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Status Icon WeaponStatus Icon MoveByleth Fell Stars Duo Face FC
Byleth: Fell Star's Duo
Status Icon WeaponStatus Icon MoveRhea Witch of Creation Face FC
Rhea: Witch of Creation
Status Icon WeaponStatus Icon MoveRhea Immaculate One Face FC
Rhea: Immaculate One
Status Icon WeaponStatus Icon MoveRhea Loving Matriarch Face FC
Rhea: Loving Matriarch
General Quotes Misc Heroic Ordeal
Seiros
Saint of Legend
Portrait
Seiros Saint of Legend Face
Attack
Seiros Saint of Legend BtlFace
Special
Seiros Saint of Legend BtlFace C
Damage

Seiros Saint of Legend BtlFace D

Art by: Nishiki Areku (西木あれく)
Description Founding saint of the Church of Seiros. Stern but gentle, she guides the people of Fódlan and defends them from danger. Appears in Fire Emblem: Three Houses.
Rarities ★ Focus — Mythic Mythic
Mythic Effect Mythic Effect Anima 02 Anima
Ally Boost HP+5, Atk+3
Mythic Effect 2 Defensive Team Bonus
Weapon Type Icon Class Blue Breath Blue Breath
Move Type Icon Move Infantry Infantry
Voice Actor EN Cherami Leigh
Voice Actor JP 井上喜久子(Kikuko Inoue)
Release Date
Entry Icon MiniUnit Head 12 Three Houses
Version 5.1
Internal ID PID_神階セイロス (621)
Origin 120000100400

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/176/7/82/3/46/7/89/10/1143
★15/16/177/8/92/3/46/7/810/11/1245
★16/17/187/8/93/4/57/8/910/11/1248
★16/17/188/9/103/4/57/8/911/12/1350
★17/18/198/9/104/5/68/9/1011/12/1353

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3529/31/3410/12/1525/28/3128/31/34134~135
★30/33/3632/34/3710/13/1627/30/3331/34/37144~145
★33/36/3934/37/4012/15/1830/33/3633/36/39157
★34/37/4036/40/4313/16/1931/34/3735/38/41164~165
★36/40/4338/42/4514/18/2134/37/4037/40/43176~177

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
★50%75%30%65%65%285%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Fire Breath6150★★
Fire Breath+81100★★
Flametongue111200★★
Aurora Breath161
Grants Atk+3. If unit initiates combat, grants Atk+6 to unit during combat and unit makes a guaranteed follow-up attack. If foe initiates combat, grants Def/Res+6 during combat and foe cannot make a follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
400★★

Aurora Breath can be upgraded in the Weapon Refinery.
When upgraded, the description of Aurora Breath becomes "Grants Atk+3. Grants Atk/Def/Res+6, unit makes a guaranteed follow-up attack, foe cannot make a follow-up attack, and inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack) during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.".
Aurora Breath can be upgraded with the additional effect Aurora Breath W "Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Def/Res+4 to unit and unit's first attack deals damage = 15% of foe's Res during combat (excluding area-of-effect Specials), and also, if unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). At start of combat, if unit's HP ≥ 25%, restores 7 HP to unit after combat.".

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Chilling Wind4
Boosts damage by 50% of unit's Res.
100★★
Glacies4
Boosts damage by 80% of unit's Res.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AWarding Blow 1Warding Blow 1
If unit initiates combat, grants Res+2 during combat.
50★
Mirror Strike 1Mirror Strike 1
If unit initiates combat, grants Atk/Res+2 during combat.
120★
Mirror Strike 2Mirror Strike 2
If unit initiates combat, grants Atk/Res+4 during combat.
240★
Mirror ImpactMirror Impact
If unit initiates combat, grants Atk+6, Res+10 during combat and foe cannot make a follow-up attack.
300★
Atk Res Scowl 1Atk/Res Scowl 1
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Res+2 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+15 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.)
60★
Atk Res Scowl 2Atk/Res Scowl 2
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Res+4 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+12 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.)
120★
Atk Res Scowl 3Atk/Res Scowl 3
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Res+6 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+9 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.)
240★
Atk Res Scowl 4Atk/Res Scowl 4
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Res+7 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+5 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.)
300★
BDragon Wall 1Dragon Wall 1
If unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 2 (max 20%).
60★
Dragon Wall 2Dragon Wall 2
If unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 3 (max 30%).
120★
Dragon Wall 3Dragon Wall 3
If unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).
240★
CWings of LightWings of Light
Grants Atk/Spd/Def/Res+2+X to ally Mythic Heroes during combat in turns 1 through 5 (X = turn number). (Excludes unit.)

(Effect only active if team includes three or fewer Mythic Heroes, including unit.)
300★
Wings of Light PlusWings of Light+
If the number of Mythic Hero allies on team ≤ 3 (including unit), grants Atk/Spd/Def/Res+X (X = turn number + 3; max 8) and "reduces damage from attacks (excluding area-of-effect Specials) by 30%" to Mythic Hero allies (excluding unit) during their combat. Grants Atk/Spd/Def/Res+4 and Special cooldown charge +1 (only highest value applied; does not stack) per attack to allies within 3 rows or 3 columns centered on unit during their combat. If there is a Mythic Hero ally on your team (excluding unit), or if there is an ally within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+5 to unit, reduces damage from attacks during combat by 30% (excluding area-of-effect Specials), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack).
300★

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