Shiro

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Shiro
Raw Talent

Full Portrait Shiro.png

Full Attack Shiro.png

Full Special Shiro.png

Full Injured Shiro.png

Art by: Arai Teruko (新井テル子)
Rarities
5Icon Rarity 5.png
Weapon Type
Icon Class Blue Lance.pngBlue Lance
Move Type
Icon Move Infantry.png Infantry
Origin
Fire Emblem Fates
Gender
Male
Voice Actor EN
Release Date
December 4, 2017
Ryoma's son. Doesn't slack on training. Outgoing and easy to get along with.



Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Base Stats

RarityHPATKSPDDEFRESTotal
5Icon Rarity 5.png18/19/208/9/105/6/78/9/104/5/648

Max Stats

RarityHPATKSPDDEFRESTotal
5Icon Rarity 5.png37/41/4432/35/3827/30/3332/35/3819/22/25162~163

Growth Points

The set of values between 1 and 12 which determines how much each stat will increase from level 1 to level 40, see stat growth.
StatHPATKSPDDEFRESTotal
GP6878433

Skills[edit | edit source]

Icon Skill Weapon.pngWeapons[edit | edit source]

NameMightRangeEffectSP CostDefaultUnlock
Iron Lance61-50--
Steel Lance81-100--
Silver Lance111-200--
Bright Naginata161Grants Atk/Def+4 during combat if foe initiates combat.4005Icon Rarity 5.png-

Icon Skill Assist.pngAssists[edit | edit source]

NameRangeEffectSP CostDefaultUnlock
Swap1Swap places with an adjacent ally.1505Icon Rarity 5.png-

Icon Skill Special.pngSpecials[edit | edit source]

This hero has no Special skills.

Icon Skill Passive.pngPassives[edit | edit source]

NameEffectSP CostUnlockType
Steady Stance 1Grants Def+2 during combat when this unit is attacked.50-A
Steady Stance 2Grants Def+4 during combat when this unit is attacked.100-
Steady Stance 3Grants Def+6 during combat when this unit is attacked.2005Icon Rarity 5.png
Def Tactic 1At start of turn, grants Def+2 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.60-C
Def Tactic 2At start of turn, grants Def+4 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.120-
Def Tactic 3At start of turn, grants Def+6 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.2405Icon Rarity 5.png