Summoning Focus: Bound Hero Battle (Eirika & Innes) (Notification)

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Banner Focus Focus Eirika and Inness Battle.png
Summoning Focus: Bound Hero Battle

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To accompany the start of Bound Hero Battle: Innes & Eirika, Innes: Regal Strategician, Eirika: Restoration Lady, and Ephraim: Sacred Twin Lord will be part of a 5★ summoning focus!

Your first summon in this event won't cost any Orbs!

Tap More for additional information about this event.

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Notes on This Summoning Event
• Heroes of the summoning focus might be summoned through the 5★ Focus category.

• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

Hero banner Innes Regal Strategician.png

The prince of Frelia. Tana's brother. He's
brash and arrogant, but good at heart.
Appears in Fire Emblem: The Sacred Stones.

Skills learnable at 5★:

Icon Skill Weapon.pngNidhogg
Mt: 14 Range: 2
Effective against flying foes. During combat,
boosts unit's Atk/Spd/Def/Res by number of
adjacent allies × 2.
This skill can only be equipped by its original unit.

Icon Skill Special.pngIceberg
Cooldown: 3
Boosts damage by 50% of unit's Res.
Cannot use: Icon Class Colorless Staff.png

Fortress Res 3.pngFortress Res 3
Grants Res+5.
Inflicts Atk-3.

Cancel Affinity 3.pngCancel Affinity 3
Neutralizes weapon-triangle advantage granted by
unit's skills. If unit has weapon-triangle
disadvantage, reverses weapon-triangle advantage
granted by foe's skills.
Cannot use: Icon Class Red Bow.pngIcon Class Red Dagger.pngIcon Class Red Tome.pngIcon Class Blue Bow.pngIcon Class Blue Dagger.pngIcon Class Blue Tome.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Tome.pngIcon Class Colorless Staff.png

"You need to rest. We cannot afford to be defeated, and your strategies cannot fail. Don't forget, making sure you're battle ready at all times is among your responsibilities, too."


Hero banner Eirika Restoration Lady 2.jpg

Princess of Renais. Ephraim's twin. Cares
dearly for her brother. Her kindness has
sometimes put her in danger. Appears in
Fire Emblem: The Sacred Stones.

Skills learnable at 5★:

Icon Skill Weapon.pngSieglinde
Mt: 16 Range: 1
At start of turn, grants Atk+3 to adjacent allies for
1 turn.
This skill can only be equipped by its original unit.

Icon Skill Assist.pngPivot
Range: 1
Unit moves to opposite side of target ally.
Cannot use: Icon Class Colorless Staff.png

Drag Back.pngDrag Back
If unit initiates combat, unit moves 1 space away
after combat. Target foe moves to unit's previous
space.
Cannot use: Icon Class Red Bow.pngIcon Class Red Dagger.pngIcon Class Red Tome.pngIcon Class Blue Bow.pngIcon Class Blue Dagger.pngIcon Class Blue Tome.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Tome.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Staff.png

Hone Spd 3.pngHone Spd 3
At start of turn, grants Spd+4 to adjacent allies for
1 turn.

"I wonder if any of us will ever see a world that's happy, prosperous, and free of conflict?"


Hero banner Ephraim Sacred Twin Lord.png

Prince of Renais who protects his kingdom in
place of his deceased father, King Fado. He's
taken to using one of the Sacred Twins relics
from Grado—the black axe Garm. Appears in
Fire Emblem: The Sacred Stones.

Skills learnable at 5★:

Icon Skill Weapon.pngGarm
Mt: 16 Range: 1
Grants Atk+3. If a bonus granted by a skill like
Rally or Hone and/or extra movement granted
by a skill like Armor March or Armored Boots is
active, unit makes a guaranteed follow-up
attack.
This skill can only be equipped by its original unit.

Icon Skill Special.pngDraconic Aura
Cooldown: 3
Boosts damage by 30% of unit's Atk.
Cannot use: Icon Class Colorless Staff.png

Close Def 3.pngClose Def 3
If foe initiates combat and uses sword, lance,
axe, dragonstone, or beast damage, grants
Def/Res+6 during combat.

Special Fighter 3.pngSpecial Fighter 3
At start of combat, if unit's HP ≥ 50%, grants
Special cooldown charge +1 to unit and inflicts
Special cooldown charge -1 on foe per attack.
(Only highest value applied. Does not stack.)
Cannot use: Icon Move Infantry.pngIcon Move Cavalry.pngIcon Move Flying.png

Armor March 3.pngArmor March 3
At start of turn, if unit is adjacent to an armored
ally, unit and adjacent armored allies can move
1 extra space. (That turn only. Does not stack.)
Cannot use: Icon Move Infantry.pngIcon Move Cavalry.pngIcon Move Flying.png

"What surprises me is this: how little I am surprised by being in a world I know nothing about. All those voices, the ones that called out for me... Perhaps that's why."



News Anna Reaction Ok.png
Innes may be brash and arrogant, but he's good at heart!

Posted: