Sound Effects

From Fire Emblem Heroes Wiki
Jump to: navigation, search
This article is a stub. You can help Fire Emblem Heroes Wiki by expanding it.
Filename Audio Notes
Map_8.ckb
Map_7.ckb
Map_6.ckb
Map_5.ckb
Map_4.ckb
Map_3.ckb
Map_2.ckb
Map_1.ckb
jingle_skillup.ckb
jingle_rarityup.ckb
jingle_lvup.ckb
Common_5.ckb
Common_4.ckb
Common_3.ckb
Common_2.ckb
Common_1.ckb
se_summon_star04.ckb
se_sys_home_board.ckb
se_sys_home_friend.ckb
se_sys_home_letter.ckb
se_sys_home_mission.ckb
se_sys_levelup1.ckb
se_sys_point1.ckb
se_sys_point1_loop.ckb
se_sys_powerdown1.ckb
se_sys_powerup1.ckb
se_sys_select1.ckb
se_sys_stageclear1_end.ckb
se_sys_warning.ckb
se_sys_wing_get.ckb
se_sys_wing_get_add.ckb
se_sys_zoom_in.ckb
se_sys_zoom_out.ckb
se_test_dash.ckb
se_test_jump.ckb
se_test_shout.ckb
se_test_swing1.ckb
se_test_swing2.ckb
se_test_swing3.ckb
se_test_swing4.ckb
b_s_levelup1_point.ckb
Battle_1.ckb
Battle_2.ckb
Battle_3.ckb
Battle_4.ckb
Battle_5.ckb
Battle_6.ckb
se_sys_stageclear1.ckb
se_sys_phase_player1.ckb
se_sys_phase_enemy1.ckb
se_summon_stone_flash.ckb
se_summon_star05.ckb
se_summon_star_sozai2.ckb
se_summon_star_sozai.ckb
se_summon_rare01.ckb
se_summon_orb04.ckb
se_summon_orb03.ckb
se_summon_orb02.ckb
se_summon_orb01.ckb
se_summon_light_rare.ckb
se_summon_light.ckb
se_summon_impact.ckb
se_summon_herodic_ring.ckb
se_summon_gun.ckb
se_summon_ambience.ckb
se_spa_dive1.ckb
se_post_snare_roll.ckb
se_fs_normal_water_3.ckb
se_fs_normal_water_2.ckb
se_fs_normal_water_1.ckb
se_fs_normal_snow_3.ckb
se_fs_normal_snow_2.ckb
se_fs_normal_snow_1.ckb
se_fs_normal_sand_3.ckb
se_fs_normal_sand_2.ckb
se_fs_normal_sand_1.ckb
se_fs_normal_floor_3.ckb
se_fs_normal_floor_2.ckb
se_fs_normal_floor_1.ckb
se_fs_normal_flat_3.ckb
se_fs_normal_flat_2.ckb
se_fs_normal_flat_1.ckb
se_fs_horse_water_3.ckb
se_fs_horse_water_2.ckb
se_fs_horse_water_1.ckb
se_fs_horse_snow_3.ckb
se_fs_horse_snow_2.ckb
se_fs_horse_snow_1.ckb
se_fs_horse_sand_3.ckb
se_fs_horse_sand_2.ckb
se_fs_horse_sand_1.ckb
se_fs_horse_flat_3.ckb
se_fs_horse_flat_2.ckb
se_fs_horse_flat_1.ckb
se_fs_heavy_water_2.ckb
se_fs_heavy_water_1.ckb
se_fs_heavy_snow_2.ckb
se_fs_heavy_snow_1.ckb
se_fs_heavy_floor_2.ckb
se_fs_heavy_floor_1.ckb
se_fs_heavy_flat_2.ckb
se_fs_heavy_flat_1.ckb
se_fs_addchain_water_3.ckb
se_fs_addchain_water_2.ckb
se_fs_addchain_water_1.ckb
se_fs_addchain_snow_3.ckb
se_fs_addchain_snow_2.ckb
se_fs_addchain_snow_1.ckb
se_fs_addchain_sand_3.ckb
se_fs_addchain_sand_2.ckb
se_fs_addchain_sand_1.ckb
se_fs_addchain_floor_3.ckb
se_fs_addchain_floor_2.ckb
se_fs_addchain_floor_1.ckb
se_fs_addchain_flat_3.ckb
se_fs_addchain_flat_2.ckb
se_fs_addchain_flat_1.ckb
se_friend_talk.ckb
se_friend_notice.ckb
se_friend_happy.ckb
se_effect_wolf01.ckb
se_effect_wind06.ckb
se_effect_wind_start_fld.ckb
se_effect_wind.ckb
se_effect_waterbreath.ckb
se_effect_wall_break01.ckb
se_effect_volganon.ckb
se_effect_thunderbreath.ckb
se_effect_thunder02.ckb
se_effect_thunder01.ckb
se_effect_thunder_start_fld.ckb
se_effect_thoron.ckb
se_effect_tenku.ckb
se_effect_t_hummer.ckb
se_effect_sword01.ckb
se_effect_sun.ckb
se_effect_song_hit.ckb
se_effect_song_fld.ckb
se_effect_slow.ckb
se_effect_shield01.ckb
se_effect_serpent.ckb
se_effect_saints.ckb
se_effect_ruin.ckb
se_effect_roar_fld.ckb
se_effect_relive.ckb
se_effect_recover.ckb
se_effect_rainarok.ckb
se_effect_pray.ckb
se_effect_post_count.ckb
se_effect_poison.ckb
se_effect_panic.ckb
se_effect_pain.ckb
se_effect_orb_revive.ckb
se_effect_orb_flash.ckb
se_effect_orb_debuff.ckb
se_effect_orb_buff.ckb
se_effect_nosferatu.ckb
se_effect_newchapter_flash.ckb
se_effect_naglfar.ckb
se_effect_naga.ckb
se_effect_musica.ckb
se_effect_moon.ckb
se_effect_mil.ckb
se_effect_meteor.ckb
se_effect_lopu.ckb
se_effect_live.ckb
se_effect_lightbreath.ckb
se_effect_light05.ckb
se_effect_light04.ckb
se_effect_light03.ckb
se_effect_light02.ckb
se_effect_light01.ckb
se_effect_light_start_fld.ckb
se_effect_lexcalibur.ckb
se_effect_izunn.ckb
se_effect_ivaldi.ckb
se_effect_icewall_break01.ckb
se_effect_iceflower.ckb
se_effect_ice.ckb
se_effect_heart_appear.ckb
se_effect_gravity.ckb
se_effect_gleipnir.ckb
se_effect_gimle.ckb
se_effect_ghost01.ckb
se_effect_forblaze.ckb
se_effect_flower_nif.ckb
se_effect_flower_mus.ckb
se_effect_flower.ckb
se_effect_Fjalarflame01.ckb
se_effect_fish01.ckb
se_effect_firebreath03.ckb
se_effect_firebreath02.ckb
se_effect_firebreath01.ckb
se_effect_fire02.ckb
se_effect_fire01.ckb
se_effect_fire_start_fld.ckb
se_effect_fear.ckb
se_effect_excalibur_add.ckb
se_effect_excalibur.ckb
se_effect_elwind.ckb
se_effect_dragon_return.ckb
se_effect_dragon_change.ckb
se_effect_dime_thunder.ckb
se_effect_darkbreath.ckb
se_effect_dance_start.ckb
se_effect_cymbeline.ckb
se_effect_cure_fld.ckb
se_effect_brunhild.ckb
se_effect_bouquet.ckb
se_effect_boot_rod.ckb
se_effect_boot.ckb
se_effect_blood.ckb
se_effect_blizzard01.ckb
se_effect_blessing_wind.ckb
se_effect_blessing_water.ckb
se_effect_blessing_fire.ckb
se_effect_blessing_earth.ckb
se_effect_bird02.ckb
se_effect_bird01.ckb
se_effect_bat01.ckb
se_effect_aura.ckb
se_effect_anticounter.ckb
se_effect_amaterasu.ckb
se_dmg_hundred_2.ckb
se_dmg_hundred_1.ckb
se_btl_skill1.ckb
se_btl_dmf2.ckb
se_btl_dmf1.ckb
se_btl_dead1.ckb
se_btl_damage0.ckb
se_btl_cure1.ckb
se_btl_blow2.ckb
se_btl_blow1.ckb
se_battle_swing_l_1.ckb
se_battle_cloth_3.ckb
se_battle_cloth_2.ckb
se_battle_cloth_1.ckb
se_battle_bow_shot1.ckb
se_battle_appear_horse_water_3.ckb
se_battle_appear_horse_water_2.ckb
se_battle_appear_horse_water_1.ckb
se_battle_appear_horse_snow_3.ckb
se_battle_appear_horse_snow_2.ckb
se_battle_appear_horse_snow_1.ckb
se_battle_appear_horse_sand_3.ckb
se_battle_appear_horse_sand_2.ckb
se_battle_appear_horse_sand_1.ckb
se_battle_appear_horse_flat_3.ckb
se_battle_appear_horse_flat_2.ckb
se_battle_appear_horse_flat_1.ckb

In other languages[edit | edit source]

Language Name
English (US) SE
Japanese 効果音
German SFX
Spanish (Europe) Efectos de sonido
Spanish (Latin America) Efectos de sonido
French ???
Italian Effetti sonori
Traditional Chinese (Taiwan) 音效
Portuguese ???