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Studied Forblaze
Closed
Weapon Studied Forblaze
Open
Weapon Studied Forblaze V2
Gleam Closed
Weapon Studied Forblaze V3
Gleam Open
Weapon Studied Forblaze V4
Weapon type Red Tome
Might 14
Range 2
Required Bolganone
Fenrir
SP 400
Exclusive? Yes
String ID SID_業炎フォルブレイズ
Numeric ID 2360
Description Accelerates Special trigger (cooldown count-1). At the start of turn 1, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Res+6 during combat and disables unit's and foe's skills that change attack priority.

Effects[ | ]

EffectsTargetsConditions
Weapon Base weapon
Permanent effects
Icon Accelerate Special Accelerates Special triggerIcon Unit Unit
Map effects
Icon Accelerate Special Special cooldown count-1Icon Unit UnitAt start of turn 1
Combat effects
Icon Temporary Buff Atk/Res+6Icon Unit UnitIcon Unit Unit's HP ≥ 25%
at start of combat
Icon Neutralize Priority Change 2 Neutralizes attack priority
changing effects
Icon Unit Unit & Icon Enemy Foe
Attack Plus W Refined weapon
Permanent effects
Icon Accelerate Special Accelerates Special triggerIcon Unit Unit
Map effects
Icon Accelerate Special Special cooldown count-1Icon Unit UnitAt start of turn if
Special cooldown count
is at max value
Combat effects
Icon Temporary Buff Atk/Res+6Icon Unit UnitIcon Unit Unit's HP ≥ 25%
at start of combat
Icon Neutralize Priority Change 2 Neutralizes attack priority
changing effects
Icon Unit Unit & Icon Enemy Foe
Studied Forblaze W Skill refine effects
Combat effects
Icon Temporary Buff Atk/Res+5Icon Unit UnitPlayer Phase or
Icon Unit Unit is within 2 spaces
of an Icon Unit Ally
Status Effect Guaranteed Follow-Ups Guaranteed follow-up
Icon Damage Boost Boosts damage dealt by X
X = 15% of Icon Unit Unit's Res
before and during combat
Status Effect Reduces damage when initiating Reduces damage by 30%
from Icon Enemy Foe's first attack

Notes[ | ]

  • Studied Forblaze has the same effect as Quickened Pulse Quickened Pulse.
  • Studied Forblaze's cooldown count changing effect will not trigger if the unit is inflicted with Status Effect False Start False Start, unless Status Effect False Start False Start is neutralized by a skill such as Dream Deliverer Dream Deliverer.
  • Cooldown count changes from skills that activate at the same time as Studied Forblaze (at start of turn) are not considered in Studied Forblaze's conditions.[1] Skills such as Infantry Pulse 4 Infantry Pulse 4, Buffer 4 Buffer 4, and Odd Pulse Tie 3 Odd Pulse Tie 3 will have their effects stack.
  • The stat increase that can be applied by Studied Forblaze is considered a temporary buff.
  • Studied Forblaze is only concerned with effects that change the priority, or order of attacks, such as Status Effect Desperation Desperation, Status Effect Vantage Vantage, and Holy Wars End Holy War's End. Effects such as Status Effect Guaranteed Follow-Ups Guaranteed Follow-Ups and Quick Riposte 4 Quick Riposte 4, which do not change the order, but rather guarantee that an attack will occur in whatever order is natural, are not affected.
  • Sources of attack priority changing effects:

Upgrades[ | ]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
Studied Forblaze W Accelerates Special trigger (cooldown count-1). At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Res+6 to unit during combat and disables unit's and foe's skills that change attack priority.
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Res+5 to unit during combat, unit makes a guaranteed follow-up attack, deals damage = 15% of unit's Res (including when dealing damage with a Special triggered before combat), and reduces damage from foe's first attack during combat by 30%.
400 SP, Arena Medal 500, Divine Dew 200
Attack Plus W +2 HP, +1 Mt Accelerates Special trigger (cooldown count-1). At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Res+6 to unit during combat and disables unit's and foe's skills that change attack priority. 400 SP, Arena Medal 500, Divine Dew 200
Speed Plus W +2 HP, +2 Spd Accelerates Special trigger (cooldown count-1). At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Res+6 to unit during combat and disables unit's and foe's skills that change attack priority. 400 SP, Arena Medal 500, Divine Dew 200
Defense Plus W +2 HP, +3 Def Accelerates Special trigger (cooldown count-1). At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Res+6 to unit during combat and disables unit's and foe's skills that change attack priority. 400 SP, Arena Medal 500, Divine Dew 200
Resistance Plus W +2 HP, +3 Res Accelerates Special trigger (cooldown count-1). At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Res+6 to unit during combat and disables unit's and foe's skills that change attack priority. 400 SP, Arena Medal 500, Divine Dew 200

Notes[ | ]

  • Refined Studied Forblaze has the same effect as Times Pulse 3 Time's Pulse 3.
  • "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
    • However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
  • As a general rule, if a unit is both prevented from making, and guaranteed to make a follow-up attack, the effects cancel out, and the Spd difference decides instead (including effects that alter this difference).
  • A foe with effects such as Phys. Null Follow Phys. Null Follow or Status Effect Null Follow-Up Null Follow-Up will neutralize the guaranteed follow-up attack granted by Studied Forblaze W Studied Forblaze.
  • The damage-reduction is calculated after offensive Specials and damage boosting effects such as Icon Class Blue Lance Arcane Lúin and Status Effect Dominance Dominance.
    • If a skill such as Skilliconspecial Miracle or Everliving Domain Everliving Domain can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
    • Percentage-based damage-reduction effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Status Effect Triangle Adept Triangle Adept and the weapon-triangle advantage boost.
      • For example, if both Buffer 4 Buffer 4 and Skilliconspecial Godlike Reflexes activate, the maximum total damage-reduction is 70% instead of 90%, since the two skills reduce the damage to (1 − 50%) × (1 − 40%) = 30% of the original damage.
    • For more information, see Damage calculation.
  • Sources of effects that reduce damage-reduction:
  • Sources of damage-reduction neutralization:

List of owners[ | ]

UnitSkill chain
Lilina Firelight Leader Face FC
Fire
★
Elfire
★
Bolganone
★
Studied Forblaze
★

In other languages[ | ]

Language Name
Japanese 業炎フォルブレイズ
German Lady Fegefeuer
Spanish (Europe) Forblaze maestra
Spanish (Latin America) Forblaze maestra
French Forblaze maîtrisée
Italian Vampa oculata
Traditional Chinese (Taiwan) 業炎弗魯布雷茲
Portuguese Forblaze dominada

References[ | ]

See also[ | ]

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