Sharena: Spring Princess

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Sharena: Princess of Askr
Sharena: Princess of Askr
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Sharena
Spring Princess

Sharena Spring Princess Face.png

Sharena Spring Princess BtlFace.png

Sharena Spring Princess BtlFace C.png

Sharena Spring Princess BtlFace D.png

Art by: Kozaki Yusuke (コザキユースケ)
Rarities
Weapon Type
Move Type
Appears in
Voice Actor EN
Release Date
Princess of Askr and Alfonse's younger sister. She cajoled her brother into participating in the Spring Festival with her.
In‐game Hero description

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPATKSPDDEFRESTotal
5★17/18/197/8/99/10/112/3/45/6/745

Level 40 stats

RarityHPATKSPDDEFRESTotal
5★34/37/4129/32/3533/36/3912/16/1927/30/33150~152

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPATKSPDDEFRESTotal
3★45%55%60%30%55%245%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.


Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeEffectSPDefaultUnlock
Wind42-501★1★
Elwind62-1003★2★
Rexcalibur92-2004★3★
Muninn's Egg142Grants Res+3. At start of turn, if unit's HP ≥ 50%, inflicts Atk/Res-5 on foe on the enemy team with the lowest Spd through its next action.4005★5★

Assists[edit | edit source]

NameRangeEffectSPDefaultUnlock
Rally Speed1Grants Spd+4 to target ally for 1 turn.1504★3★
Rally Atk/Spd1Grants Atk/Spd+3 to target ally for 1 turn.300-4★

Specials[edit | edit source]

This Hero has no Special skills.

Passives[edit | edit source]

NameEffectSPUnlockType
Darting Stance 1If foe initiates combat, grants Spd+2 during combat.503★A
Swift Stance 1If foe initiates combat, grants Spd/Res+2 during combat.1204★
Swift Stance 2If foe initiates combat, grants Spd/Res+4 during combat.2405★
Live for BountyIf unit survives, get 1.5x shards/crystals from a Training Tower map.
(Only highest value applied. Does not stack.)
1004★B
Res Tactic 1At start of turn, grants Res+2 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.601★C
Res Tactic 2At start of turn, grants Res+4 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.1202★
Res Tactic 3At start of turn, grants Res+6 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.2404★