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Starfish+
Weapon Starfish
Weapon type Red Dagger Blue Dagger Green Dagger Colorless Dagger
Might 12
Range 2
Required Starfish
SP 300
Exclusive? No
String ID SID_ヒトデ+
Description If unit's HP ≤ 75% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.

Notes[ | ]

  • "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
    • However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
  • Starfish+ does not guarantee the user a follow-up.
  • If the user can perform a follow-up, either by a speed check or effects such as Status Effect Guaranteed Follow-Ups Guaranteed Follow-Ups or Quick Riposte 4 Quick Riposte 4, the initial attack and follow-up will occur before the foe can perform a counterattack.
  • Effects such as Status Effect Vantage Vantage or Spd Preempt 3 Spd Preempt 3 have priority over Starfish+'s priority changing effect.
  • Starfish+ changes the attack priority, or order of attacks, and therefore can be disabled by skills such as Hardy Bearing 3 Hardy Bearing 3 or Skilliconweapon Armorpin Dagger+.
  • If unit attacked means if the user attacked at any time during combat. They do not need to initiate combat, deal damage, or survive.
    • This means that if the foe initiates combat and the user cannot counterattack, the effect will not trigger.
  • The stat decrease that can be applied by Starfish+ is considered a Status Effect Penalty penalty.
    • Any 【Penalty】 on a unit, including Status Effect Penalty penalties, lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have the penalty for their first action.
      • If the unit also has Status Effect Grand Strategy Grand Strategy, any Status Effect Penalty penalties will remain active until the start of that unit's next phase.

Upgrades[ | ]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
Attack Plus W +2 HP, +1 Mt If unit's HP ≤ 75% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. 350 SP, Arena Medal 500, Refining Stone 50
Speed Plus W +2 HP, +2 Spd If unit's HP ≤ 75% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. 350 SP, Arena Medal 500, Refining Stone 50
Defense Plus W +2 HP, +3 Def If unit's HP ≤ 75% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. 350 SP, Arena Medal 500, Refining Stone 50
Resistance Plus W +2 HP, +3 Res If unit's HP ≤ 75% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. 350 SP, Arena Medal 500, Refining Stone 50

List of owners[ | ]

UnitSkill chain
Linde Summer Rays Face FC
Iron Dagger
★
Steel Dagger
★
Starfish
★
Starfish+
★

In other languages[ | ]

Language Name
Japanese ヒトデ+
German Seestern+
Spanish (Europe) Estrella de mar +
Spanish (Latin America) Estrella de mar +
French Étoile de mer +
Italian Stella marina+
Traditional Chinese (Taiwan) 海星+
Portuguese Estrela do mar+
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