Special Heroes: A Season for Picnics (Notification)

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Banner Focus A Season for Picnics.png
Special Heroes: A Season for Picnics

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What's important is...everyone goes outside, eats a nice packed lunch, and relaxes! THAT'S a picnic!

Four Special Heroes are enjoying a stroll during pleasantly warm weather that is perfect for some outdoor fun!

These Special Heroes are available as part of a 5★ summoning focus during this event!

But that's not all... These Special Heroes also appear in the new Paralogue story A Season for Picnics, and there are some limited-time quests to go along with them. There's even a Log-In Bonus where you can get Orbs up to 10 times before !

Tap More for additional information about this event.

More >
Video thumbnail A Season for Picnics.jpg

Notes on This Summoning Event
• As of now, this is a limited-time opportunity to summon these Special Heroes. They may or may not appear again in a summoning event held in the future. Please note that they may appear as a different rarity or at a higher appearance rate.

• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

Hero banner Flora Signature Dish.jpg

Tap the image above to visit this Hero's illustrated introduction page.

Hails from the Ice Tribe. Older twin of Felicia.
Perfectly suited to prepare and plan any picnic.
Appears in Fire Emblem Fates.

Skills learnable at 5★:

Icon Skill Weapon.pngSæhrímnir
Mt: 14 Range: 2
Effective against beast foes. Grants Atk+3. At
start of combat, if unit's Res > foe's Res,
reduces foe's Atk/Def by 50% of difference
between stats during combat. (Calculates
reduction before combat. Maximum penalty
of -8.) After combat, if unit attacked, inflicts
Def/Res-7 on target and foes within 2 spaces
of target through their next actions.
This skill can only be equipped by its original unit.

Icon Skill Special.pngIceberg
Cooldown: 3
Boosts damage by 50% of unit's Res.
Cannot use: Icon Class Colorless Staff.png

AR-D Atk Res 3.pngAR-D Atk/Res 3
If defending in Aether Raids, grants Atk/Res+X
during combat. (Calculates X based on number
of your defensive structures: ≥5 structures
grants +10; 4 grants +7; 3 grants +4; ≤2 grants
+1. Destroyed defensive structures are not
counted.)

Bold Fighter 3.pngBold Fighter 3
If unit initiates combat, grants Special cooldown
charge +1 per unit's attack, and unit makes a
guaranteed follow-up attack. (Does not stack.)
Cannot use: Icon Move Infantry.pngIcon Move Cavalry.pngIcon Move Flying.png

Armor March 3.pngArmor March 3
At start of turn, if unit is adjacent to an armored
ally, unit and adjacent armored allies can move
1 extra space. (That turn only. Does not stack.)
Cannot use: Icon Move Infantry.pngIcon Move Cavalry.pngIcon Move Flying.png

"Sometimes we'd eat lunch in the garden at the fortress... Those were good times."


Hero banner Felicia Off the Menu.jpg

Tap the image above to visit this Hero's illustrated introduction page.

Hails from the Ice Tribe. Younger twin of Flora.
Leaves a trail of blunders in her wake despite
her best efforts to prepare beforehand. Appears
in Fire Emblem Fates.

Skills learnable at 5★:

Icon Skill Weapon.pngEldhrímnir
Mt: 16 Range: 1
Effective against beast foes. Grants Spd+3. At
start of combat, if unit's Res > foe's Res,
reduces foe's Atk/Spd by 50% of difference
between stats during combat. (Calculates
reduction before combat. Maximum penalty
of -8.)
This skill can only be equipped by its original unit.

Icon Skill Special.pngGlacies
Cooldown: 4
Boosts damage by 80% of unit's Res.
Cannot use: Icon Class Colorless Staff.png

Spd Def Bond 3.pngSpd/Def Bond 3
If unit is adjacent to an ally, grants
Spd/Def+5 during combat.

Special Fighter 3.pngSpecial Fighter 3
At start of combat, if unit's HP ≥ 50%, grants
Special cooldown charge +1 to unit and inflicts
Special cooldown charge -1 on foe per attack.
(Only highest value applied. Does not stack.)
Cannot use: Icon Move Infantry.pngIcon Move Cavalry.pngIcon Move Flying.png

Close Guard 3.pngClose Guard 3
Allies within 2 spaces gain: "If foe uses sword,
lance, axe, dragonstone, or beast damage,
grants Def/Res+4 during combat."

"I may be of the Ice Tribe, but I long for warm, sunny days. I just want to relax in a sunbeam with my sister!"


Hero banner Lukas Buffet for One.jpg

Tap the image above to visit this Hero's illustrated introduction page.

A young noble with the Deliverance. Spends his
free time in quiet solitude when he can. Appears
in Fire Emblem Echoes: Shadows of Valentia.

Skills learnable at 5★:

Icon Skill Weapon.pngLuncheon Lance+
Mt: 14 Range: 1
If foe initiates combat, grants Atk/Def+4 during
combat.

Icon Skill Assist.pngPivot
Range: 1
Unit moves to opposite side of target ally.
Cannot use: Icon Class Colorless Staff.png

16pxAR-O Atk/Def 3
If attacking in Aether Raids, grants Atk/Def+X
during combat. (Calculates X based on number
of foe's defensive structures: ≤2 structures
grants +10; 3 grants +7; 4 grants +4; ≥5 grants
+1. Destroyed defensive structures are not
counted.)

Wary Fighter 3.pngWary Fighter 3
If unit's HP ≥ 50%, unit and foe cannot make a
follow-up attack.
Cannot use: Icon Move Infantry.pngIcon Move Cavalry.pngIcon Move Flying.png

"I brought a book, and perhaps it's the scenery, but I'm finding that it's resonating rather strongly with me."


Hero banner Genny Dressed with Care.jpg

Tap the image above to visit this Hero's illustrated introduction page.

A cleric from Novis. Introverted, but enjoying
her conspicuous clothing nevertheless. Appears
in Fire Emblem Echoes: Shadows of Valentia.

Skills learnable at 5★:

Icon Skill Weapon.pngToasty Skewer+
Mt: 12 Range: 2
If a foe initiates combat against an ally within
2 spaces of unit, grants Def/Res+3 to that ally
during combat.

Icon Skill Assist.pngPhysic+
Range: 2
Restores HP = 50% of Atk. (Minimum of
8 HP.) Range = 2.
This skill can only be equipped by staff users.

Icon Skill Special.pngFireflood Balm+
Cooldown: 1
When healing an ally with a staff, grants
Atk/Res+6 to all allies for 1 turn.
This skill can only be equipped by staff users.

Wrathful Staff 3.pngWrathful Staff 3
Calculates damage from staff like other weapons.
This skill can only be equipped by staff users.

Def Opening 3.pngDef Opening 3
At start of turn, grants Def+6 to ally with the
highest Def for 1 turn. (Excludes unit.)

"On pretty days like this, everyone at the priory on Novis Island would head to the shore and share a meal."


Feh BtlFace D.png

"Seems like Genny's in charge of dessert!"

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