Siegbert: Future King

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Siegbert
Future King

Siegbert Future King Face.webp

Siegbert Future King BtlFace.webp

Siegbert Future King BtlFace C.webp

Siegbert Future King BtlFace D.webp

Art by: Arai Teruko (新井テル子)
Description Xander's son. As a king-to-be, he received the finest education. Serious and kind.
Rarities 5★
Weapon Type  Sword
Move Type Icon Move Cavalry.png Cavalry
Voice Actor EN Todd Haberkorn
Voice Actor JP Kawanishi Kengo (河西健吾)
Release Date
Addition Date
Appears in Fire Emblem Fates
Internal ID 192
Origin 11006901500

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★16/17/185/6/76/7/84/5/60/1/236
2★16/17/186/7/87/8/94/5/60/1/238
3★17/18/196/7/87/8/95/6/71/2/341
4★17/18/197/8/98/9/105/6/71/2/343
5★18/19/207/8/98/9/106/7/82/3/446

Level 40 stats

RarityHPAtkSpdDefResTotal
1★30/33/3623/25/2824/26/2920/23/258/10/13116~118
2★31/34/3725/28/3126/29/3221/24/278/11/14126
3★34/37/4027/30/3328/31/3424/27/3010/13/16138
4★35/38/4129/32/3530/33/3625/28/3111/14/17145
5★37/41/4431/34/3732/35/3828/31/3412/16/19156~157

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★50%60%60%55%30%255%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeDescriptionSPDefaultUnlock
Iron Sword61501★1★
Steel Sword811003★2★
Silver Sword1112004★3★
Dark Greatsword161If unit initiates combat, grants Atk/Spd+4 during combat.4005★5★

Assists[edit | edit source]

This Hero has no Assist skills.

Specials[edit | edit source]

NameCooldownDescriptionSPDefaultUnlock
Dragon Gaze4Boosts damage by 30% of unit's Atk.1004★3★
Dragon Fang4Boosts damage by 50% of unit's Atk.2004★

Passives[edit | edit source]

NameDescriptionSPUnlockType
Death Blow 1If unit initiates combat, grants Atk+2 during combat.501★A
Death Blow 2If unit initiates combat, grants Atk+4 during combat.1002★
Death Blow 3If unit initiates combat, grants Atk+6 during combat.2004★
Atk Tactic 1At start of turn, grants Atk+2 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.603★C
Atk Tactic 2At start of turn, grants Atk+4 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.1204★
Atk Tactic 3At start of turn, grants Atk+6 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.2405★