Steady Impact
Type | Icon | Name | SP | Required | Description |
---|---|---|---|---|---|
A | ![]() |
Steady Impact | 300 | Steady Blow 2 | If unit initiates combat, grants Spd+7, Def+10 during combat and foe cannot make a follow-up attack. |
Cannot use: ![]() ![]() ![]() |
Notes[edit | edit source]
- The stat increase that can be applied by Steady Impact is considered a combat boost.
- Steady Impact can prevent the foe from making a follow-up attack.
- Steady Impact will not prevent a Brave Weapon user from performing the 2 consecutive attacks when initiating combat, but the attacker is not able to perform a follow-up attack.
- As a general rule, if a unit is both prevented from making, and guaranteed to make, a follow-up attack, the effects cancel out, and the standard speed check decides instead.
- A foe with skills such as
Null Follow-Up 3,
Dragon's Ire 3, and
Daring Fighter 3 is unaffected by Steady Impact's follow-up attack prevention.
List of owners[edit | edit source]
Unit | Skill chain | |||
---|---|---|---|---|
Armored Blow 1 5 ![]() | Steady Blow 1 5 ![]() | Steady Blow 2 5 ![]() | Steady Impact 5 ![]() |
Availability[edit | edit source]
Summoning event
Start | End | Event | Skill |
---|---|---|---|
2020-08-07 | 2020-09-07 | Pirate's Pride | Steady Impact |
Distributed units
- This skill is not available on any distributed units.
Combat Manuals
- This skill has not been available on any distributed Combat Manuals.
In other languages[edit | edit source]
Language | Name |
---|---|
Japanese | 飛燕金剛の瞬撃 |
German | Schildprall |
Spanish (Europe) | Impacto firme |
Spanish (Latin America) | Impacto firme |
French | Impact stable |
Italian | Impatto saldo |
Traditional Chinese (Taiwan) | 飛燕金剛瞬擊 |
Portuguese | Impacto firme |