Sephiran: Hoary Sovereign
General | Quotes | Misc | Heroic Ordeal |
Sephiran Hoary Sovereign | |
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Art by: pikomaro | |
Description | Senior Statesman of Begnion and Prime Minister who serves Sanaki. Wields his abilities with great skill even at the winter festival. Appears in Fire Emblem: Path of Radiance. |
Rarities | 5![]() |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | E. Jason Liebrecht |
Voice Actor JP | 石井一貴 |
Release Date | |
Entry | ![]() |
Internal ID | PID_冬祭セフェラン (603)
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Origin | 80000901000 |
Contents
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 16/17/18 | 6/7/8 | 5/6/7 | 4/5/6 | 7/8/9 | 43 |
2![]() | 16/17/18 | 7/8/9 | 5/6/7 | 4/5/6 | 8/9/10 | 45 |
3![]() | 17/18/19 | 7/8/9 | 6/7/8 | 5/6/7 | 8/9/10 | 48 |
4![]() | 17/18/19 | 8/9/10 | 6/7/8 | 5/6/7 | 9/10/11 | 50 |
5![]() | 18/19/20 | 8/9/10 | 7/8/9 | 6/7/8 | 9/10/11 | 53 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 32/35/37 | 29/31/34 | 13/15/18 | 18/21/24 | 28/31/33 | 132~134 |
2![]() | 33/36/39 | 32/34/37 | 13/16/19 | 19/22/25 | 31/34/36 | 141~143 |
3![]() | 36/39/42 | 34/37/40 | 15/18/21 | 22/25/28 | 33/36/39 | 155 |
4![]() | 37/40/43 | 36/40/43 | 16/19/22 | 23/26/29 | 35/38/42 | 162~164 |
5![]() | 40/43/46 | 38/42/45 | 17/21/24 | 25/29/32 | 37/40/44 | 174~176 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 55% | 75% | 30% | 50% | 70% | 280% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[edit | edit source]
Weapons[edit | edit source]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Assault | 10 | 2 | — | 50 | 1![]() | 1![]() |
Tannenbaton | 8 | 2 | Grants Def/Res+2 to allies within 2 spaces of unit during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 200 | 3![]() | 3![]() |
Tannenbaton+ | 12 | 2 | Grants Def/Res+2 to allies within 2 spaces of unit during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 300 | 5![]() | 5![]() |
Tannenbaton+ can be upgraded in the Weapon Refinery.
Tannenbaton+ can be upgraded with the additional effect "Foe cannot counterattack.".
Tannenbaton+ can be upgraded with the additional effect "Calculates damage from staff like other weapons.".
Assists[edit | edit source]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Heal | 1 | Restores 5 HP to target ally. | 50 | 1![]() | 1![]() |
Reconcile | 1 | Restores 7 HP to unit and target ally. | 100 | 3![]() | 2![]() |
Restore | 1 | Restores 8 HP. Neutralizes ally's penalties (from skills like Panic, Threaten, etc.) and negative status effects (preventing counterattacks, restricting movement, etc.) that last through ally's next action. | 200 | 4![]() | 3![]() |
Restore+ | 1 | Restores HP = 50% of Atk. (Minimum of 8 HP.) Neutralizes ally's penalties (from skills like Panic, Threaten, etc.) and negative status effects (preventing counterattacks, restricting movement, etc.) that last through ally's next action. | 300 | 5![]() | 5![]() |
Specials[edit | edit source]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Imbue | 1 | When healing an ally with a staff, restores an additional 10 HP to target ally. | 50 | 4![]() | 2![]() |
Solid-Earth Balm | 1 | When healing an ally with a staff, grants Def+4 to all allies for 1 turn. | 150 | 5![]() | 3![]() |
Earthwater Balm | 1 | When healing an ally with a staff, grants Def/Res+4 to all allies for 1 turn. | 200 | — | 4![]() |
Earthwater Balm+ | 1 | When healing an ally with a staff, grants Def/Res+6 to all allies for 1 turn. | 300 | — | 5![]() |
Passives[edit | edit source]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Atk/Res Push 1 | At start of combat, if unit's HP = 100%, grants Atk/Res+3, but if unit attacked, deals 1 damage to unit after combat. | 60 | 2![]() |
![]() | Atk/Res Push 2 | At start of combat, if unit's HP = 100%, grants Atk/Res+4, but if unit attacked, deals 1 damage to unit after combat. | 120 | 3![]() | |
![]() | Atk/Res Push 3 | At start of combat, if unit's HP = 100%, grants Atk/Res+5, but if unit attacked, deals 1 damage to unit after combat. | 240 | 4![]() | |
![]() | Atk/Res Push 4 | At start of combat, if unit's HP ≥ 25%, grants Atk/Res+7, but after combat, if unit attacked, deals 5 damage to unit. | 300 | 5![]() | |
C | ![]() | Odd Recovery 1 | At start of odd-numbered turns, neutralizes any【Penalty】on allies within 2 spaces of unit and restores 5 HP to those units. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 60 | 1![]() |
![]() | Odd Recovery 2 | At start of odd-numbered turns, neutralizes any【Penalty】on allies within 2 spaces of unit and restores 10 HP to those units. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 120 | 2![]() | |
![]() | Odd Recovery 3 | At start of odd-numbered turns, neutralizes any【Penalty】on allies within 2 spaces of unit and restores 20 HP to those units. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 240 | 4![]() |