Special Heroes Revival: Trick or Defeat! (Notification)

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Banner Focus Trick or Defeat 2.jpg
Special Heroes Revival: Trick or Defeat!

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Special Heroes are back for the harvest festival, and they want candy! You can pick them up while they're available as part of this 5★ summoning focus!

For new summoning events, the first time you summon, you won't have to use Orbs!

Tap More for additional information about this event.

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Notes on This Summoning Event
• As of now, this is a limited-time opportunity to summon these Special Heroes. They may or may not appear again in a summoning event held in the future. Please note that they may appear as a different rarity or at a higher appearance rate.

• Appearance rates from previous summoning events with the same name will not be carried over to this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To see more summoning details, tap the Appearance Rates and Details buttons on the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

Hero banner Nowi Eternal Witch.png

Manakete who travels with Chrom's group. She
may be over a thousand years old, but she still
gets candy. Appears in Fire Emblem Awakening.

Skills learnable at 5★:

Icon Skill Weapon.pngGrimoire
Mt: 14 Range: 2
If unit's HP ≥ 50%, unit can move to a
space adjacent to an ally within 2 spaces.
This skill can only be equipped by its original unit.

Icon Skill Assist.pngReposition
Range: 1
Target ally moves to opposite side of unit.
Cannot use: Icon Class Colorless Staff.png

Atk Res Bond 3.pngAtk/Res Bond 3
If unit is adjacent to an ally, grants
Atk/Res+5 during combat.

Live for Bounty.pngLive for Bounty
If unit survives, get 1.5x shards/crystals from a
Training Tower map. (Only highest value applied.
Does not stack.)

Hone Fliers.pngHone Fliers
At start of turn, grants Atk/Spd+6 to adjacent
flying allies for 1 turn.
Cannot use: Icon Move Infantry.pngIcon Move Armored.pngIcon Move Cavalry.png

"Look! I just made a potion, like a real witch! It has a lizard's tail, one of my scales, and...some plant...juice...stuff."


Hero banner Henry Happy Vampire.png

This dark mage of Plegia will curse you without
a second thought if you withhold candy.
Appears in Fire Emblem Awakening.

Skills learnable at 5★:

Icon Skill Weapon.pngSpectral Tome+
Mt: 12 Range: 2
After combat, if unit attacked, converts
bonuses on foes within 2 spaces of target
into penalties through their next actions.

Icon Skill Special.pngReprisal
Cooldown: 2
Boosts damage by 30% of damage dealt to unit.
Cannot use: Icon Class Colorless Staff.png

Live for Honor.pngLive for Honor
If unit survives, get 1.5x badges from a Training
Tower map. (Only highest value applied. Does
not stack.)

Armor March 3.pngArmor March 3
At start of turn, if unit is adjacent to an armored
ally, unit and adjacent armored allies can move
1 extra space. (That turn only. Does not stack.)
Cannot use: Icon Move Infantry.pngIcon Move Cavalry.pngIcon Move Flying.png

"It's a harvest festival, right? So we should go harvest some candy! Or maybe you'd rather harvest the heads of our enemies... I'm up for either one!"


Hero banner Sakura Gentle Nekomata.png

This Hoshidan princess is so kind that she
wouldn't play a trick on anyone, even if they
didn't give her candy. Appears in Fire Emblem
Fates.

Skills learnable at 5★:

Icon Skill Weapon.pngKitty Paddle+
Mt: 8 Range: 2
Effective against magic foes. After combat,
if unit attacked and if foe uses magic, inflicts
Def/Res-7 on foe through its next action.

Icon Skill Special.pngGlacies
Cooldown: 4
Boosts damage by 80% of unit's Res.
Cannot use: Icon Class Colorless Staff.png

Warding Stance 3.pngWarding Stance 3
If foe initiates combat, grants Res+6 during
combat.

Guard 3.pngGuard 3
At start of combat, if unit's HP ≥ 80%, inflicts
Special cooldown charge -1 on foe per attack.
(Only highest value applied. Does not stack.)

Dagger Valor 3.pngDagger Valor 3
While unit lives, all dagger allies on team get
2x SP. (Only highest value applied. Does
not stack.)
Cannot use: Icon Class Red Sword.pngIcon Class Red Bow.pngIcon Class Red Tome.pngIcon Class Red Breath.pngIcon Class Blue Lance.pngIcon Class Blue Bow.pngIcon Class Blue Tome.pngIcon Class Blue Breath.pngIcon Class Green Axe.pngIcon Class Green Bow.pngIcon Class Green Tome.pngIcon Class Green Breath.pngIcon Class Colorless Bow.pngIcon Class Colorless Staff.pngIcon Class Colorless Breath.png

"Dressed like this, I... I can't really use my staff. But if you need healing, please ask. I can still help a little."


Hero banner Jakob Devoted Monster.png

A butler of Nohr who serves Corrin. He would
rather receive tea than candy. Appears in
Fire Emblem Fates.

Skills learnable at 5★:

Icon Skill Weapon.pngMonstrous Bow+
Mt: 12 Range: 2
Effective against flying foes. After combat, if
unit attacked, converts bonuses on foes
within 2 spaces of target into penalties
through their next actions.

Icon Skill Special.pngIgnis
Cooldown: 4
Boosts damage by 80% of unit's Def.
Cannot use: Icon Class Colorless Staff.png

Bracing Blow 2.pngBracing Blow 2
If unit initiates combat, grants Def/Res+4
during combat.
Cannot use: Icon Class Colorless Staff.png

Wary Fighter 3.pngWary Fighter 3
If unit's HP ≥ 50%, unit and foe cannot make a
follow-up attack.
Cannot use: Icon Move Infantry.pngIcon Move Cavalry.pngIcon Move Flying.png

"It is said that costumes like this one are worn to frighten thieves so they won't steal newly harvested crops. That...is not my job, however. My duty is to protect my liege, Corrin."


News Feh Sleeping.png

"I hope I get treats instead of tricks..."

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