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Sigurd Holy Knight
Art by: Sata (沙汰)
Description
Heir to Chalphy, descendant of the crusader Baldr, and Seliph's father. He's courageous and has a strong sense of justice. Appears in Fire Emblem: Genealogy of the Holy War.
Rarities
5
Weapon Type
Sword
Move Type
Cavalry
Voice Actor EN
Grant George
Voice Actor JP
Morikawa Toshiyuki (森川智之)
Release Date
2017-10-16
Entry
Genealogy of the Holy War
Internal ID
PID_シグルド
(177)
Origin
30000100100
Stats All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats Rarity HP Atk Spd Def Res Total 1 16/17/18 6/7/8 5/6/7 3/4/5 1/2/3 36 2 16/17/18 7/8/9 6/7/8 3/4/5 1/2/3 38 3 17/18/19 7/8/9 6/7/8 4/5/6 2/3/4 41 4 17/18/19 8/9/10 7/8/9 4/5/6 2/3/4 43 5 18/19/20 8/9/10 7/8/9 5/6/7 3/4/5 46
Level 40 stats Rarity HP Atk Spd Def Res Total 1 30/33/36 24/26/29 21/24/26 22/25/28 9/11/14 118~120 2 31/34/37 26/29/32 23/26/29 24/27/30 9/12/15 128 3 34/37/40 28/31/34 25/28/31 27/30/33 11/14/17 140 4 35/38/41 30/33/36 27/30/33 28/31/34 12/15/18 147 5 37/41/44 32/35/38 29/32/35 31/34/37 13/17/20 158~159
Growth Rates This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth .
Rarity HP Atk Spd Def Res Total 3 50% 60% 55% 65% 30% 260%
Stats between level 1 and 40 For stat values between level 1 and 40, see this page .
Divine Tyrfing can be upgraded in the Weapon Refinery . When upgraded, the description of Divine Tyrfing becomes "Grants Res+3. At start of combat, if unit's HP ≥ 50%, grants Atk/Def+5 during combat. If foe uses magic, reduces damage from magic foe's first attack by 50%.". Divine Tyrfing can be upgraded with the additional effect "At start of combat, if foe's HP ≥ 50%, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack.".
This unit owns no Assist skills.
Name Cooldown Description SP Default Unlock Miracle 5 If unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP. 200 4 3
Type Name Description SP Unlock A Close Def 1 If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+2 during combat. 60 1 Close Def 2 If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+4 during combat. 120 2 Close Def 3 If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+6 during combat. 240 4 B Crusader's Ward If unit receives consecutive attacks and foe's Range = 2, reduces damage from foe's second attack onward by 80%. (Skill cannot be inherited.) 300 5 C Spd Smoke 1 Inflicts Spd-3 on foes within 2 spaces of target through their next actions after combat. 60 3 Spd Smoke 2 Inflicts Spd-5 on foes within 2 spaces of target through their next actions after combat. 120 4 Spd Smoke 3 Inflicts Spd-7 on foes within 2 spaces of target through their next actions after combat. 240 5