Fire Emblem Heroes Wiki

"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2020-12-25 7:45:59 PM
_modificationDateDatetime2024-01-09 10:39:15 PM
_creatorStringPival13
_categoriesList of String, delimiter: |
_pageIDInteger133,194
_pageNamePageStudied Forblaze
_pageTitleString

Studied Forblaze

_pageNamespaceInteger0

"Skills" values

6 rows are stored for this page
FieldField typeValue
GroupNameStringStudied Forblaze
NameStringStudied Forblaze
WikiNameStringStudied Forblaze
TagIDStringSID_業炎フォルブレイズ
ScategoryStringweapon
UseRangeInteger2
IconFile
RefinePathString
DescriptionWikitext

Accelerates Special trigger (cooldown count-1). At the start of turn 1, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Res+6 during combat and disables unit's and foe's skills that change attack priority.

RequiredList of String, delimiter: ;Bolganone Fenrir
NextString
PromotionRarityInteger
PromotionTierInteger
ExclusiveBooleanYes
SPInteger400
CanUseMoveList of String, delimiter: ,Infantry Armored Cavalry Flying
CanUseWeaponList of String, delimiter: ,Red Tome
MightInteger14
StatModifiersString0,14,0,0,0
CooldownInteger-1
WeaponEffectivenessString
SkillBuildCostStringveryhigh
PropertiesList of String, delimiter: ,random_owner
FieldField typeValue
GroupNameStringStudied Forblaze
NameStringStudied Forblaze
WikiNameStringStudied Forblaze SKILL1
TagIDStringSID_業炎フォルブレイズ_一
ScategoryStringweapon
UseRangeInteger2
IconFile
Studied Forblaze W.png
RefinePathStringskill1
DescriptionWikitext

Accelerates Special trigger (cooldown count-1). At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Res+6 to unit during combat and disables unit's and foe's skills that change attack priority.
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Res+5 to unit during combat, unit makes a guaranteed follow-up attack, deals damage = 15% of unit's Res (including when dealing damage with a Special triggered before combat), and reduces damage from foe's first attack during combat by 30%.

RequiredList of String, delimiter: ;
NextString
PromotionRarityInteger
PromotionTierInteger
ExclusiveBooleanYes
SPInteger400
CanUseMoveList of String, delimiter: ,Infantry Armored Cavalry Flying
CanUseWeaponList of String, delimiter: ,Red Tome
MightInteger14
StatModifiersString0,14,0,0,0
CooldownInteger-1
WeaponEffectivenessString
SkillBuildCostStringveryhigh
PropertiesList of String, delimiter: ,
FieldField typeValue
GroupNameStringStudied Forblaze
NameStringStudied Forblaze
WikiNameStringStudied Forblaze ATK
TagIDStringSID_業炎フォルブレイズ_ATK
ScategoryStringweapon
UseRangeInteger2
IconFile
Attack Plus W.png
RefinePathStringatk
DescriptionWikitext

Accelerates Special trigger (cooldown count-1). At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Res+6 to unit during combat and disables unit's and foe's skills that change attack priority.

RequiredList of String, delimiter: ;
NextString
PromotionRarityInteger
PromotionTierInteger
ExclusiveBooleanYes
SPInteger400
CanUseMoveList of String, delimiter: ,Infantry Armored Cavalry Flying
CanUseWeaponList of String, delimiter: ,Red Tome
MightInteger14
StatModifiersString2,15,0,0,0
CooldownInteger-1
WeaponEffectivenessString
SkillBuildCostStringveryhigh
PropertiesList of String, delimiter: ,
FieldField typeValue
GroupNameStringStudied Forblaze
NameStringStudied Forblaze
WikiNameStringStudied Forblaze SPD
TagIDStringSID_業炎フォルブレイズ_AGI
ScategoryStringweapon
UseRangeInteger2
IconFile
Speed Plus W.png
RefinePathStringspd
DescriptionWikitext

Accelerates Special trigger (cooldown count-1). At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Res+6 to unit during combat and disables unit's and foe's skills that change attack priority.

RequiredList of String, delimiter: ;
NextString
PromotionRarityInteger
PromotionTierInteger
ExclusiveBooleanYes
SPInteger400
CanUseMoveList of String, delimiter: ,Infantry Armored Cavalry Flying
CanUseWeaponList of String, delimiter: ,Red Tome
MightInteger14
StatModifiersString2,14,2,0,0
CooldownInteger-1
WeaponEffectivenessString
SkillBuildCostStringveryhigh
PropertiesList of String, delimiter: ,
FieldField typeValue
GroupNameStringStudied Forblaze
NameStringStudied Forblaze
WikiNameStringStudied Forblaze DEF
TagIDStringSID_業炎フォルブレイズ_DEF
ScategoryStringweapon
UseRangeInteger2
IconFile
Defense Plus W.png
RefinePathStringdef
DescriptionWikitext

Accelerates Special trigger (cooldown count-1). At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Res+6 to unit during combat and disables unit's and foe's skills that change attack priority.

RequiredList of String, delimiter: ;
NextString
PromotionRarityInteger
PromotionTierInteger
ExclusiveBooleanYes
SPInteger400
CanUseMoveList of String, delimiter: ,Infantry Armored Cavalry Flying
CanUseWeaponList of String, delimiter: ,Red Tome
MightInteger14
StatModifiersString2,14,0,3,0
CooldownInteger-1
WeaponEffectivenessString
SkillBuildCostStringveryhigh
PropertiesList of String, delimiter: ,
FieldField typeValue
GroupNameStringStudied Forblaze
NameStringStudied Forblaze
WikiNameStringStudied Forblaze RES
TagIDStringSID_業炎フォルブレイズ_RES
ScategoryStringweapon
UseRangeInteger2
IconFile
Resistance Plus W.png
RefinePathStringres
DescriptionWikitext

Accelerates Special trigger (cooldown count-1). At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Res+6 to unit during combat and disables unit's and foe's skills that change attack priority.

RequiredList of String, delimiter: ;
NextString
PromotionRarityInteger
PromotionTierInteger
ExclusiveBooleanYes
SPInteger400
CanUseMoveList of String, delimiter: ,Infantry Armored Cavalry Flying
CanUseWeaponList of String, delimiter: ,Red Tome
MightInteger14
StatModifiersString2,14,0,0,3
CooldownInteger-1
WeaponEffectivenessString
SkillBuildCostStringveryhigh
PropertiesList of String, delimiter: ,

"WeaponUpgrades" values

5 rows are stored for this page
FieldField typeValue
BaseWeaponStringStudied Forblaze
UpgradesIntoStringStudied Forblaze SKILL1
CostMedalsInteger500
CostStonesInteger
CostDewsInteger200
StatModifiersString0,0,0,0,0
BaseDescWikitext

Accelerates Special trigger (cooldown count-1). At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Res+6 to unit during combat and disables unit's and foe's skills that change attack priority.

AddedDescWikitext

If unit initiates combat or is within 2 spaces of an ally, grants Atk/Res+5 to unit during combat, unit makes a guaranteed follow-up attack, deals damage = 15% of unit's Res (including when dealing damage with a Special triggered before combat), and reduces damage from foe's first attack during combat by 30%.

FieldField typeValue
BaseWeaponStringStudied Forblaze
UpgradesIntoStringStudied Forblaze ATK
CostMedalsInteger500
CostStonesInteger
CostDewsInteger200
StatModifiersString2,1,0,0,0
BaseDescWikitext

Accelerates Special trigger (cooldown count-1). At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Res+6 to unit during combat and disables unit's and foe's skills that change attack priority.

AddedDescWikitext
FieldField typeValue
BaseWeaponStringStudied Forblaze
UpgradesIntoStringStudied Forblaze SPD
CostMedalsInteger500
CostStonesInteger
CostDewsInteger200
StatModifiersString2,0,2,0,0
BaseDescWikitext

Accelerates Special trigger (cooldown count-1). At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Res+6 to unit during combat and disables unit's and foe's skills that change attack priority.

AddedDescWikitext
FieldField typeValue
BaseWeaponStringStudied Forblaze
UpgradesIntoStringStudied Forblaze DEF
CostMedalsInteger500
CostStonesInteger
CostDewsInteger200
StatModifiersString2,0,0,3,0
BaseDescWikitext

Accelerates Special trigger (cooldown count-1). At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Res+6 to unit during combat and disables unit's and foe's skills that change attack priority.

AddedDescWikitext
FieldField typeValue
BaseWeaponStringStudied Forblaze
UpgradesIntoStringStudied Forblaze RES
CostMedalsInteger500
CostStonesInteger
CostDewsInteger200
StatModifiersString2,0,0,0,3
BaseDescWikitext

Accelerates Special trigger (cooldown count-1). At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Res+6 to unit during combat and disables unit's and foe's skills that change attack priority.

AddedDescWikitext

"Languages" values

1 row is stored for this page
FieldField typeValue
TypeString
EnglishStringStudied Forblaze
JapaneseString業炎フォルブレイズ
GermanStringLady Fegefeuer
SpanishEUStringForblaze maestra
SpanishLAStringForblaze maestra
ItalianStringVampa oculata
FrenchStringForblaze maîtrisée
ChineseTWString業炎弗魯布雷茲
PortugueseStringForblaze dominada