Shiro: Raw Talent
General | Quotes | Misc | Heroic Ordeal |
Shiro Raw Talent | |
---|---|
Art by: Arai Teruko (新井テル子) | |
Description | Ryoma's son. Doesn't slack on training. Outgoing and easy to get along with. Appears in Fire Emblem Fates. |
Rarities | 5![]() |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | Kaiji Tang |
Voice Actor JP | Takumi Yasuaki (内匠靖明) |
Release Date | |
Addition Date | |
Entry | ![]() |
Internal ID | PID_シノノメ (193)
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Origin | 110006900700 |
Contents
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 16/17/18 | 6/7/8 | 3/4/5 | 6/7/8 | 2/3/4 | 38 |
2![]() | 16/17/18 | 7/8/9 | 3/4/5 | 7/8/9 | 2/3/4 | 40 |
3![]() | 17/18/19 | 7/8/9 | 4/5/6 | 7/8/9 | 3/4/5 | 43 |
4![]() | 17/18/19 | 8/9/10 | 4/5/6 | 8/9/10 | 3/4/5 | 45 |
5![]() | 18/19/20 | 8/9/10 | 5/6/7 | 8/9/10 | 4/5/6 | 48 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 30/33/36 | 24/26/29 | 19/22/24 | 24/26/29 | 13/16/18 | 122~124 |
2![]() | 31/34/37 | 26/29/32 | 20/23/26 | 26/29/32 | 14/17/19 | 131~132 |
3![]() | 34/37/40 | 28/31/34 | 23/26/29 | 28/31/34 | 16/19/22 | 144 |
4![]() | 35/38/41 | 30/33/36 | 24/27/30 | 30/33/36 | 17/20/23 | 151 |
5![]() | 37/41/44 | 32/35/38 | 27/30/33 | 32/35/38 | 19/22/25 | 162~163 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 50% | 60% | 55% | 60% | 40% | 265% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[edit | edit source]
Weapons[edit | edit source]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Lance | 6 | 1 | — | 50 | 1![]() | 1![]() |
Steel Lance | 8 | 1 | — | 100 | 3![]() | 2![]() |
Silver Lance | 11 | 1 | — | 200 | 4![]() | 3![]() |
Bright Naginata | 16 | 1 | If foe initiates combat, grants Atk/Def+4 during combat. | 400 | 5![]() | 5![]() |
Bright Naginata can be upgraded in the Weapon Refinery.
Bright Naginata can be upgraded with the additional effect "If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes unit's penalties during combat.".
Assists[edit | edit source]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Swap | 1 | Unit and target ally swap spaces. | 150 | 4![]() | 3![]() |
Specials[edit | edit source]
This unit owns no Special skills.
Passives[edit | edit source]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Steady Stance 1 | If foe initiates combat, grants Def+2 during combat. | 50 | 1![]() |
![]() | Steady Stance 2 | If foe initiates combat, grants Def+4 during combat. | 100 | 2![]() | |
![]() | Steady Stance 3 | If foe initiates combat, grants Def+6 during combat. | 200 | 4![]() | |
C | ![]() | Def Tactic 1 | At start of turn, grants Def+2 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2. | 60 | 3![]() |
![]() | Def Tactic 2 | At start of turn, grants Def+4 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2. | 120 | 4![]() | |
![]() | Def Tactic 3 | At start of turn, grants Def+6 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2. | 240 | 5![]() |