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Special Heroes Revival: Love Abounds (Notification)

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Banner Focus Love Abounds 2.jpg
Special Heroes Revival: Love Abounds

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It's a festival! If there's someone you really care about, you can give them a present packed with your feelings...
And if you have a special someone in mind... You can confess your feelings there, too.

Special Heroes are back to share their feelings! You can pick up these Special Heroes as part of a 5★ summoning focus!

For new summoning events, the first time you summon, you won't have to use Orbs!

Tap More for additional information about this event.

More >
Notes on This Summoning Event
• As of now, this is a limited-time opportunity to summon these Special Heroes. They may or may not appear again in a summoning event held in the future. Please note that they may appear as a different rarity or at a higher appearance rate.

• Appearance rates from previous summoning events with the same name will not be carried over to this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

Hero banner Hector Just Here to Fight.png

Eliwood's friend and brother of the Marquess
of Ostia. Wants to win the big tournament.
Appears in Fire Emblem: The Blazing Blade.

Skills learnable at 5★:

Icon Skill Weapon.pngBerserk Armads
Mt: 16 Range: 1
Accelerates Special trigger (cooldown
count-1). At start of turn, if unit's HP ≤ 75%
and unit's attack triggers Special, grants
Special cooldown count-1, and deals +10
damage when Special triggers.
This skill can only be equipped by its original unit.

Icon Skill Special.pngGlimmer
Cooldown: 2
Boosts damage dealt by 50%.
Cannot use: Icon Class Colorless Staff.png

Distant Counter.pngDistant Counter
Unit can counterattack regardless of foe's range.
Cannot use: Icon Class Red Bow.pngIcon Class Red Dagger.pngIcon Class Red Tome.pngIcon Class Blue Bow.pngIcon Class Blue Dagger.pngIcon Class Blue Tome.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Tome.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Staff.png

Wary Fighter 3.pngWary Fighter 3
If unit's HP ≥ 50%, unit and foe cannot make a
follow-up attack.
Cannot use: Icon Move Infantry.pngIcon Move Cavalry.pngIcon Move Flying.png

"There's a whole row of stalls in town selling all sorts of treats. And they all look mighty sweet to me. But the only treat I need is a good tournament!"


Hero banner Lyn Winds Embrace.png

A noble of Caelin whose full name is Lyndis.
She hopes that her gifts express all of the
feelings she normally doesn't put into words.
Appears in Fire Emblem: The Blazing Blade.

Skills learnable at 5★:

Icon Skill Weapon.pngBlue Gift+
Mt: 12 Range: 2
If foe uses bow, dagger, magic, or staff,
neutralizes foe's bonuses (from skills like
Fortify, Rally, etc.) during combat.

Icon Skill Assist.pngArdent Sacrifice
Range: 1
Restores 10 HP to target ally. Unit loses 10 HP
but cannot go below 1.
Cannot use: Icon Class Colorless Staff.png

Atk Spd Bond 3.pngAtk/Spd Bond 3
If unit is adjacent to an ally, grants
Atk/Spd+5 during combat.

Guard 3.pngGuard 3
At start of combat, if unit's HP ≥ 80%, inflicts
Special cooldown charge -1 on foe per attack.
(Only highest value applied. Does not stack.)

Armor March 3.pngArmor March 3
At start of turn, if unit is adjacent to an armored
ally, unit and adjacent armored allies can move
1 extra space. (That turn only. Does not stack.)
Cannot use: Icon Move Infantry.pngIcon Move Cavalry.pngIcon Move Flying.png

"Celebrations and sending gifts to other tribes is important to people of the plains. We live divided across many different tribes, so that helps us all keep in touch."


Hero banner Roy Youthful Gifts.png

The son of Eliwood, Marquess of Pherae.
He decided to visit the festival after receiving
an invitation from Lilina. Appears in Fire
Emblem: The Binding Blade.

Skills learnable at 5★:

Icon Skill Weapon.pngGratia+
Mt: 12 Range: 2
Effective against flying foes. If foe uses
bow, dagger, magic, or staff, neutralizes
foe's bonuses (from skills like Fortify,
Rally, etc.) during combat.

Icon Skill Assist.pngReciprocal Aid
Range: 1
Unit and target ally swap HP. (Neither can go
above their max HP.)
Cannot use: Icon Class Colorless Staff.png

Death Blow 3.pngDeath Blow 3
If unit initiates combat, grants Atk+6 during
combat.
Cannot use: Icon Class Colorless Staff.png

Bow Valor 3.pngBow Valor 3
While unit lives, all bow allies on team get
2x SP. (Only highest value applied. Does not
stack.)
Cannot use: Icon Class Red Sword.pngIcon Class Red Dagger.pngIcon Class Red Tome.pngIcon Class Red Breath.pngIcon Class Red Beast.pngIcon Class Blue Lance.pngIcon Class Blue Dagger.pngIcon Class Blue Tome.pngIcon Class Blue Breath.pngIcon Class Blue Beast.pngIcon Class Green Axe.pngIcon Class Green Dagger.pngIcon Class Green Tome.pngIcon Class Green Breath.pngIcon Class Green Beast.pngIcon Class Colorless Dagger.pngIcon Class Colorless Staff.pngIcon Class Colorless Breath.pngIcon Class Colorless Beast.png

"Everyone always seems a bit restless during the Day of Devotion. Maybe they're all just worried about whether or not their gifts will be well received."


Hero banner Lilina Blush of Youth.png

A noble of Ostia and Roy's friend since
childhood. Focused on choosing gifts for
those dearest to her. Appears in Fire
Emblem: The Binding Blade.

Skills learnable at 5★:

Icon Skill Weapon.pngGreen Gift+
Mt: 12 Range: 2
If foe uses bow, dagger, magic, or staff,
neutralizes foe's bonuses (from skills like
Fortify, Rally, etc.) during combat.

Icon Skill Special.pngBlazing Flame
Cooldown: 4
Before combat this unit initiates, foes
in an area near target take damage equal
to 1.5 x (unit's Atk minus foe's Def or Res).
Cannot use: Icon Class Colorless Staff.png

HP Atk 2.pngHP/Atk 2
Grants HP+4, Atk+2.

Atk Tactic 3.pngAtk Tactic 3
At start of turn, grants Atk+6 to allies within 2
spaces for 1 turn. Granted only if number of
that ally's movement type on current team
≤ 2.

"You're saying sometimes the girl confesses her feelings first? I... I... You shouldn't try to rush things!"


Feh BtlFace D.png

"I wonder if anyone will have feelings to share with me..."

Posted: