt, +2 Spd At start of combat, if unit's HP = 100%, grants Atk/Spd/Def/Res+2, but after combat, if unit attacked, deals 2 damage to unit. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. 350 SP, 500 , 50
+2 HP, +2 Mt, +3 Def At start of combat, if unit's HP = 100%, grants Atk/Spd/Def/Res+2, but after combat, if unit attacked, deals 2 damage to unit. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. 350 SP, 500 , 50
+2 HP, +2 Mt, +3 Res At start of combat, if unit's HP = 100%, grants Atk/Spd/Def/Res+2, but after combat, if unit attacked, deals 2 damage to unit. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. 350 SP, 500 , 50

List of owners[edit | edit source]

UnitSkill chain
Frederick Horizon Watcher Face FC.png
Iron Dagger
5★
Steel Dagger
5★
Seashell
5★
Seashell+
5★

In other languages[edit | edit source]

Language Name
Japanese 貝殻+
German Muschel +
Spanish (Europe) Concha marina +
Spanish (Latin America) Concha marina +
French Coquillage +
Italian Conchiglia+
Traditional Chinese (Taiwan) 貝殼+
Portuguese Concha do mar+

See also[edit | edit source]