Special Heroes: Summer Passing (Notification)

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Banner Focus Summer Passing.png
Special Heroes: Summer Passing

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"At dusk, we'll grill up meat skewers, lie down by the fire, and look out for shooting stars to wish on!"

Four Heroes dressed in breezy outfits are here to enjoy summer to the fullest! These Special Heroes are available as part of a 5★ summoning focus during this event!

But that's not all... This event's Special Heroes also appear in the new Paralogue story Summer Passing, and there are some limited-time quests to go along with them. There's even a Log-In Bonus where you can get Orbs up to 10 times before !

Tap More for additional information about this event.

More >
Video thumbnail Summer Passing.jpg


Notes on This Summoning Event
• As of now, this is a limited-time opportunity to summon these Special Heroes. They may or may not appear again in a summoning event held in the future. Please note that they may appear as a different rarity or at a higher appearance rate.

• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

Notes about Harmonized Skills:
・ Harmonized Skills can be used by tapping the Harmonized button.
・ Harmonized Skills can be used in any battle.
・ Harmonized Skills cannot be used by units deployed using Pair Up.

Note: This summoning event includes a 4★ focus category with an initial appearance rate of 3%. Lute: Summer Prodigy is also available as part of this 4★ focus category. Your 5★ and 5★ focus appearance rates will not reset if you summon this Hero at 4★ rarity.

Hero banner Mia Harmonic Blades.jpg

Tap the image above to visit this Hero's illustrated introduction page.

Young swordmasters Mia and the ever-masked
Marth. What destiny does summer hold for the
two of them? They appear in Fire Emblem:
Radiant Dawn / Awakening.

Icon Harmonized Skill.pngHarmonized Skill:
Grants【Resonance: Blades】to unit and allies
from the same titles as unit.

At start of every third turn, if Harmonized
Skill has already been used, unit can use
Harmonized Skill again.

【Resonance: Blades】
Grants Atk/Spd+4 during combat for 1 turn.

(Harmonized Skills can be used by tapping the
Harmonized button. Harmonized Skills cannot
be used by units deployed using Pair Up.)

Resonance Effect: Radiant Dawn / Awakening
Increases scores in Resonant Battles.
(More details can be found in the Help
messages within Resonant Battles.)

Skills learnable at 5★:

News icon new skill.pngIcon Skill Weapon.pngSummer Strikers
Mt: 14 Range: 2
Accelerates Special trigger (cooldown count-1).
If unit's HP ≥ 25% at start of combat and unit
initiates combat, grants Atk/Spd+5 during
combat and reduces damage from foe's first
attack by 75%.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts
Def/Res-7 on target and foes within
2 spaces of target through their next actions.

This skill can only be equipped by its original unit.

Icon Skill Assist.pngReposition
Range: 1
Target ally moves to opposite side of unit.
Cannot use: Icon Class Colorless Staff.png

Swift Sparrow 3.pngSwift Sparrow 3
If unit initiates combat, grants Atk+6, Spd+7
during combat.
Cannot use: Icon Class Colorless Staff.png

News icon new skill.pngSpd Def Snag 3.pngSpd/Def Snag 3
If a movement Assist skill (like Reposition,
Shove, Pivot, etc.) is used by unit or targets
unit, inflicts Spd/Def-6 on nearest foes within
4 spaces of both unit and targeted ally through
their next action.
Cannot use: Icon Move Infantry.pngIcon Move Armored.pngIcon Class Colorless Staff.png

Atk Spd Gap 3.pngAtk/Spd Gap 3
At start of turn, grants Atk/Spd+5 to ally
with the highest Atk+Spd total for 1 turn.
(Excludes unit.)

"Hi, I'm Mia—and this is Marth! Seems we share a connection... Our love of the beach in summer!"



Hero banner Selena Sandbar Fluorspar.jpg

Tap the image above to visit this Hero's illustrated introduction page.

One of the Grado Empire's six generals, known
as the Fluorspar. Her loyalty is unwavering, even
under the summer sea's waves. Appears in Fire
Emblem: The Sacred Stones.

Skills learnable at 5★:

News icon new skill.pngIcon Skill Weapon.pngExotic Fruit Juice
Mt: 14 Range: 2
Grants Atk+3. Inflicts Spd/Res-6 on foes within
2 spaces during combat.
This skill can only be equipped by its original unit.

Icon Skill Assist.pngDraw Back
Range: 1
Unit moves 1 space away from target ally. Ally
moves to unit’s previous space.
Cannot use: Icon Class Colorless Staff.png

Atk Spd Push 4.pngAtk/Spd Push 4
At start of combat, if unit's HP ≥ 25%,
grants Atk/Spd+7, but after combat, if unit
attacked, deals 5 damage to unit.

News icon new skill.pngSpd Res Snag 3.pngSpd/Res Snag 3
If a movement Assist skill (like Reposition,
Shove, Pivot, etc.) is used by unit or targets
unit, inflicts Spd/Res-6 on nearest foes within
4 spaces of both unit and target through their
next actions.
Cannot use: Icon Move Infantry.pngIcon Move Armored.pngIcon Class Colorless Staff.png

"When heated, the Fluorspar rock glimmers. Perhaps this summer I can emulate it to live up to my namesake."



Hero banner Lute Summer Prodigy.jpg

Tap the image above to visit this Hero's illustrated introduction page.

A young mage of Renais possessed of a rather
unusual temperament. She is searching for signs
of new magics among the summer sands.
Appears in Fire Emblem: The Sacred Stones.

Skills learnable at 5★:

News icon new skill.pngIcon Skill Weapon.pngFlora Guide+
Mt: 12 Range: 2
Inflicts Spd/Res-5 on foes within 2 spaces
during combat.

Icon Skill Assist.pngSwap
Range: 1
Unit and target ally swap spaces.
Cannot use: Icon Class Colorless Staff.png

News icon new skill.pngSeal Spd Res 2.pngSeal Spd/Res 2
Inflicts Spd/Res-5 on foe through its next action
after combat.
Cannot use: Icon Class Colorless Staff.png

Spd Tactic 3.pngSpd Tactic 3
At start of turn, grants Spd+6 to allies within 2
spaces for 1 turn. Granted only if number of
that ally's movement type on current team
≤ 2.

"Who knew sunlight felt so pleasant against the skin? Hmm... On a scale of 1 to 48, I'd say my mood's at a 3."



Hero banner Joshua Tropical Gambler.jpg

Tap the image above to visit this Hero's illustrated introduction page.

A mercenary with a love for gambling. He's in
the tropics hoping luck's tide turns in his favor.
Appears in Fire Emblem: The Sacred Stones.

Skills learnable at 5★:

News icon new skill.pngIcon Skill Weapon.pngCoral Bow+
Mt: 12 Range: 2
Effective against flying foes. Inflicts Spd/Def-5
on foes within 2 spaces during combat.

Icon Skill Assist.pngShove
Range: 1
Pushes target ally 1 space away.
Cannot use: Icon Class Colorless Staff.png

Atk Spd Link 3.pngAtk/Spd Link 3
If a movement Assist skill (like Reposition,
Shove, Pivot, etc.) is used by unit or targets
unit, grants Atk/Spd+6 to unit and target ally
or unit and targeting ally for 1 turn.
Cannot use: Icon Class Colorless Staff.png

News icon new skill.pngFortify Def 4.pngFortify Def 4
At start of turn, grants Def+7 to adjacent allies for
1 turn.

"What I wouldn't give for Jehanna's famous Audhulma ice blade right now!"




News emote Feh floatie right.png
Ohhh, I wish I was back at the beach... I'd love to get in the water and splash around!

Posted: