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Stats in Fire Emblem are a character's HP, ATK, SPD, DEF, and RES.

Basics[ | ]

Each character has five stats listed and described as follows:

Stat Description
Hit/Health Points (HP) This is the unit's health. They are defeated when this hits zero.
Attack (ATK) This is the unit's overall damage stat regardless of what type of weapon they use.
Speed (SPD) This is the unit's speed. If a unit has 5 or more SPD over an opponent, then that hero can attack the enemy twice. This does not affect a unit's movement distance.
Defense (DEF) This is the unit's physical-based damage reduction stat. This reduces how much damage a unit will take from physical attacks.
Resistance (RES) This is the unit's magical-based damage reduction stat. This reduces how much damage a unit will take from magic attacks.

The sum of these five stats is known as a unit's Rating, usually referred to as a BST (Base Stat Total) by the community, with no official designation.

Stat Growth[ | ]

Main article: Stat Growth

Unlike most Fire Emblem games, stat increases are not completely random but semi-random or predetermined based on a unit's base stats, rarity, and stat variation.

References[ | ]

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