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Feh Face FC.png Oooh, what's this?!

These skill build pages meant to be used for general skill insight. As these pages are new and still in their infant stages, any suggestions and contributions to improve them are welcome. Feedback can be left on the Skill Build Page Feedback page.

Heroes with builds using this skill[edit source]

Submitted builds which use this skill[edit source]

User Submitted Builds
Below are all user-submitted builds. The quality of these builds may vary wildly. Please use your own judgment when deciding if any of them fit your needs.
Build Icon Alternative.png Alternative
Build Icon Allpurpose.png All-purpose
Universal Shard.png Low investment
Stats: Flexible
Passive Icon C.pngGuidance 3.png
 Guidance 3 / Flexible
Passive Icon S.pngDrive Atk 2.png
 Drive Atk 2 / Flexible
Click to show/hide build description 
— Chaservanitas (talkcontribs)
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Hero Feather Darkened.png High investment
Click to show/hide build description 
Sky Olivia is an amazing upgrade from her normal version with great stats and an (almost) perfect base kit. She’s prepared to be a brave knight and fight for the Shepards.

While Skuld is not an actual weapon in Awakening, it is very useful to have as it boost all the stats to the ally she dances to.

Galeforce is a very important special for dancers and singers to have. Once Sky Olivia defeats an enemy, she will gain another turn to either defeat another enemy or dance to a nearby ally.

Bracing Stance makes her more bulky to any physical or magical attacks. However, that doesn’t mean she can withstand arrows from archers. Distant Counter is also a nice option to have but it’s not 100% crucial. It’s probably best to keep Bracing Stance since Sky Olivia is gonna need a lot of bulk.

Wings of Mercy is also a very important skill for a dancer/singer to have. When her allies are in danger, she can swoop in to finish off the enemy or dance to them allowing her teammate to escape. Aerobatics is also a nice option to have especially since she’s a flier. This will allow her to move farther to her allies. However, Aerobatics is a very rare skills to get and won’t allow for too much movement so Wings of Mercy is a better and more cheaper option to have.

Guidance also makes Sky Olivia even more useful where she allows her allies to travel farther in distance or let’s them cross over small gaps on the maps. It’s just as useful as dancing.

If you happen to get a Sky Olivia with pretty good IVs like +Atk, she should have Breath of Life so she can do some last minute healing to her allies like a Falcon Knight in Awakening. Another option to have (especially if she has -Def) is giving her Distant Defense so she won’t get killed easily. If she has -Atk then she’ll probably need Attack +3 or Attack/Defense +2 unless you don’t expect her to fight a lot.

Overall, Sky Olivia is a very great flying dancer to get. Hope you’re lucky enough to pull her.
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Click to show/hide build description 
Olivia has long been one of my favorite characters in Fire Emblem, and with the last legendary banner combined with the new arrivals banner, I finally put together a strong awakening team. Olivia fits into this group perfectly, offering +3 to all stats upon a dance, while having a 16mt special weapon... Rare for a dancer. She comes with renewal and guidance, which help her survivability and utility. And with the length that the summer banners and the new festival banner up, Atk/Spd Push is easier to get, and fills the role of Swift Sparrow, but slightly more powerful. Granted, it takes 100% health to activate, but with renewal your second turn will start at 100% provided you don't position yourself foolishly. Guidance allows your infantry and armored allies to move upwards of 3 spaces per turn, not counting extra moves via Olivia's dance. I'd wager to say thanks to her, I've stayed in tier 19/20 the past three weeks (and I've only been planting Feh since March.)